A Discrete-Event Network Simulator
API
dynamic-queue-limits.cc
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1/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2/*
3 * Copyright (c) 2016 Universita' degli Studi di Napoli Federico II
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License version 2 as
7 * published by the Free Software Foundation;
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 *
18 * Authors: Pasquale Imputato <p.imputato@gmail.com>
19 * Stefano Avallone <stefano.avallone@unina.it>
20 *
21 * This code is a port of the dynamic queue limits library implemented
22 * in the Linux kernel by
23 * Author: Tom Herbert <therbert@google.com>
24 */
25
26#include "ns3/log.h"
27#include "ns3/uinteger.h"
28#include "ns3/simulator.h"
29#include "ns3/string.h"
31
32// Set some static maximums
34static const uint32_t DQL_MAX_OBJECT = UINTMAX / 16;
36
37namespace ns3 {
38
39NS_LOG_COMPONENT_DEFINE ("DynamicQueueLimits");
40
41NS_OBJECT_ENSURE_REGISTERED (DynamicQueueLimits);
42
43TypeId
45{
46 static TypeId tid = TypeId ("ns3::DynamicQueueLimits")
47 .SetParent<Object> ()
48 .SetParent<QueueLimits> ()
49 .SetGroupName ("Network")
50 .AddConstructor<DynamicQueueLimits> ()
51 .AddAttribute ("HoldTime",
52 "The DQL algorithm hold time",
53 StringValue ("1s"),
56 .AddAttribute ("MaxLimit",
57 "Maximum limit",
60 MakeUintegerChecker<uint32_t> (0, DQL_MAX_LIMIT))
61 .AddAttribute ("MinLimit",
62 "Minimum limit",
63 UintegerValue (0),
65 MakeUintegerChecker<uint32_t> ())
66 .AddTraceSource ("Limit",
67 "Limit value calculated by DQL",
69 "ns3::TracedValueCallback::Uint32")
70 ;
71 return tid;
72}
73
75{
76 NS_LOG_FUNCTION (this);
77 Reset ();
78}
79
81{
82 NS_LOG_FUNCTION (this);
83}
84
85void
87{
88 NS_LOG_FUNCTION (this);
89 // Reset all dynamic values
90 m_limit = 0;
91 m_numQueued = 0;
93 m_lastObjCnt = 0;
96 m_prevOvlimit = 0;
99}
100
101void
103{
104 NS_LOG_FUNCTION (this << count);
105 uint32_t inprogress, prevInprogress, limit;
106 uint32_t ovlimit, completed, numQueued;
107 bool allPrevCompleted;
108
109 numQueued = m_numQueued;
110
111 // Can't complete more than what's in queue
112 NS_ASSERT (count <= numQueued - m_numCompleted);
113
114 completed = m_numCompleted + count;
115 limit = m_limit;
116 ovlimit = Posdiff (numQueued - m_numCompleted, limit);
117 inprogress = numQueued - completed;
118 prevInprogress = m_prevNumQueued - m_numCompleted;
119 allPrevCompleted = ((int32_t)(completed - m_prevNumQueued)) >= 0;
120
121 if ((ovlimit && !inprogress) || (m_prevOvlimit && allPrevCompleted))
122 {
123 NS_LOG_DEBUG ("Queue starved, increase limit");
124 /*
125 * Queue considered starved if:
126 * - The queue was over-limit in the last interval,
127 * and there is no more data in the queue.
128 * OR
129 * - The queue was over-limit in the previous interval and
130 * when enqueuing it was possible that all queued data
131 * had been consumed. This covers the case when queue
132 * may have becomes starved between completion processing
133 * running and next time enqueue was scheduled.
134 *
135 * When queue is starved increase the limit by the amount
136 * of bytes both sent and completed in the last interval,
137 * plus any previous over-limit.
138 */
139 limit += Posdiff (completed, m_prevNumQueued) + m_prevOvlimit;
142 }
143 else if (inprogress && prevInprogress && !allPrevCompleted)
144 {
145 NS_LOG_DEBUG ("Queue not starved, check decrease limit");
146 /*
147 * Queue was not starved, check if the limit can be decreased.
148 * A decrease is only considered if the queue has been busy in
149 * the whole interval (the check above).
150 *
151 * If there is slack, the amount of execess data queued above
152 * the the amount needed to prevent starvation, the queue limit
153 * can be decreased. To avoid hysteresis we consider the
154 * minimum amount of slack found over several iterations of the
155 * completion routine.
