A Discrete-Event Network Simulator
API
system-thread.h
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1/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2/*
3 * Copyright (c) 2008 INRIA
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License version 2 as
7 * published by the Free Software Foundation;
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 *
18 * Author: Mathieu Lacage <mathieu.lacage.inria.fr>
19 */
20
21#ifndef SYSTEM_THREAD_H
22#define SYSTEM_THREAD_H
23
24#include "ns3/core-config.h"
25#include "callback.h"
26#ifdef HAVE_PTHREAD_H
27#include <pthread.h>
28#endif /* HAVE_PTHREAD_H */
29
36namespace ns3 {
37
56class SystemThread : public SimpleRefCount<SystemThread>
57{
58public:
59
60#ifdef HAVE_PTHREAD_H
62 typedef pthread_t ThreadId;
63#endif
64
127
133
137 void Start (void);
138
143 void Join (void);
149 static ThreadId Self (void);
150
157 static bool Equals (ThreadId id);
158
159private:
160#ifdef HAVE_PTHREAD_H
168 static void * DoRun (void *arg);
169
170 Callback<void> m_callback;
171 pthread_t m_thread;
172#endif
173};
174
175} // namespace ns3
176
177#endif /* SYSTEM_THREAD_H */
Declaration of the various callback functions.
A template-based reference counting class.
A class which provides a relatively platform-independent thread primitive.
Definition: system-thread.h:57
void Join(void)
Suspend the caller until the thread of execution, running the provided callback, finishes.
SystemThread(Callback< void > callback)
Create a SystemThread object.
static ThreadId Self(void)
Returns the current thread Id.
void Start(void)
Start a thread of execution, running the provided callback.
~SystemThread()
Destroy a SystemThread object.
static bool Equals(ThreadId id)
Compares an ThreadId with the current ThreadId .
Every class exported by the ns3 library is enclosed in the ns3 namespace.