A Discrete-Event Network Simulator
API
constant-velocity-helper.cc
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1/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2/*
3 * Copyright (c) 2006,2007 INRIA
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License version 2 as
7 * published by the Free Software Foundation;
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 *
18 * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
19 */
20#include "ns3/simulator.h"
21#include "ns3/rectangle.h"
22#include "ns3/box.h"
23#include "ns3/log.h"
25
26namespace ns3 {
27
28NS_LOG_COMPONENT_DEFINE ("ConstantVelocityHelper");
29
31 : m_paused (true)
32{
33 NS_LOG_FUNCTION (this);
34}
36 : m_position (position),
37 m_paused (true)
38{
39 NS_LOG_FUNCTION (this << position);
40}
42 const Vector &vel)
43 : m_position (position),
44 m_velocity (vel),
45 m_paused (true)
46{
47 NS_LOG_FUNCTION (this << position << vel);
48}
49void
51{
52 NS_LOG_FUNCTION (this << position);
53 m_position = position;
54 m_velocity = Vector (0.0, 0.0, 0.0);
56}
57
58Vector
60{
61 NS_LOG_FUNCTION (this);
62 return m_position;
63}
64
65Vector
67{
68 NS_LOG_FUNCTION (this);
69 return m_paused ? Vector (0.0, 0.0, 0.0) : m_velocity;
70}
71void
73{
74 NS_LOG_FUNCTION (this << vel);
75 m_velocity = vel;
77}
78
79void
81{
82 NS_LOG_FUNCTION (this);
83 Time now = Simulator::Now ();
84 NS_ASSERT (m_lastUpdate <= now);
85 Time deltaTime = now - m_lastUpdate;
86 m_lastUpdate = now;
87 if (m_paused)
88 {
89 return;
90 }
91 double deltaS = deltaTime.GetSeconds ();
92 m_position.x += m_velocity.x * deltaS;
93 m_position.y += m_velocity.y * deltaS;
94 m_position.z += m_velocity.z * deltaS;
95}
96
97void
99{
100 NS_LOG_FUNCTION (this << bounds);
101 Update ();
102 m_position.x = std::min (bounds.xMax, m_position.x);
103 m_position.x = std::max (bounds.xMin, m_position.x);
104 m_position.y = std::min (bounds.yMax, m_position.y);
105 m_position.y = std::max (bounds.yMin, m_position.y);
106}
107
108void
110{
111 NS_LOG_FUNCTION (this << bounds);
112 Update ();
113 m_position.x = std::min (bounds.xMax, m_position.x);
114 m_position.x = std::max (bounds.xMin, m_position.x);
115 m_position.y = std::min (bounds.yMax, m_position.y);
116 m_position.y = std::max (bounds.yMin, m_position.y);
117 m_position.z = std::min (bounds.zMax, m_position.z);
118 m_position.z = std::max (bounds.zMin, m_position.z);
119}
120
121void
123{
124 NS_LOG_FUNCTION (this);
125 m_paused = true;
126}
127
128void
130{
131 NS_LOG_FUNCTION (this);
132 m_paused = false;
133}
134
135} // namespace ns3
#define min(a, b)
Definition: 80211b.c:42
#define max(a, b)
Definition: 80211b.c:43
a 3d box
Definition: box.h:35
double yMax
The y coordinate of the top bound of the box.
Definition: box.h:116
double xMin
The x coordinate of the left bound of the box.
Definition: box.h:110
double yMin
The y coordinate of the bottom bound of the box.
Definition: box.h:114
double xMax
The x coordinate of the right bound of the box.
Definition: box.h:112
double zMin
The z coordinate of the down bound of the box.
Definition: box.h:118
double zMax
The z coordinate of the up bound of the box.
Definition: box.h:120
void Unpause(void)
Resume mobility from current position at current velocity.
Time m_lastUpdate
time of last update
Vector m_position
state variable for current position
Vector GetVelocity(void) const
Get velocity; if paused, will return a zero vector.
void UpdateWithBounds(const Rectangle &rectangle) const
Update position, if not paused, from last position and time of last update.
void SetPosition(const Vector &position)
Set position vector.
void Pause(void)
Pause mobility at current position.
void SetVelocity(const Vector &vel)
Set new velocity vector.
void Update(void) const
Update position, if not paused, from last position and time of last update.
Vector GetCurrentPosition(void) const
Get current position vector.
Vector m_velocity
state variable for velocity
bool m_paused
state variable for paused
a 2d rectangle
Definition: rectangle.h:35
double yMax
The y coordinate of the top bound of the rectangle.
Definition: rectangle.h:91
double xMax
The x coordinate of the right bound of the rectangle.
Definition: rectangle.h:89
double xMin
The x coordinate of the left bound of the rectangle.
Definition: rectangle.h:88
double yMin
The y coordinate of the bottom bound of the rectangle.
Definition: rectangle.h:90
static Time Now(void)
Return the current simulation virtual time.
Definition: simulator.cc:195
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:103
double GetSeconds(void) const
Get an approximation of the time stored in this instance in the indicated unit.
Definition: nstime.h:379
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file,...
Definition: assert.h:67
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
Definition: log.h:205
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by ",...
Every class exported by the ns3 library is enclosed in the ns3 namespace.