A Discrete-Event Network Simulator
API
device-energy-model.h
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1/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2/*
3 * Copyright (c) 2010 Network Security Lab, University of Washington, Seattle.
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License version 2 as
7 * published by the Free Software Foundation;
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 *
18 * Authors: Sidharth Nabar <snabar@uw.edu>, He Wu <mdzz@u.washington.edu>
19 */
20
21#ifndef DEVICE_ENERGY_MODEL_H
22#define DEVICE_ENERGY_MODEL_H
23
24#include "ns3/object.h"
25#include "ns3/ptr.h"
26#include "ns3/type-id.h"
27#include "ns3/node.h"
28
29namespace ns3 {
30
31class EnergySource;
32
44{
45public:
51
52public:
57 static TypeId GetTypeId (void);
59 virtual ~DeviceEnergyModel ();
60
67 virtual void SetEnergySource (Ptr<EnergySource> source) = 0;
68
74 virtual double GetTotalEnergyConsumption (void) const = 0;
75
83 virtual void ChangeState (int newState) = 0;
84
92 double GetCurrentA (void) const;
93
98 virtual void HandleEnergyDepletion (void) = 0;
99
104 virtual void HandleEnergyRecharged (void) = 0;
105
110 virtual void HandleEnergyChanged (void) = 0;
111
112
113private:
122 virtual double DoGetCurrentA (void) const;
123
124};
125
126}
127
128#endif /* DEVICE_ENERGY_MODEL_H */
Base class for device energy models.
Callback< void, int > ChangeStateCallback
Callback type for ChangeState function.
virtual double GetTotalEnergyConsumption(void) const =0
virtual void SetEnergySource(Ptr< EnergySource > source)=0
virtual void ChangeState(int newState)=0
virtual void HandleEnergyChanged(void)=0
This function is called by the EnergySource object when energy stored in the energy source is changed...
virtual double DoGetCurrentA(void) const
virtual void HandleEnergyDepletion(void)=0
This function is called by the EnergySource object when energy stored in the energy source is deplete...
virtual void HandleEnergyRecharged(void)=0
This function is called by the EnergySource object when energy stored in the energy source is recharg...
static TypeId GetTypeId(void)
Get the type ID.
double GetCurrentA(void) const
A base class which provides memory management and object aggregation.
Definition: object.h:88
Smart pointer class similar to boost::intrusive_ptr.
Definition: ptr.h:74
a unique identifier for an interface.
Definition: type-id.h:59
Every class exported by the ns3 library is enclosed in the ns3 namespace.