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A Discrete-Event Network Simulator
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API
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Go to the documentation of this file.
24 #include "ns3/packet.h"
41 .SetGroupName(
"Network");
46 : m_manualIpTtl (false),
49 m_manualIpv6Tclass (false),
50 m_manualIpv6HopLimit (false),
51 m_ipv6RecvTclass (false),
52 m_ipv6RecvHopLimit (false)
78 s = socketFactory->CreateSocket ();
148 p = Create<Packet> (buf, size);
152 p = Create<Packet> (size);
154 return Send (p, flags);
165 p = Create<Packet> (buf, size);
169 p = Create<Packet> (size);
171 return SendTo (p, flags, toAddress);
324 m_dataSent = MakeNullCallback<void,Ptr<Socket>, uint32_t> ();
325 m_sendCb = MakeNullCallback<void,Ptr<Socket>, uint32_t> ();
344 NS_ASSERT_MSG (found,
"Socket cannot be bound to a NetDevice not existing on the Node");
477 if (tclass == -1 || tclass < -1 || tclass > 0xff)
480 if (tclass < -1 || tclass > 0xff)
482 NS_LOG_WARN (
"Invalid IPV6_TCLASS value. Using default.");
566 NS_ASSERT_MSG (
false,
"Ipv6JoinGroup not implemented on this socket");
575 std::vector<Ipv6Address> sourceAddresses;
585 NS_LOG_INFO (
" The socket was not bound to any group.");
589 std::vector<Ipv6Address> sourceAddresses;
624 .SetGroupName(
"Network")
657 os <<
"Ttl=" << (uint32_t)
m_ttl;
681 static TypeId tid =
TypeId (
"ns3::SocketIpv6HopLimitTag")
683 .SetGroupName(
"Network")
743 static TypeId tid =
TypeId (
"ns3::SocketSetDontFragmentTag")
745 .SetGroupName(
"Network")
801 .SetGroupName(
"Network")
816 return sizeof (uint8_t);
858 .SetGroupName(
"Network")
873 return sizeof (uint8_t);
916 .SetGroupName(
"Network")
931 return sizeof (uint8_t);
a unique identifier for an interface.
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
void NotifyConnectionSucceeded(void)
Notify through the callback (if set) that the connection has been established.
uint8_t m_hopLimit
the Hop Limit carried by the tag
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file,...
void SetIpTos(uint8_t ipTos)
Manually set IP Type of Service field.
void SetDataSentCallback(Callback< void, Ptr< Socket >, uint32_t > dataSent)
Notify application when a packet has been sent from transport protocol (non-standard socket call)
bool IsIpRecvTtl(void) const
Ask if the socket is currently passing information about IP_TTL up the stack.
virtual void Deserialize(TagBuffer i)
uint32_t GetSize(void) const
Returns the the size in bytes of the packet (including the zero-filled initial payload).
bool m_manualIpv6HopLimit
socket has IPv6 Hop Limit set
void SetCloseCallbacks(Callback< void, Ptr< Socket > > normalClose, Callback< void, Ptr< Socket > > errorClose)
Detect socket recv() events such as graceful shutdown or error.
Callback< void, Ptr< Socket > > m_connectionFailed
connection failed callback
bool m_dontFragment
DF bit value for outgoing packets.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Ptr< Packet > Recv(void)
Read a single packet from the socket.
virtual void Print(std::ostream &os) const
virtual enum Socket::SocketType GetSocketType(void) const =0
void SetIpv6RecvTclass(bool ipv6RecvTclass)
Tells a socket to pass information about IPv6 Traffic Class up the stack.
virtual void Deserialize(TagBuffer i)
uint8_t GetTos(void) const
Get the tag's TOS.
void SetRecvPktInfo(bool flag)
Enable/Disable receive packet information to socket.
virtual Ptr< Node > GetNode(void) const =0
Return the node this socket is associated with.
@ NS3_PRIO_INTERACTIVE_BULK
Ptr< T > GetObject(void) const
Get a pointer to the requested aggregated Object.
Callback< void, Ptr< Socket >, uint32_t > m_sendCb
packet sent callback
virtual void Deserialize(TagBuffer i)
#define NS_LOG_WARN(msg)
Use NS_LOG to output a message of level LOG_WARN.
void SetAcceptCallback(Callback< bool, Ptr< Socket >, const Address & > connectionRequest, Callback< void, Ptr< Socket >, const Address & > newConnectionCreated)
Accept connection requests from remote hosts.
uint32_t CopyData(uint8_t *buffer, uint32_t size) const
Copy the packet contents to a byte buffer.
void SetConnectCallback(Callback< void, Ptr< Socket > > connectionSucceeded, Callback< void, Ptr< Socket > > connectionFailed)
Specify callbacks to allow the caller to determine if the connection succeeds of fails.
