Route Reply Acknowledgment (RREP-ACK) Message Format. More...
#include <aodv-packet.h>
Public Member Functions | |
RrepAckHeader () | |
c-tor | |
bool | operator== (RrepAckHeader const &o) const |
Header serialization/deserialization | |
| |
TypeId | GetInstanceTypeId () const |
uint32_t | GetSerializedSize () const |
void | Serialize (Buffer::Iterator start) const |
uint32_t | Deserialize (Buffer::Iterator start) |
void | Print (std::ostream &os) const |
static TypeId | GetTypeId () |
This method returns the TypeId associated to ns3::Header. |
Route Reply Acknowledgment (RREP-ACK) Message Format.
0 1 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Type | Reserved | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
uint32_t ns3::aodv::RrepAckHeader::Deserialize | ( | Buffer::Iterator | start | ) | [virtual] |
start | an iterator which points to where the header should written. |
This method is used by Packet::RemoveHeader to re-create a header from the byte buffer of a packet. The data read is expected to match bit-for-bit the representation of this header in real networks.
Implements ns3::Header.
TypeId ns3::aodv::RrepAckHeader::GetInstanceTypeId | ( | ) | const [virtual] |
This method is typically implemented by ns3::Object::GetInstanceTypeId but some classes which derive from ns3::ObjectBase directly have to implement it themselves.
Implements ns3::ObjectBase.
uint32_t ns3::aodv::RrepAckHeader::GetSerializedSize | ( | ) | const [virtual] |
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. This method should return the number of bytes which are needed to store the full header data by Serialize.
Implements ns3::Header.
static TypeId ns3::aodv::RrepAckHeader::GetTypeId | ( | void | ) | [static] |
This method returns the TypeId associated to ns3::Header.
No Attributes defined for this type.
No TraceSources defined for this type.
Reimplemented from ns3::Header.
void ns3::aodv::RrepAckHeader::Print | ( | std::ostream & | os | ) | const [virtual] |
os | output stream This method is used by Packet::Print to print the content of a trailer as ascii data to a c++ output stream. Although the trailer is free to format its output as it wishes, it is recommended to follow a few rules to integrate with the packet pretty printer: start with flags, small field values located between a pair of parens. Values should be separated by whitespace. Follow the parens with the important fields, separated by whitespace. i.e.: (field1 val1 field2 val2 field3 val3) field4 val4 field5 val5 |
Implements ns3::Header.
void ns3::aodv::RrepAckHeader::Serialize | ( | Buffer::Iterator | start | ) | const [virtual] |
start | an iterator which points to where the header should be written. |
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. The data written is expected to match bit-for-bit the representation of this header in a real network.
Implements ns3::Header.