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[http://gicl.cs.drexel.edu/people/tjkopena/wiki/pmwiki.php?n=NS3.NS3 Joseph Kopena's ns-3 wiki] | [http://gicl.cs.drexel.edu/people/tjkopena/wiki/pmwiki.php?n=NS3.NS3 Joseph Kopena's ns-3 wiki] | ||
== Getting started on Mac OS X == | |||
(Notes courtesy of Craig Dowell) | |||
For a new Mac (OS X 10.5.2 Intel), here are | |||
the (quite painless) steps I used to get an ns-3 development environment up | |||
and running, clone, compile, and unit and regression test ns-3-dev. | |||
1. Join Apple Developer Connection (for free internet user); | |||
a. Go to http://developer.apple.com/products/ | |||
b. Select Join ADC Online Membership | |||
c. Log in with Apple ID | |||
d. Fill out Become an ADC Member form | |||
e. Tell them what kind of code you develop | |||
f. You are redirected to Developer Connection | Member Site | |||
2. Download XCode for your OS (3.0 for Leopard at writing) Disk Image; | |||
a. From Developer Connection | Member Site select Downloads, get | |||
directed to What¹s New | |||
b. Select Developer Tools from Downloads list | |||
c. Scroll down to XCode releases and select a Disk Image | |||
d. Be prepared for over 1GB download ~1/2 hour on 6mbps cable | |||
3. Install the Xcode Tools | |||
a. Double-clock on XcodeTools.mpkg | |||
b. Perform Standard Install | |||
c. Open a terminal | |||
d. Type gcc and see something like | |||
Bash 3.2$ gcc | |||
i686-apple-darwin9-gcc-4.0.1: no input files | |||
bash-3.2$ | |||
4. Install Mercurial | |||
a. Go to http://www.selenic.com/mercurial/wiki/index.cgi/Download | |||
b. Select the Binary Package option | |||
c. Select Mac OS X | |||
d. Select Mercurial 1.0 for OS X 10.5 (if appropriate) | |||
e. Double-click on package and follow instructions. | |||
f. Execute command | |||
which hg | |||
in terminal or xterm | |||
g. If no hg listed, you may have to add /usr/local/bin to your | |||
path, e.g. export PATH=$PATH:/usr/local/bin | |||
5. Clone ns-3-dev | |||
a. mkdir repos;cd !$ | |||
b. hg clone http://code.nsnam.org/ns-3-dev | |||
6. Build ns-3-dev | |||
a. cd ns-3-dev | |||
b. ./waf configure d debug | |||
c. ./waf | |||
7. Run Unit Tests | |||
a. ./waf check | |||
8. Run Regression Tests | |||
a. ./waf --regression |
Revision as of 04:58, 9 April 2008
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Getting started on Mac OS X
(Notes courtesy of Craig Dowell) For a new Mac (OS X 10.5.2 Intel), here are the (quite painless) steps I used to get an ns-3 development environment up and running, clone, compile, and unit and regression test ns-3-dev.
1. Join Apple Developer Connection (for free internet user);
a. Go to http://developer.apple.com/products/ b. Select Join ADC Online Membership c. Log in with Apple ID d. Fill out Become an ADC Member form e. Tell them what kind of code you develop f. You are redirected to Developer Connection | Member Site
2. Download XCode for your OS (3.0 for Leopard at writing) Disk Image;
a. From Developer Connection | Member Site select Downloads, get directed to What¹s New b. Select Developer Tools from Downloads list c. Scroll down to XCode releases and select a Disk Image d. Be prepared for over 1GB download ~1/2 hour on 6mbps cable
3. Install the Xcode Tools
a. Double-clock on XcodeTools.mpkg b. Perform Standard Install c. Open a terminal d. Type gcc and see something like Bash 3.2$ gcc i686-apple-darwin9-gcc-4.0.1: no input files bash-3.2$
4. Install Mercurial
a. Go to http://www.selenic.com/mercurial/wiki/index.cgi/Download b. Select the Binary Package option c. Select Mac OS X d. Select Mercurial 1.0 for OS X 10.5 (if appropriate) e. Double-click on package and follow instructions. f. Execute command which hg in terminal or xterm g. If no hg listed, you may have to add /usr/local/bin to your path, e.g. export PATH=$PATH:/usr/local/bin
5. Clone ns-3-dev
a. mkdir repos;cd !$ b. hg clone http://code.nsnam.org/ns-3-dev
6. Build ns-3-dev
a. cd ns-3-dev b. ./waf configure d debug c. ./waf
7. Run Unit Tests
a. ./waf check
8. Run Regression Tests
a. ./waf --regression