|
A Discrete-Event Network Simulator
|
API
|
Go to the documentation of this file.
21 #ifndef VISUAL_SIMULATOR_IMPL_H
22 #define VISUAL_SIMULATOR_IMPL_H
24 #include "ns3/simulator-impl.h"
58 virtual void Stop (
void);
59 virtual void Stop (
Time const &delay);
67 virtual void Run (
void);
a unique identifier for an interface.
ObjectFactory m_simulatorImplFactory
simulator implementation factory
virtual EventId ScheduleNow(EventImpl *event)
Schedule an event to run at the current virtual time.
An identifier for simulation events.
virtual Time GetMaximumSimulationTime(void) const
Get the maximum representable simulation time.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
virtual void Destroy()
Execute the events scheduled with ScheduleDestroy().
virtual EventId ScheduleDestroy(EventImpl *event)
Schedule an event to run at the end of the simulation, after the Stop() time or condition has been re...
virtual void Cancel(const EventId &id)
Set the cancel bit on this event: the event's associated function will not be invoked when it expires...
virtual uint32_t GetContext(void) const
Get the current simulation context.
virtual void SetScheduler(ObjectFactory schedulerFactory)
Set the Scheduler to be used to manage the event list.
Smart pointer class similar to boost::intrusive_ptr.
virtual bool IsExpired(const EventId &id) const
Check if an event has already run or been cancelled.
virtual uint64_t GetEventCount(void) const
Get the number of events executed.
static TypeId GetTypeId(void)
Get the type ID.
virtual Time GetDelayLeft(const EventId &id) const
Get the remaining time until this event will execute.
virtual bool IsFinished(void) const
Check if the simulation should finish.
Instantiate subclasses of ns3::Object.
Ptr< SimulatorImpl > GetSim()
get the simulator implementation
Simulation virtual time values and global simulation resolution.
virtual EventId Schedule(Time const &delay, EventImpl *event)
Schedule a future event execution (in the same context).
virtual Time Now(void) const
Return the current simulation virtual time.
virtual uint32_t GetSystemId(void) const
Get the system id of this simulator.
virtual void Remove(const EventId &id)
Remove an event from the event list.
void NotifyConstructionCompleted(void)
Notifier called once the ObjectBase is fully constructed.
void DoDispose()
Destructor implementation.
A replacement simulator that starts the visualizer.
virtual void Run(void)
Run the simulation.
The SimulatorImpl base class.
virtual void ScheduleWithContext(uint32_t context, Time const &delay, EventImpl *event)
Schedule a future event execution (in a different context).
virtual void Stop(void)
Tell the Simulator the calling event should be the last one executed.
Ptr< SimulatorImpl > m_simulator
the simulator implementation
void RunRealSimulator(void)
calls Run() in the wrapped simulator