A Discrete-Event Network Simulator
API
uan-noise-model-default.cc
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1/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2/*
3 * Copyright (c) 2009 University of Washington
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License version 2 as
7 * published by the Free Software Foundation;
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 *
18 * Author: Leonard Tracy <lentracy@gmail.com>
19 */
20
22#include "ns3/double.h"
23
24#include <cmath>
25
26namespace ns3 {
27
28NS_OBJECT_ENSURE_REGISTERED (UanNoiseModelDefault);
29
31{
32
33}
34
36{
37}
38
41{
42 static TypeId tid = TypeId ("ns3::UanNoiseModelDefault")
44 .SetGroupName ("Uan")
45 .AddConstructor<UanNoiseModelDefault> ()
46 .AddAttribute ("Wind", "Wind speed in m/s.",
47 DoubleValue (1),
49 MakeDoubleChecker<double> (0))
50 .AddAttribute ("Shipping", "Shipping contribution to noise between 0 and 1.",
51 DoubleValue (0),
53 MakeDoubleChecker<double> (0,1))
54 ;
55 return tid;
56}
57
58// Common acoustic noise formulas. These can be found
59// in "Priniciples of Underwater Sound" by Robert J. Urick
60double
62{
63 double turb, wind, ship, thermal;
64 double turbDb, windDb, shipDb, thermalDb, noiseDb;
65
66 turbDb = 17.0 - 30.0 * std::log10 (fKhz);
67 turb = std::pow (10.0, turbDb * 0.1);
68
69 shipDb = 40.0 + 20.0 * (m_shipping - 0.5) + 26.0 * std::log10 (fKhz) - 60.0 * std::log10 (fKhz + 0.03);
70 ship = std::pow (10.0, (shipDb * 0.1));
71
72 windDb = 50.0 + 7.5 * std::pow (m_wind, 0.5) + 20.0 * std::log10 (fKhz) - 40.0 * std::log10 (fKhz + 0.4);
73 wind = std::pow (10.0, windDb * 0.1);
74
75 thermalDb = -15 + 20 * std::log10 (fKhz);
76 thermal = std::pow (10, thermalDb * 0.1);
77
78 noiseDb = 10 * std::log10 (turb + ship + wind + thermal);
79
80 return noiseDb;
81}
82
83} // namespace ns3
This class can be used to hold variables of floating point type such as 'double' or 'float'.
Definition: double.h:41
a unique identifier for an interface.
Definition: type-id.h:59
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Definition: type-id.cc:922
Standard ambient acoustic noise model.
double m_wind
Wind speed in m/s.
static TypeId GetTypeId(void)
Register this type.
virtual double GetNoiseDbHz(double fKhz) const
Compute the noise power at a given frequency.
UanNoiseModelDefault()
Default constructor.
virtual ~UanNoiseModelDefault()
Dummy destructor, DoDispose.
double m_shipping
Shipping contribution to noise between 0 and 1.
UAN Noise Model base class.
Ptr< const AttributeAccessor > MakeDoubleAccessor(T1 a1)
Definition: double.h:42
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Definition: object-base.h:45
Every class exported by the ns3 library is enclosed in the ns3 namespace.