HOWTO use the ConfigStore: Difference between revisions
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m (changed from ConfigureEarly and ConfigureLate to ConfigureDefaults and ConfigureAttributes) |
m (add command line to read in a config file) |
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<pre> | <pre> | ||
./waf --run "scratch/myprogram --ns3::ConfigStore::Mode=Save --ns3::ConfigStore::Filename=config.txt" | ./waf --run "scratch/myprogram --ns3::ConfigStore::Mode=Save --ns3::ConfigStore::Filename=config.txt" | ||
</pre> | |||
and to read in a configuration | |||
<pre> | |||
./waf --run "scratch/myprogram --ns3::ConfigStore::Mode=Load --ns3::ConfigStore::FileFormat==RawText --ns3::ConfigStore::Filename=config.txt" | |||
</pre> | </pre> | ||
Latest revision as of 20:34, 21 September 2016
File-based ConfigStore
You need your simulation program to be written like this:
int main (...)
{
CommandLine cmd;
cmd.Parse (...);
ConfigStore config;
config.ConfigureDefaults ();
... topology creation
config.ConfigureAttributes ();
Simulator::Run ();
}
then run your simulation program with the following parameters to save a plain text file (in this example, config.txt):
./waf --run "scratch/myprogram --ns3::ConfigStore::Mode=Save --ns3::ConfigStore::Filename=config.txt"
and to read in a configuration
./waf --run "scratch/myprogram --ns3::ConfigStore::Mode=Load --ns3::ConfigStore::FileFormat==RawText --ns3::ConfigStore::Filename=config.txt"
GtkConfigStore
You need your simulation program to be written like this:
int main (...)
{
... topology creation
GtkConfigStore configstore;
configstore.ConfigureAttributes();
Simulator::Run ();
}
Then before the simulation runs a window will pop up allowing you to browse Object attributes and to save/load the configuration.