A Discrete-Event Network Simulator
API
geographic-positions.h
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2/*
3 * Copyright (c) 2014 University of Washington
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18 * Author: Benjamin Cizdziel <ben.cizdziel@gmail.com>
19 */
20
21#include <ns3/vector.h>
22#include <ns3/random-variable-stream.h>
23
24#ifndef GEOGRAPHIC_POSITIONS_H
25#define GEOGRAPHIC_POSITIONS_H
26
27namespace ns3
28{
29
36{
37
38public:
51 {
54 WGS84
55 };
56
71 static Vector GeographicToCartesianCoordinates (double latitude,
72 double longitude,
73 double altitude,
74 EarthSpheroidType sphType);
75
94static Vector CartesianToGeographicCoordinates (Vector pos,
95 EarthSpheroidType sphType);
96
122 static std::list<Vector> RandCartesianPointsAroundGeographicPoint (double originLatitude,
123 double originLongitude,
124 double maxAltitude,
125 int numPoints,
126 double maxDistFromOrigin,
128
129};
130
131} // namespace ns3
132
133#endif /* GEOGRAPHIC_POSITIONS_H */
134
Consists of methods dealing with Earth geographic coordinates and locations.
static std::list< Vector > RandCartesianPointsAroundGeographicPoint(double originLatitude, double originLongitude, double maxAltitude, int numPoints, double maxDistFromOrigin, Ptr< UniformRandomVariable > uniRand)
Generates uniformly distributed random points (in ECEF Cartesian coordinates) within a given altitude...
EarthSpheroidType
Spheroid model to use for earth: perfect sphere (SPHERE), Geodetic Reference System 1980 (GRS80),...
static Vector GeographicToCartesianCoordinates(double latitude, double longitude, double altitude, EarthSpheroidType sphType)
Converts earth geographic/geodetic coordinates (latitude and longitude in degrees) with a given altit...
static Vector CartesianToGeographicCoordinates(Vector pos, EarthSpheroidType sphType)
Inverse of GeographicToCartesianCoordinates using [1].
Every class exported by the ns3 library is enclosed in the ns3 namespace.