Describes an IPv6 address.
virtual void Serialize(TagBuffer i) const
bool IsIpv6RecvHopLimit(void) const
Ask if the socket is currently passing information about IPv6 Hop Limit up the stack.
virtual uint32_t GetSerializedSize(void) const
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
void NotifyNormalClose(void)
Notify through the callback (if set) that the connection has been closed.
bool NotifyConnectionRequest(const Address &from)
Notify through the callback (if set) that an incoming connection is being requested by a remote host.
void SetTtl(uint8_t ttl)
Set the tag's TTL.
bool m_ipv6RecvHopLimit
socket forwards IPv6 Hop Limit tag to L4
void SetSendCallback(Callback< void, Ptr< Socket >, uint32_t > sendCb)
Notify application when space in transmit buffer is added.
virtual int SendTo(Ptr< Packet > p, uint32_t flags, const Address &toAddress)=0
Send data to a specified peer.
bool IsIpv6RecvTclass(void) const
Ask if the socket is currently passing information about IPv6 Traffic Class up the stack.
TypeId SetParent(TypeId tid)
Set the parent TypeId.
uint8_t m_priority
the socket priority
virtual uint8_t GetIpTtl(void) const
Query the value of IP Time to Live field of this socket.
bool m_ipRecvTtl
socket forwards IPv4 TTL tag to L4
Ipv6MulticastFilterMode
Enumeration of the possible filter of a socket.
static TypeId GetTypeId(void)
Get the type ID.
Callback< void, Ptr< Socket >, const Address & > m_newConnectionCreated
connection created callback
virtual void Serialize(TagBuffer i) const
uint8_t GetTclass(void) const
Get the tag's Tclass.
uint8_t m_ttl
the ttl carried by the tag
virtual uint8_t GetIpv6HopLimit(void) const
Query the value of IP Hop Limit field of this socket.
void SetPriority(uint8_t priority)
Set the tag's priority.
virtual void SetIpTtl(uint8_t ipTtl)
Manually set IP Time to Live field.
uint8_t GetHopLimit(void) const
Get the tag's Hop Limit.
virtual int Send(Ptr< Packet > p, uint32_t flags)=0
Send data (or dummy data) to the remote host.
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
void SetRecvCallback(Callback< void, Ptr< Socket > > receivedData)
Notify application when new data is available to be read.
void Enable(void)
Enables the DF (Don't Fragment) flag.
virtual void Print(std::ostream &os) const
Callback< void, Ptr< Socket > > m_receivedData
data received callback
tag a set of bytes in a packet
a polymophic address class
uint8_t GetPriority(void) const
Get the tag's priority.
A base class which provides memory management and object aggregation.
static TypeId GetTypeId(void)
Get the type ID.
TAG_BUFFER_INLINE uint8_t ReadU8(void)
#define NS_LOG_INFO(msg)
Use NS_LOG to output a message of level LOG_INFO.
virtual Ptr< Packet > RecvFrom(uint32_t maxSize, uint32_t flags, Address &fromAddress)=0
Read a single packet from the socket and retrieve the sender address.
virtual void Serialize(TagBuffer i) const
bool m_ipv6RecvTclass
socket forwards IPv6 Tclass tag to L4
This class implements a tag that carries the socket-specific HOPLIMIT of a packet to the IPv6 layer.
Ptr< NetDevice > GetDevice(uint32_t index) const
Retrieve the index-th NetDevice associated to this node.
SocketSetDontFragmentTag()
virtual void Print(std::ostream &os) const
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
void NotifyConnectionFailed(void)
Notify through the callback (if set) that the connection has not been established due to an error.
virtual uint32_t GetSerializedSize(void) const
virtual uint32_t GetSerializedSize(void) const
static TypeId GetTypeId(void)
Get the type ID.
Ptr< NetDevice > GetBoundNetDevice()
Returns socket's bound NetDevice, if any.
virtual void Deserialize(TagBuffer i)
Object to create transport layer instances that provide a socket API to applications.
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
virtual void Print(std::ostream &os) const
bool IsManualIpv6HopLimit(void) const
Checks if the socket has a specific IPv6 Hop Limit set.
indicates whether the socket has IPV6_TCLASS set.
virtual void Deserialize(TagBuffer i)
virtual void Ipv6JoinGroup(Ipv6Address address, Ipv6MulticastFilterMode filterMode, std::vector< Ipv6Address > sourceAddresses)
Joins a IPv6 multicast group.
Callback< void, Ptr< Socket > > m_normalClose
connection closed callback
Callback< void, Ptr< Socket >, uint32_t > m_dataSent
data sent callback
#define NS_ASSERT_MSG(condition, message)
At runtime, in debugging builds, if this condition is not true, the program prints the message to out...
virtual void Ipv6LeaveGroup(void)
Leaves IPv6 multicast group this socket is joined to.
Callback< void, Ptr< Socket > > m_connectionSucceeded
connection succeeded callback
void SetIpRecvTos(bool ipv4RecvTos)
Tells a socket to pass information about IP Type of Service up the stack.
