20#include "ns3/config-store.h"
21#include "ns3/core-module.h"
22#include "ns3/lte-module.h"
23#include "ns3/mobility-module.h"
24#include "ns3/network-module.h"
25#include <ns3/buildings-module.h>
35main(
int argc,
char* argv[])
43 cmd.AddValue(
"nEnb",
"Number of eNodeBs per floor", nEnbPerFloor);
44 cmd.AddValue(
"nUe",
"Number of UEs", nUe);
45 cmd.AddValue(
"nFloors",
"Number of floors, 0 for Friis propagation model", nFloors);
46 cmd.AddValue(
"simTime",
"Total duration of the simulation (in seconds)", simTime);
47 cmd.Parse(argc, argv);
53 cmd.Parse(argc, argv);
57 double nodeHeight = 1.5;
58 double roomHeight = 3;
59 double roomLength = 8;
60 uint32_t nRooms = std::ceil(std::sqrt(nEnbPerFloor));
74 StringValue(
"ns3::HybridBuildingsPropagationLossModel"));
75 nEnb = nFloors * nEnbPerFloor;
80 std::vector<NodeContainer> ueNodes;
87 ueNodes.push_back(ueNode);
91 mobility.SetMobilityModel(
"ns3::ConstantPositionMobilityModel");
92 std::vector<Vector> enbPosition;
100 for (
uint32_t row = 0; row < nRooms; row++)
102 for (
uint32_t column = 0; column < nRooms && plantedEnb < nEnbPerFloor;
103 column++, plantedEnb++)
105 Vector v(roomLength * (column + 0.5), roomLength * (row + 0.5), nodeHeight);
106 positionAlloc->Add(v);
107 enbPosition.push_back(v);
108 mobility.Install(ueNodes.at(plantedEnb));
111 mobility.SetPositionAllocator(positionAlloc);
113 BuildingsHelper::Install(enbNodes);
124 positionAlloc = CreateObject<ListPositionAllocator>();
128 mobility.SetPositionAllocator(positionAlloc);
131 BuildingsHelper::Install(ueNodes.at(i));
136 building = CreateObject<Building>();
137 building->SetBoundaries(
138 Box(0.0, nRooms * roomLength, 0.0, nRooms * roomLength, 0.0, nFloors * roomHeight));
139 building->SetBuildingType(Building::Residential);
140 building->SetExtWallsType(Building::ConcreteWithWindows);
141 building->SetNFloors(nFloors);
142 building->SetNRoomsX(nRooms);
143 building->SetNRoomsY(nRooms);
145 BuildingsHelper::Install(enbNodes);
147 for (
uint32_t floor = 0; floor < nFloors; floor++)
150 for (
uint32_t row = 0; row < nRooms; row++)
152 for (
uint32_t column = 0; column < nRooms && plantedEnbPerFloor < nEnbPerFloor;
153 column++, plantedEnb++, plantedEnbPerFloor++)
155 Vector v(roomLength * (column + 0.5),
156 roomLength * (row + 0.5),
157 nodeHeight + roomHeight * floor);
158 positionAlloc->Add(v);
159 enbPosition.push_back(v);
164 mobility.Install(ueNodes.at(plantedEnb));
165 BuildingsHelper::Install(ueNodes.at(plantedEnb));
166 for (
uint32_t ue = 0; ue < nUe; ue++)
170 Vector vUe(v.x, v.y, v.z);
180 std::vector<NetDeviceContainer> ueDevs;
185 ueDevs.push_back(ueDev);
186 lteHelper->
Attach(ueDev, enbDevs.
Get(i));
192 Simulator::Stop(
Seconds(simTime));
200 Simulator::Destroy();
Parse command-line arguments.
Introspection did not find any typical Config paths.
void ConfigureDefaults()
Configure the default values.
This class can be used to hold variables of floating point type such as 'double' or 'float'.
This class contains the specification of EPS Bearers.
NetDeviceContainer InstallEnbDevice(NodeContainer c)
Create a set of eNodeB devices.
void EnableTraces()
Enables trace sinks for PHY, MAC, RLC and PDCP.
void Attach(NetDeviceContainer ueDevices)
Enables automatic attachment of a set of UE devices to a suitable cell using Idle mode initial cell s...
void ActivateDataRadioBearer(NetDeviceContainer ueDevices, EpsBearer bearer)
Activate a Data Radio Bearer on a given UE devices (for LTE-only simulation).
NetDeviceContainer InstallUeDevice(NodeContainer c)
Create a set of UE devices.
Helper class used to assign positions and mobility models to nodes.
Keep track of the current position and velocity of an object.
void SetPosition(const Vector &position)
holds a vector of ns3::NetDevice pointers
Ptr< NetDevice > Get(uint32_t i) const
Get the Ptr<NetDevice> stored in this container at a given index.
keep track of a set of node pointers.
void Create(uint32_t n)
Create n nodes and append pointers to them to the end of this NodeContainer.
Ptr< Node > Get(uint32_t i) const
Get the Ptr<Node> stored in this container at a given index.
void SetAttribute(std::string name, const AttributeValue &value)
Set a single attribute, raising fatal errors if unsuccessful.
Ptr< T > GetObject() const
Get a pointer to the requested aggregated Object.
Hold variables of type string.
Vector3D Vector
Vector alias typedef for compatibility with mobility models.
Time Seconds(double value)
Construct a Time in the indicated unit.
Every class exported by the ns3 library is enclosed in the ns3 namespace.