156 */
157 uint32_t slack, slackLastObjs;
158
159 /*
160 * Slack is the maximum of
161 * - The queue limit plus previous over-limit minus twice
162 * the number of objects completed. Note that two times
163 * number of completed bytes is a basis for an upper bound
164 * of the limit.
165 * - Portion of objects in the last queuing operation that
166 * was not part of non-zero previous over-limit. That is
167 * "round down" by non-overlimit portion of the last
168 * queueing operation.
169 */
170 slack = Posdiff (limit + m_prevOvlimit, 2 * (completed - m_numCompleted));
171 slackLastObjs = m_prevOvlimit ? Posdiff (m_prevLastObjCnt, m_prevOvlimit) : 0;
172
173 slack = std::max (slack, slackLastObjs);
174
175 if (slack < m_lowestSlack)
176 {
177 m_lowestSlack = slack;
178 }
179
181 {
182 limit = Posdiff (limit, m_lowestSlack);
185 }
186 }
187
188 // Enforce bounds on limit
189 limit = std::min ((uint32_t)std::max (limit, m_minLimit), m_maxLimit);
190
191 if (limit != m_limit)
192 {
193 NS_LOG_DEBUG ("Update limit");
194 m_limit = limit;
195 ovlimit = 0;
196 }
197
198 m_adjLimit = limit + completed;
199 m_prevOvlimit = ovlimit;
201 m_numCompleted = completed;
202 m_prevNumQueued = numQueued;
203}
204
207{
208 NS_LOG_FUNCTION (this);
209 return (m_adjLimit - m_numQueued);
210}
211
212void
214{
215 NS_LOG_FUNCTION (this << count);
216 NS_ASSERT (count <= DQL_MAX_OBJECT);
217
218 m_lastObjCnt = count;
219 m_numQueued += count;
220}
221
224{
225 NS_LOG_FUNCTION (this << a << b);
226 return std::max ((a - b), 0);
227}
228
229} // namespace ns3
#define min(a, b)
Definition: 80211b.c:42
#define max(a, b)
Definition: 80211b.c:43
DynamicQueueLimits would be used in conjunction with a producer/consumer type queue (possibly a netde...
uint32_t m_adjLimit
limit + num_completed
uint32_t m_numCompleted
Total ever completed.
static TypeId GetTypeId(void)
Get the type ID.
Time m_slackStartTime
Time slacks seen.
uint32_t m_numQueued
Total ever queued.
uint32_t m_prevOvlimit
Previous over limit.
uint32_t m_minLimit
Minimum limit.
Time m_slackHoldTime
Time to measure slack.
virtual int32_t Available() const
Available is called from NotifyTransmittedBytes to calculate the number of bytes that can be passed a...
uint32_t m_prevNumQueued
Previous queue total.
virtual void Queued(uint32_t count)
Record the number of bytes queued.
virtual void Reset()
Reset queue limits state.
uint32_t m_lastObjCnt
Count at last queuing.
uint32_t m_prevLastObjCnt
Previous queuing cnt.
int32_t Posdiff(int32_t a, int32_t b)
Calculates the difference between the two operators and returns the number if positive,...
uint32_t m_lowestSlack
Lowest slack found.
TracedValue< uint32_t > m_limit
Current limit.
uint32_t m_maxLimit
Max limit.
virtual void Completed(uint32_t count)
Record number of completed bytes and recalculate the limit.
A base class which provides memory management and object aggregation.
Definition: object.h:88
static Time Now(void)
Return the current simulation virtual time.
Definition: simulator.cc:195
Hold variables of type string.
Definition: string.h:41
a unique identifier for an interface.
Definition: type-id.h:59
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Definition: type-id.cc:922
Hold an unsigned integer type.
Definition: uinteger.h:44
static const uint32_t DQL_MAX_LIMIT
static const uint32_t UINTMAX
static const uint32_t DQL_MAX_OBJECT
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file,...
Definition: assert.h:67
Ptr< const AttributeAccessor > MakeTimeAccessor(T1 a1)
Definition: nstime.h:1309
Ptr< const AttributeAccessor > MakeUintegerAccessor(T1 a1)
Definition: uinteger.h:45
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
Definition: log.h:205
#define NS_LOG_DEBUG(msg)
Use NS_LOG to output a message of level LOG_DEBUG.
Definition: log.h:273
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by ",...
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Definition: object-base.h:45
Ptr< const TraceSourceAccessor > MakeTraceSourceAccessor(T a)
Create a TraceSourceAccessor which will control access to the underlying trace source.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Ptr< const AttributeChecker > MakeTimeChecker(const Time min, const Time max)
Helper to make a Time checker with bounded range.
Definition: time.cc:536