A Discrete-Event Network Simulator
API
nsc-tcp-socket-impl.cc File Reference
#include "ns3/node.h"
#include "ns3/inet-socket-address.h"
#include "ns3/log.h"
#include "ns3/ipv4.h"
#include "ipv4-end-point.h"
#include "nsc-tcp-l4-protocol.h"
#include "nsc-tcp-socket-impl.h"
#include "ns3/simulation-singleton.h"
#include "ns3/simulator.h"
#include "ns3/packet.h"
#include "ns3/uinteger.h"
#include "ns3/trace-source-accessor.h"
#include <algorithm>
#include <arpa/inet.h>
#include <netinet/in.h>
#include "sim_interface.h"
#include "sim_errno.h"
+ Include dependency graph for nsc-tcp-socket-impl.cc:

Go to the source code of this file.

Namespaces

 ns3
 Every class exported by the ns3 library is enclosed in the ns3 namespace.
 

Macros

#define NS_LOG_APPEND_CONTEXT   if (m_node) { std::clog << Simulator::Now ().GetSeconds () << " [node " << m_node->GetId () << "] "; }
 

Macro Definition Documentation

◆ NS_LOG_APPEND_CONTEXT

#define NS_LOG_APPEND_CONTEXT   if (m_node) { std::clog << Simulator::Now ().GetSeconds () << " [node " << m_node->GetId () << "] "; }

Definition at line 20 of file nsc-tcp-socket-impl.cc.