A Discrete-Event Network Simulator
API
default-channel-scheduler.h
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16  * Author: Junling Bu <linlinjavaer@gmail.com>
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18 #ifndef DEFAULT_CHANNEL_SCHEDULER_H
19 #define DEFAULT_CHANNEL_SCHEDULER_H
20 
21 #include "wave-net-device.h"
22 namespace ns3 {
23 class WaveNetDevice;
24 
33 {
34 public:
39  static TypeId GetTypeId (void);
41  virtual ~DefaultChannelScheduler ();
42 
46  virtual void SetWaveNetDevice (Ptr<WaveNetDevice> device);
51  virtual enum ChannelAccess GetAssignedAccessType (uint32_t channelNumber) const;
52 
57  void NotifyCchSlotStart (Time duration);
62  void NotifySchSlotStart (Time duration);
68  void NotifyGuardSlotStart (Time duration, bool cchi);
69 private:
70  virtual void DoInitialize (void);
71  virtual void DoDispose (void);
79  virtual bool AssignAlternatingAccess (uint32_t channelNumber, bool immediate);
87  virtual bool AssignContinuousAccess (uint32_t channelNumber, bool immediate);
95  virtual bool AssignExtendedAccess (uint32_t channelNumber, uint32_t extends, bool immediate);
100  virtual bool AssignDefaultCchAccess (void);
106  virtual bool ReleaseAccess (uint32_t channelNumber);
111  void SwitchToNextChannel (uint32_t curChannelNumber, uint32_t nextChannelNumber);
112 
116 
126  uint32_t m_channelNumber;
127  uint32_t m_extend;
130 
133  uint32_t m_waitExtend;
134 
136 };
137 
138 }
139 #endif /* DEFAULT_CHANNEL_SCHEDULER_H */
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:102
virtual void DoDispose(void)
Destructor implementation.
uint32_t m_waitChannelNumber
wait channel number
Ptr< ChannelManager > m_manager
channel manager
virtual enum ChannelAccess GetAssignedAccessType(uint32_t channelNumber) const
static TypeId GetTypeId(void)
Get the type ID.
void NotifySchSlotStart(Time duration)
Notify SCH slot start.
virtual void SetWaveNetDevice(Ptr< WaveNetDevice > device)
virtual void DoInitialize(void)
Initialize() implementation.
virtual bool AssignDefaultCchAccess(void)
This method will assign default CCH access for CCH.
This class uses a simple mechanism to assign channel access with following features: (1) only in the ...
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Ptr< ChannelCoordinator > m_coordinator
channel coordinator
void NotifyGuardSlotStart(Time duration, bool cchi)
Notify guard slot start.
virtual bool AssignAlternatingAccess(uint32_t channelNumber, bool immediate)
enum ChannelAccess m_channelAccess
channel access
ChannelAccess
ChannelAccess enumeration.
virtual bool ReleaseAccess(uint32_t channelNumber)
void NotifyCchSlotStart(Time duration)
Notify CCH slot start.
Ptr< ChannelCoordinationListener > m_coordinationListener
coordination listener
uint32_t m_channelNumber
when m_channelAccess is ContinuousAccess, m_channelNumber is continuous channel number; when m_channe...
An identifier for simulation events.
Definition: event-id.h:53
virtual bool AssignContinuousAccess(uint32_t channelNumber, bool immediate)
virtual bool AssignExtendedAccess(uint32_t channelNumber, uint32_t extends, bool immediate)
a unique identifier for an interface.
Definition: type-id.h:58
This class will assign channel access for requests from higher layers.
void SwitchToNextChannel(uint32_t curChannelNumber, uint32_t nextChannelNumber)