A Discrete-Event Network Simulator
API
tcp-vegas.h
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2/*
3 * Copyright (c) 2016 ResiliNets, ITTC, University of Kansas
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18 * Author: Truc Anh N. Nguyen <annguyen@ittc.ku.edu>
19 *
20 * James P.G. Sterbenz <jpgs@ittc.ku.edu>, director
21 * ResiliNets Research Group http://wiki.ittc.ku.edu/resilinets
22 * Information and Telecommunication Technology Center (ITTC)
23 * and Department of Electrical Engineering and Computer Science
24 * The University of Kansas Lawrence, KS USA.
25 */
26
27#ifndef TCPVEGAS_H
28#define TCPVEGAS_H
29
30#include "tcp-congestion-ops.h"
31
32namespace ns3 {
33
34class TcpSocketState;
35
65class TcpVegas : public TcpNewReno
66{
67public:
72 static TypeId GetTypeId (void);
73
77 TcpVegas (void);
78
83 TcpVegas (const TcpVegas& sock);
84 virtual ~TcpVegas (void);
85
86 virtual std::string GetName () const;
87
103 virtual void PktsAcked (Ptr<TcpSocketState> tcb, uint32_t segmentsAcked,
104 const Time& rtt);
105
114 virtual void CongestionStateSet (Ptr<TcpSocketState> tcb,
115 const TcpSocketState::TcpCongState_t newState);
116
123 virtual void IncreaseWindow (Ptr<TcpSocketState> tcb, uint32_t segmentsAcked);
124
134 uint32_t bytesInFlight);
135
136 virtual Ptr<TcpCongestionOps> Fork ();
137
138protected:
139private:
152
156 void DisableVegas ();
157
158private:
167};
168
169} // namespace ns3
170
171#endif // TCPVEGAS_H
The NewReno implementation.
TcpCongState_t
Definition of the Congestion state machine.
An implementation of TCP Vegas.
Definition: tcp-vegas.h:66
virtual std::string GetName() const
Get the name of the congestion control algorithm.
Definition: tcp-vegas.cc:283
virtual void CongestionStateSet(Ptr< TcpSocketState > tcb, const TcpSocketState::TcpCongState_t newState)
Enable/disable Vegas algorithm depending on the congestion state.
Definition: tcp-vegas.cc:141
virtual ~TcpVegas(void)
Definition: tcp-vegas.cc:88
void DisableVegas()
Stop taking Vegas samples.
Definition: tcp-vegas.cc:133
uint32_t m_cntRtt
Number of RTT measurements during last RTT.
Definition: tcp-vegas.h:164
TcpVegas(void)
Create an unbound tcp socket.
Definition: tcp-vegas.cc:60
uint32_t m_alpha
Alpha threshold, lower bound of packets in network.
Definition: tcp-vegas.h:159
uint32_t m_beta
Beta threshold, upper bound of packets in network.
Definition: tcp-vegas.h:160
bool m_doingVegasNow
If true, do Vegas for this RTT.
Definition: tcp-vegas.h:165
void EnableVegas(Ptr< TcpSocketState > tcb)
Enable Vegas algorithm to start taking Vegas samples.
Definition: tcp-vegas.cc:122
Time m_minRtt
Minimum of all RTT measurements within last RTT.
Definition: tcp-vegas.h:163
virtual void PktsAcked(Ptr< TcpSocketState > tcb, uint32_t segmentsAcked, const Time &rtt)
Compute RTTs needed to execute Vegas algorithm.
Definition: tcp-vegas.cc:100
Time m_baseRtt
Minimum of all Vegas RTT measurements seen during connection.
Definition: tcp-vegas.h:162
uint32_t m_gamma
Gamma threshold, limit on increase.
Definition: tcp-vegas.h:161
virtual void IncreaseWindow(Ptr< TcpSocketState > tcb, uint32_t segmentsAcked)
Adjust cwnd following Vegas linear increase/decrease algorithm.
Definition: tcp-vegas.cc:156
static TypeId GetTypeId(void)
Get the type ID.
Definition: tcp-vegas.cc:38
virtual uint32_t GetSsThresh(Ptr< const TcpSocketState > tcb, uint32_t bytesInFlight)
Get slow start threshold following Vegas principle.
Definition: tcp-vegas.cc:289
virtual Ptr< TcpCongestionOps > Fork()
Copy the congestion control algorithm across sockets.
Definition: tcp-vegas.cc:94
SequenceNumber32 m_begSndNxt
Right edge during last RTT.
Definition: tcp-vegas.h:166
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:103
a unique identifier for an interface.
Definition: type-id.h:59
Every class exported by the ns3 library is enclosed in the ns3 namespace.