A Discrete-Event Network Simulator
API
point-to-point-remote-channel.h
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1/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2/*
3 * Copyright (c) 2007 University of Washington
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License version 2 as
7 * published by the Free Software Foundation;
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 *
18 * Author: George Riley <riley@ece.gatech.edu>
19 */
20
21// This object connects two point-to-point net devices where at least one
22// is not local to this simulator object. It simply over-rides the transmit
23// method and uses an MPI Send operation instead.
24
25#ifndef POINT_TO_POINT_REMOTE_CHANNEL_H
26#define POINT_TO_POINT_REMOTE_CHANNEL_H
27
29
30namespace ns3 {
31
42{
43public:
49 static TypeId GetTypeId (void);
50
55
60
70 Time txTime);
71};
72
73} // namespace ns3
74
75#endif
76
77
Simple Point To Point Channel.
A Remote Point-To-Point Channel.
static TypeId GetTypeId(void)
Get the TypeId.
virtual bool TransmitStart(Ptr< const Packet > p, Ptr< PointToPointNetDevice > src, Time txTime)
Transmit the packet.
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:103
a unique identifier for an interface.
Definition: type-id.h:59
Every class exported by the ns3 library is enclosed in the ns3 namespace.