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
TAG_BUFFER_INLINE void WriteU8(uint8_t v)
bool m_ipRecvTos
socket forwards IPv4 TOS tag to L4
Callback< bool, Ptr< Socket >, const Address & > m_connectionRequest
connection request callback
void SetIpv6RecvHopLimit(bool ipv6RecvHopLimit)
Tells a socket to pass information about IPv6 Hop Limit up the stack.
uint8_t GetTtl(void) const
Get the tag's TTL.
virtual void Serialize(TagBuffer i) const
#define NS_LOG_FUNCTION_NOARGS()
Output the name of the function.
static TypeId GetTypeId(void)
Get the type ID.
virtual void Serialize(TagBuffer i) const
virtual void Print(std::ostream &os) const
indicates whether the socket has a priority set.
bool IsManualIpv6Tclass(void) const
Checks if the socket has a specific IPv6 Tclass set.
void NotifyDataRecv(void)
Notify through the callback (if set) that some data have been received.
bool m_manualIpv6Tclass
socket has IPv6 Tclass set
void SetTclass(uint8_t tclass)
Set the tag's Tclass.
indicates whether the socket has IP_TOS set.
virtual void Serialize(TagBuffer i) const
void SetTos(uint8_t tos)
Set the tag's TOS.
uint8_t m_ipTtl
the socket IPv4 TTL
static TypeId GetTypeId(void)
Get the type ID.
uint8_t m_ipv6Tclass
the socket IPv6 Tclass
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
This class implements a tag that carries the socket-specific TTL of a packet to the IP layer.
virtual uint32_t GetSerializedSize(void) const
void SetIpv6Tclass(int ipTclass)
Manually set IPv6 Traffic Class field.
Callback< void, Ptr< Socket > > m_errorClose
connection closed due to errors callback
static Ipv6Address GetAny()
Get the "any" (::) Ipv6Address.
uint8_t m_priority
the priority carried by the tag
uint8_t GetPriority(void) const
Query the priority value of this socket.
void SetIpRecvTtl(bool ipv4RecvTtl)
Tells a socket to pass information about IP_TTL up the stack.
virtual void BindToNetDevice(Ptr< NetDevice > netdevice)
Bind a socket to specific device.
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by ",...
virtual void DoDispose(void)
Destructor implementation.
virtual void Print(std::ostream &os) const
virtual void SetIpv6HopLimit(uint8_t ipHopLimit)
Manually set IPv6 Hop Limit.
void Disable(void)
Disables the DF (Don't Fragment) flag.
static TypeId GetTypeId(void)
Get the type ID.
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
This method wraps the creation of sockets that is performed on a given node by a SocketFactory specif...
uint8_t m_ipv6HopLimit
the socket IPv6 Hop Limit
uint32_t GetNDevices(void) const
virtual void Deserialize(TagBuffer i)
Ptr< NetDevice > m_boundnetdevice
the device this socket is bound to (might be null).
bool IsAny() const
If the IPv6 address is the "Any" address.
virtual int GetSockName(Address &address) const =0
Get socket address.
virtual uint32_t GetSerializedSize(void) const
void SetPriority(uint8_t priority)
Manually set the socket priority.
static uint8_t IpTos2Priority(uint8_t ipTos)
Return the priority corresponding to a given TOS value.
void NotifySend(uint32_t spaceAvailable)
Notify through the callback (if set) that some data have been sent.
uint8_t m_ipv6Tclass
the Tclass carried by the tag
virtual uint32_t GetSerializedSize(void) const
Ipv6Address m_ipv6MulticastGroupAddress
IPv6 multicast group address.
void NotifyDataSent(uint32_t size)
Notify through the callback (if set) that some data have been sent.
bool IsManualIpTtl(void) const
Checks if the socket has a specific IPv4 TTL set.
uint8_t GetIpTos(void) const
Query the value of IP Type of Service of this socket.
uint8_t GetIpv6Tclass(void) const
Query the value of IPv6 Traffic Class field of this socket.
indicates whether packets should be sent out with the DF (Don't Fragment) flag set.
bool IsEnabled(void) const
Checks if the DF (Don't Fragment) flag is set.
void SetHopLimit(uint8_t hopLimit)
Set the tag's Hop Limit.
bool IsIpRecvTos(void) const
Ask if the socket is currently passing information about IP Type of Service up the stack.
static TypeId GetTypeId(void)
Get the type ID.
bool m_recvPktInfo
if the socket should add packet info tags to the packet forwarded to L4.
bool m_manualIpTtl
socket has IPv4 TTL set
void NotifyErrorClose(void)
Notify through the callback (if set) that the connection has been closed due to an error.
void NotifyNewConnectionCreated(Ptr< Socket > socket, const Address &from)
Notify through the callback (if set) that a new connection has been created.
uint8_t m_ipTos
the TOS carried by the tag
bool IsRecvPktInfo() const
Get status indicating whether enable/disable packet information to socket.
uint8_t m_ipTos
the socket IPv4 TOS