A Discrete-Event Network Simulator
API
socket-factory.h
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1/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2/*
3 * Copyright (c) 2007 INRIA
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License version 2 as
7 * published by the Free Software Foundation;
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 *
18 * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
19 */
20#ifndef SOCKET_FACTORY_H
21#define SOCKET_FACTORY_H
22
23#include "ns3/object.h"
24#include "ns3/ptr.h"
25
26namespace ns3 {
27
28class Socket;
29
48class SocketFactory : public Object
49{
50public:
55 static TypeId GetTypeId (void);
56
58
64 virtual Ptr<Socket> CreateSocket (void) = 0;
65};
66
67} // namespace ns3
68
69
70#endif /* SOCKET_FACTORY_H */
A base class which provides memory management and object aggregation.
Definition: object.h:88
Object to create transport layer instances that provide a socket API to applications.
virtual Ptr< Socket > CreateSocket(void)=0
static TypeId GetTypeId(void)
Get the type ID.
a unique identifier for an interface.
Definition: type-id.h:59
Every class exported by the ns3 library is enclosed in the ns3 namespace.