A Discrete-Event Network Simulator
API
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block-ack-window.h
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1/*
2 * Copyright (c) 2019 Universita' degli Studi di Napoli Federico II
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation;
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 *
17 * Author: Stefano Avallone <stavallo@unina.it>
18 */
19
20#ifndef BLOCK_ACK_WINDOW_H
21#define BLOCK_ACK_WINDOW_H
22
23#include <cstdint>
24#include <vector>
25
26namespace ns3
27{
28
29/**
30 * \ingroup wifi
31 * \brief Block ack window
32 *
33 * This class provides the basic functionalities of a window sliding over a
34 * bitmap: accessing any element in the bitmap and moving the window forward
35 * a given number of positions. This class can be used to implement both
36 * an originator's window and a recipient's window.
37 *
38 * The window is implemented as a vector of bool and managed as a circular
39 * queue. The window is moved forward by advancing the head of the queue and
40 * clearing the elements that become part of the tail of the queue. Hence,
41 * no element is required to be shifted when the window moves forward.
42 *
43 * Example:
44 *
45 * |0|1|1|0|1|1|1|0|1|1|1|1|1|1|1|0|
46 * ^
47 * |
48 * HEAD
49 *
50 * After moving the window forward three positions:
51 *
52 * |0|1|1|0|1|1|1|0|1|1|0|0|0|1|1|0|
53 * ^
54 * |
55 * HEAD
56 */
58{
59 public:
60 /**
61 * Constructor
62 */
64 /**
65 * Initialize the window with the given starting sequence number and size
66 *
67 * \param winStart the window start
68 * \param winSize the window size
69 */
70 void Init(uint16_t winStart, uint16_t winSize);
71 /**
72 * Reset the window by clearing all the elements and setting winStart to the
73 * given value.
74 *
75 * \param winStart the window start
76 */
77 void Reset(uint16_t winStart);
78 /**
79 * Get the current winStart value.
80 *
81 * \return the current winStart value
82 */
83 uint16_t GetWinStart() const;
84 /**
85 * Get the current winEnd value.
86 *
87 * \return the current winEnd value
88 */
89 uint16_t GetWinEnd() const;
90 /**
91 * Get the window size.
92 *
93 * \return the window size
94 */
95 std::size_t GetWinSize() const;
96 /**
97 * Get a reference to the element in the window having the given distance from
98 * the current winStart. Note that the given distance must be less than the
99 * window size.
100 *
101 * \param distance the given distance
102 * \return a reference to the element in the window having the given distance
103 * from the current winStart
104 */
105 std::vector<bool>::reference At(std::size_t distance);
106 /**
107 * Get a const reference to the element in the window having the given distance from
108 * the current winStart. Note that the given distance must be less than the
109 * window size.
110 *
111 * \param distance the given distance
112 * \return a const reference to the element in the window having the given distance
113 * from the current winStart
114 */
115 std::vector<bool>::const_reference At(std::size_t distance) const;
116 /**
117 * Advance the current winStart by the given number of positions.
118 *
119 * \param count the number of positions the current winStart must be advanced by
120 */
121 void Advance(std::size_t count);
122
123 private:
124 uint16_t m_winStart; ///< window start (sequence number)
125 std::vector<bool> m_window; ///< window
126 std::size_t m_head; ///< index of winStart in the vector
127};
128
129} // namespace ns3
130
131#endif /* BLOCK_ACK_WINDOW_H */
Block ack window.
void Reset(uint16_t winStart)
Reset the window by clearing all the elements and setting winStart to the given value.
BlockAckWindow()
Constructor.
std::size_t GetWinSize() const
Get the window size.
void Advance(std::size_t count)
Advance the current winStart by the given number of positions.
uint16_t GetWinStart() const
Get the current winStart value.
uint16_t GetWinEnd() const
Get the current winEnd value.
uint16_t m_winStart
window start (sequence number)
std::size_t m_head
index of winStart in the vector
void Init(uint16_t winStart, uint16_t winSize)
Initialize the window with the given starting sequence number and size.
std::vector< bool > m_window
window
std::vector< bool >::reference At(std::size_t distance)
Get a reference to the element in the window having the given distance from the current winStart.
Every class exported by the ns3 library is enclosed in the ns3 namespace.