A Discrete-Event Network Simulator
API
unix-system-wall-clock-ms.cc
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1/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2/*
3 * Copyright (c) 2005 INRIA
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License version 2 as
7 * published by the Free Software Foundation;
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 *
18 * Author: Mathieu Lacage <mathieu.lacage.inria.fr>
19 */
20
22#include "abort.h"
23#include "log.h"
24#include <sys/times.h>
25#include <unistd.h>
26
33namespace ns3 {
34
35NS_LOG_COMPONENT_DEFINE ("SystemWallClockMs");
36
42{
43public:
45 void Start (void);
47 int64_t End (void);
49 int64_t GetElapsedReal (void) const;
51 int64_t GetElapsedUser (void) const;
53 int64_t GetElapsedSystem (void) const;
54
55private:
56 struct tms m_startTimes;
57 clock_t m_startTime;
58 int64_t m_elapsedReal;
59 int64_t m_elapsedUser;
61};
62
63void
65{
66 NS_LOG_FUNCTION (this);
67 m_startTime = times (&m_startTimes);
68}
69
70int64_t
72{
73 //
74 // We need to return the number of milliseconds that have elapsed in some
75 // reasonably portable way. The underlying function that we will use returns
76 // a number of elapsed ticks. We can look up the number of ticks per second
77 // from the system configuration.
78 //
79 // Conceptually, we need to find the number of elapsed clock ticks and then
80 // multiply the result by the milliseconds per clock tick (or divide by clock
81 // ticks per millisecond). Integer dividing by clock ticks per millisecond
82 // is bad since this number is fractional on most machines and would result
83 // in divide by zero errors due to integer rounding.
84 //
85 // Multiplying by milliseconds per clock tick works up to a clock resolution
86 // of 1000 ticks per second. If we go past this point, we begin to get zero
87 // elapsed times when millisecondsPerTick becomes fractional and another
88 // rounding error appears.
89 //
90 // So rounding errors using integers can bite you from both direction. Since
91 // all of our targets have math coprocessors, why not just use doubles
92 // internally? Works fine, lasts a long time.
93 //
94 // If millisecondsPerTick becomes fractional, and an elapsed time greater than
95 // a milliscond is measured, the function will work as expected. If an elapsed
96 // time is measured that turns out to be less than a millisecond, we'll just
97 // return zero which would, I think, also will be expected.
98 //
99 NS_LOG_FUNCTION (this);
100 static int64_t ticksPerSecond = sysconf (_SC_CLK_TCK);
101 static double millisecondsPerTick = 1000. / ticksPerSecond;
102
103 //
104 // If sysconf () fails, we have no idea how to do the required conversion to ms.
105 //
106 NS_ABORT_MSG_IF (ticksPerSecond == -1, "SystemWallClockMsPrivate(): Cannot sysconf (_SC_CLK_TCK)");
107
108 struct tms endTimes;
109 clock_t endTime = times (&endTimes);
110
111 double tmp;
112
113 tmp = static_cast<double> (endTime - m_startTime) * millisecondsPerTick;
114 m_elapsedReal = static_cast<int64_t> (tmp);
115
116 tmp = static_cast<double> (endTimes.tms_utime - m_startTimes.tms_utime) * millisecondsPerTick;
117 m_elapsedUser = static_cast<int64_t> (tmp);
118
119 tmp = static_cast<double> (endTimes.tms_stime - m_startTimes.tms_stime) * millisecondsPerTick;
120 m_elapsedSystem = static_cast<int64_t> (tmp);
121
122 return m_elapsedReal;
123}
124
125int64_t
127{
128 NS_LOG_FUNCTION (this);
129 return m_elapsedReal;
130}
131
132int64_t
134{
135 NS_LOG_FUNCTION (this);
136 return m_elapsedUser;
137}
138
139int64_t
141{
142 NS_LOG_FUNCTION (this);
143 return m_elapsedSystem;
144}
145
147 : m_priv (new SystemWallClockMsPrivate ())
148{
149 NS_LOG_FUNCTION (this);
150}
151
153{
154 NS_LOG_FUNCTION (this);
155 delete m_priv;
156 m_priv = 0;
157}
158
159void
161{
162 NS_LOG_FUNCTION (this);
163 m_priv->Start ();
164}
165
166int64_t
168{
169 NS_LOG_FUNCTION (this);
170 return m_priv->End ();
171}
172
173int64_t
175{
176 NS_LOG_FUNCTION (this);
177 return m_priv->GetElapsedReal ();
178}
179
180int64_t
182{
183 NS_LOG_FUNCTION (this);
184 return m_priv->GetElapsedUser ();
185}
186
187int64_t
189{
190 NS_LOG_FUNCTION (this);
191 return m_priv->GetElapsedSystem ();
192}
193
194} // namespace ns3
NS_ABORT_x macro definitions.
class SystemWallClockMsPrivate * m_priv
The implementation.
void Start(void)
Start a measure.
int64_t End(void)
Stop measuring the time since Start() was called.
int64_t GetElapsedSystem(void) const
System-dependent implementation for SystemWallClockMs.
int64_t m_elapsedUser
Elapsed user time, in ms.
int64_t m_elapsedSystem
Elapsed system time, in ms.
int64_t m_elapsedReal
Elapsed real time, in ms.
int64_t End(void)
Stop measuring the time since Start() was called.
struct tms m_startTimes
The native time structure.
#define NS_ABORT_MSG_IF(cond, msg)
Abnormal program termination if a condition is true, with a message.
Definition: abort.h:108
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
Definition: log.h:205
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by ",...
Debug message logging.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
ns3::SystemWallClockMs declaration.