A Discrete-Event Network Simulator
API
default-simulator-impl.h
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2 /*
3  * Copyright (c) 2005,2006 INRIA
4  *
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12  * GNU General Public License for more details.
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16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
19  */
20 
21 #ifndef DEFAULT_SIMULATOR_IMPL_H
22 #define DEFAULT_SIMULATOR_IMPL_H
23 
24 #include "simulator-impl.h"
25 #include "scheduler.h"
26 #include "event-impl.h"
27 #include "system-thread.h"
28 #include "system-mutex.h"
29 
30 #include "ptr.h"
31 
32 #include <list>
33 
40 namespace ns3 {
41 
48 {
49 public:
54  static TypeId GetTypeId (void);
55 
60 
61  // Inherited
62  virtual void Destroy ();
63  virtual bool IsFinished (void) const;
64  virtual void Stop (void);
65  virtual void Stop (const Time &delay);
66  virtual EventId Schedule (const Time &delay, EventImpl *event);
67  virtual void ScheduleWithContext (uint32_t context, const Time &delay, EventImpl *event);
68  virtual EventId ScheduleNow (EventImpl *event);
69  virtual EventId ScheduleDestroy (EventImpl *event);
70  virtual void Remove (const EventId &id);
71  virtual void Cancel (const EventId &id);
72  virtual bool IsExpired (const EventId &id) const;
73  virtual void Run (void);
74  virtual Time Now (void) const;
75  virtual Time GetDelayLeft (const EventId &id) const;
76  virtual Time GetMaximumSimulationTime (void) const;
77  virtual void SetScheduler (ObjectFactory schedulerFactory);
78  virtual uint32_t GetSystemId (void) const;
79  virtual uint32_t GetContext (void) const;
80 
81 private:
82  virtual void DoDispose (void);
83 
85  void ProcessOneEvent (void);
87  void ProcessEventsWithContext (void);
88 
92  uint32_t context;
94  uint64_t timestamp;
97  };
99  typedef std::list<struct EventWithContext> EventsWithContext;
109 
111  typedef std::list<EventId> DestroyEvents;
115  bool m_stop;
118 
120  uint32_t m_uid;
122  uint32_t m_currentUid;
124  uint64_t m_currentTs;
132 
135 };
136 
137 } // namespace ns3
138 
139 #endif /* DEFAULT_SIMULATOR_IMPL_H */
virtual Time GetDelayLeft(const EventId &id) const
Get the remaining time until this event will execute.
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:102
EventsWithContext m_eventsWithContext
The container of events from a different context.
virtual bool IsFinished(void) const
Check if the simulation should finish.
Smart pointer class similar to boost::intrusive_ptr.
Definition: ptr.h:73
uint32_t m_currentUid
Unique id of the current event.
ns3::EventImpl declarations.
Ptr< Scheduler > m_events
The event priority queue.
int m_unscheduledEvents
Number of events that have been inserted but not yet scheduled, not counting the Destroy events; this...
virtual void DoDispose(void)
Destructor implementation.
System-independent thread class ns3::SystemThread declaration.
ns3::Ptr smart pointer declaration and implementation.
virtual void SetScheduler(ObjectFactory schedulerFactory)
Set the Scheduler to be used to manage the event list.
uint32_t m_uid
Next event unique id.
Wrap an event with its execution context.
DestroyEvents m_destroyEvents
The container of events to run at Destroy.
SystemMutex m_eventsWithContextMutex
Mutex to control access to the list of events with context.
virtual EventId ScheduleNow(EventImpl *event)
Schedule an event to run at the current virtual time.
virtual void Cancel(const EventId &id)
Set the cancel bit on this event: the event&#39;s associated function will not be invoked when it expires...
ns3::SimulatorImpl declaration.
EventImpl * event
The event implementation.
System-independent mutex primitive, ns3::SystemMutex, and ns3::CriticalSection.
ns3::Scheduler abstract base class, ns3::Scheduler::Event and ns3::Scheduler::EventKey declarations...
bool m_stop
Flag calling for the end of the simulation.
static TypeId GetTypeId(void)
Register this type.
virtual uint32_t GetSystemId(void) const
Get the system id of this simulator.
uint32_t m_currentContext
Execution context of the current event.
pthread_t ThreadId
Type alias for the system-dependent thread object.
Definition: system-thread.h:62
virtual Time GetMaximumSimulationTime(void) const
Get the maximum representable simulation time.
virtual uint32_t GetContext(void) const
Get the current simulation context.
virtual EventId ScheduleDestroy(EventImpl *event)
Schedule an event to run at the end of the simulation, after the Stop() time or condition has been re...
std::list< struct EventWithContext > EventsWithContext
Container type for the events from a different context.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
virtual void Stop(void)
Tell the Simulator the calling event should be the last one executed.
virtual void Remove(const EventId &id)
Remove an event from the event list.
A class which provides a relatively platform-independent Mutual Exclusion thread synchronization prim...
Definition: system-mutex.h:58
The default single process simulator implementation.
uint64_t m_currentTs
Timestamp of the current event.
virtual EventId Schedule(const Time &delay, EventImpl *event)
Schedule a future event execution (in the same context).
Instantiate subclasses of ns3::Object.
A simulation event.
Definition: event-impl.h:44
virtual void ScheduleWithContext(uint32_t context, const Time &delay, EventImpl *event)
Schedule a future event execution (in a different context).
virtual void Run(void)
Run the simulation.
An identifier for simulation events.
Definition: event-id.h:53
virtual void Destroy()
Execute the events scheduled with ScheduleDestroy().
virtual Time Now(void) const
Return the current simulation virtual time.
SystemThread::ThreadId m_main
Main execution thread.
std::list< EventId > DestroyEvents
Container type for the events to run at Simulator::Destroy()
void ProcessOneEvent(void)
Process the next event.
bool m_eventsWithContextEmpty
Flag true if all events with context have been moved to the primary event queue.
a unique identifier for an interface.
Definition: type-id.h:58
virtual bool IsExpired(const EventId &id) const
Check if an event has already run or been cancelled.
The SimulatorImpl base class.
void ProcessEventsWithContext(void)
Move events from a different context into the main event queue.