A Discrete-Event Network Simulator
API
channel.h
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16
17#ifndef NS3_CHANNEL_H
18#define NS3_CHANNEL_H
19
20#include <string>
21#include <stdint.h>
22#include "ns3/object.h"
23#include "ns3/ptr.h"
24
25namespace ns3 {
26
27class NetDevice;
28
43class Channel : public Object
44{
45public:
50 static TypeId GetTypeId (void);
51
52 Channel ();
53 virtual ~Channel ();
54
61 uint32_t GetId (void) const;
62
68 virtual std::size_t GetNDevices (void) const = 0;
75 virtual Ptr<NetDevice> GetDevice (std::size_t i) const = 0;
76
77private:
79};
80
81} // namespace ns3
82
83#endif /* NS3_CHANNEL_H */
Abstract Channel Base Class.
Definition: channel.h:44
static TypeId GetTypeId(void)
Get the type ID.
Definition: channel.cc:33
uint32_t m_id
Channel id for this channel.
Definition: channel.h:78
virtual Ptr< NetDevice > GetDevice(std::size_t i) const =0
virtual std::size_t GetNDevices(void) const =0
uint32_t GetId(void) const
Definition: channel.cc:59
virtual ~Channel()
Definition: channel.cc:53
A base class which provides memory management and object aggregation.
Definition: object.h:88
a unique identifier for an interface.
Definition: type-id.h:59
Every class exported by the ns3 library is enclosed in the ns3 namespace.