A Discrete-Event Network Simulator
API
simulator-impl.h
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1/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2/*
3 * Copyright (c) 2005,2006 INRIA
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License version 2 as
7 * published by the Free Software Foundation;
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 *
18 * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
19 */
20
21#ifndef SIMULATOR_IMPL_H
22#define SIMULATOR_IMPL_H
23
24#include "event-impl.h"
25#include "event-id.h"
26#include "nstime.h"
27#include "object.h"
28#include "object-factory.h"
29#include "ptr.h"
30
37namespace ns3 {
38
39class Scheduler;
40
48class SimulatorImpl : public Object
49{
50public:
51
56 static TypeId GetTypeId (void);
57
59 virtual void Destroy () = 0;
61 virtual bool IsFinished (void) const = 0;
63 virtual void Stop (void) = 0;
65 virtual void Stop (const Time &delay) = 0;
67 virtual EventId Schedule (const Time &delay, EventImpl *event) = 0;
69 virtual void ScheduleWithContext (uint32_t context, const Time &delay, EventImpl *event) = 0;
71 virtual EventId ScheduleNow (EventImpl *event) = 0;
73 virtual EventId ScheduleDestroy (EventImpl *event) = 0;
75 virtual void Remove (const EventId &id) = 0;
77 virtual void Cancel (const EventId &id) = 0;
79 virtual bool IsExpired (const EventId &id) const = 0;
81 virtual void Run (void) = 0;
83 virtual Time Now (void) const = 0;
85 virtual Time GetDelayLeft (const EventId &id) const = 0;
87 virtual Time GetMaximumSimulationTime (void) const = 0;
97 virtual void SetScheduler (ObjectFactory schedulerFactory) = 0;
99 virtual uint32_t GetSystemId () const = 0;
101 virtual uint32_t GetContext (void) const = 0;
103 virtual uint64_t GetEventCount (void) const = 0;
104
110 virtual void PreEventHook (const EventId & id) {};
111
112};
113
114} // namespace ns3
115
116#endif /* SIMULATOR_IMPL_H */
An identifier for simulation events.
Definition: event-id.h:54
A simulation event.
Definition: event-impl.h:45
Instantiate subclasses of ns3::Object.
A base class which provides memory management and object aggregation.
Definition: object.h:88
The SimulatorImpl base class.
virtual EventId ScheduleDestroy(EventImpl *event)=0
Schedule an event to run at the end of the simulation, after the Stop() time or condition has been re...
virtual Time GetMaximumSimulationTime(void) const =0
Get the maximum representable simulation time.
virtual Time GetDelayLeft(const EventId &id) const =0
Get the remaining time until this event will execute.
virtual void SetScheduler(ObjectFactory schedulerFactory)=0
Set the Scheduler to be used to manage the event list.
virtual uint32_t GetSystemId() const =0
Get the system id of this simulator.
virtual EventId Schedule(const Time &delay, EventImpl *event)=0
Schedule a future event execution (in the same context).
static TypeId GetTypeId(void)
Get the registered TypeId for this class.
virtual void Destroy()=0
Execute the events scheduled with ScheduleDestroy().
virtual bool IsExpired(const EventId &id) const =0
Check if an event has already run or been cancelled.
virtual void Run(void)=0
Run the simulation.
virtual void Remove(const EventId &id)=0
Remove an event from the event list.
virtual void ScheduleWithContext(uint32_t context, const Time &delay, EventImpl *event)=0
Schedule a future event execution (in a different context).
virtual void PreEventHook(const EventId &id)
Hook called before processing each event.
virtual uint32_t GetContext(void) const =0
Get the current simulation context.
virtual void Stop(const Time &delay)=0
Schedule the time delay until the Simulator should stop.
virtual EventId ScheduleNow(EventImpl *event)=0
Schedule an event to run at the current virtual time.
virtual Time Now(void) const =0
Return the current simulation virtual time.
virtual void Cancel(const EventId &id)=0
Set the cancel bit on this event: the event's associated function will not be invoked when it expires...
virtual void Stop(void)=0
Tell the Simulator the calling event should be the last one executed.
virtual bool IsFinished(void) const =0
Check if the simulation should finish.
virtual uint64_t GetEventCount(void) const =0
Get the number of events executed.
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:103
a unique identifier for an interface.
Definition: type-id.h:59
ns3::EventId declarations.
ns3::EventImpl declarations.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Declaration of classes ns3::Time and ns3::TimeWithUnit, and the TimeValue implementation classes.
ns3::ObjectFactory class declaration.
ns3::Object class declaration, which is the root of the Object hierarchy and Aggregation.
ns3::Ptr smart pointer declaration and implementation.