A Discrete-Event Network Simulator
API
geographic-positions.h
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2014 University of Washington
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18  * Author: Benjamin Cizdziel <ben.cizdziel@gmail.com>
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20 
21 #include <ns3/vector.h>
22 #include <ns3/random-variable-stream.h>
23 
24 #ifndef GEOGRAPHIC_POSITIONS_H
25 #define GEOGRAPHIC_POSITIONS_H
26 
27 namespace ns3
28 {
29 
36 {
37 
38 public:
51  {
55  };
56 
71  static Vector GeographicToCartesianCoordinates (double latitude,
72  double longitude,
73  double altitude,
74  EarthSpheroidType sphType);
75 
101  static std::list<Vector> RandCartesianPointsAroundGeographicPoint (double originLatitude,
102  double originLongitude,
103  double maxAltitude,
104  int numPoints,
105  double maxDistFromOrigin,
107 
108 };
109 
110 } // namespace ns3
111 
112 #endif /* GEOGRAPHIC_POSITIONS_H */
113 
Every class exported by the ns3 library is enclosed in the ns3 namespace.
static std::list< Vector > RandCartesianPointsAroundGeographicPoint(double originLatitude, double originLongitude, double maxAltitude, int numPoints, double maxDistFromOrigin, Ptr< UniformRandomVariable > uniRand)
Generates uniformly distributed random points (in ECEF Cartesian coordinates) within a given altitude...
Consists of methods dealing with Earth geographic coordinates and locations.
EarthSpheroidType
Spheroid model to use for earth: perfect sphere (SPHERE), Geodetic Reference System 1980 (GRS80)...
static Vector GeographicToCartesianCoordinates(double latitude, double longitude, double altitude, EarthSpheroidType sphType)
Converts earth geographic/geodetic coordinates (latitude and longitude in degrees) with a given altit...