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ns3::SocketFactory Class Reference

Object to create transport layer instances that provide a socket API to applications. More...

#include <socket-factory.h>

+ Inheritance diagram for ns3::SocketFactory:
+ Collaboration diagram for ns3::SocketFactory:

Public Member Functions

 SocketFactory ()
virtual Ptr< SocketCreateSocket (void)=0
- Public Member Functions inherited from ns3::Object
 Object ()
virtual ~Object ()
void AggregateObject (Ptr< Object > other)
void Dispose (void)
AggregateIterator GetAggregateIterator (void) const
virtual TypeId GetInstanceTypeId (void) const
template<typename T >
Ptr< T > GetObject (void) const
template<typename T >
Ptr< T > GetObject (TypeId tid) const
void Start (void)
- Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
 SimpleRefCount ()
 SimpleRefCount (const SimpleRefCount &o)
uint32_t GetReferenceCount (void) const
SimpleRefCountoperator= (const SimpleRefCount &o)
void Ref (void) const
void Unref (void) const
- Public Member Functions inherited from ns3::ObjectBase
virtual ~ObjectBase ()
void GetAttribute (std::string name, AttributeValue &value) const
bool GetAttributeFailSafe (std::string name, AttributeValue &attribute) const
void SetAttribute (std::string name, const AttributeValue &value)
bool SetAttributeFailSafe (std::string name, const AttributeValue &value)
bool TraceConnect (std::string name, std::string context, const CallbackBase &cb)
bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb)
bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb)
bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb)

Static Public Member Functions

static TypeId GetTypeId (void)
 This method returns the TypeId associated to ns3::SocketFactory.

Additional Inherited Members

- Protected Member Functions inherited from ns3::Object
 Object (const Object &o)
virtual void DoDispose (void)
virtual void DoStart (void)
virtual void NotifyNewAggregate (void)

Detailed Description

Object to create transport layer instances that provide a socket API to applications.

This base class defines the API for creating sockets. The socket factory also can hold the global variables used to initialize newly created sockets, such as values that are set through the sysctl or proc interfaces in Linux.

If you want to write a new transport protocol accessible through sockets, you need to subclass this factory class, implement CreateSocket, instantiate the object, and aggregate it to the node.

See Also
Udp
UdpImpl

Definition at line 48 of file socket-factory.h.

Constructor & Destructor Documentation

ns3::SocketFactory::SocketFactory ( )

Definition at line 33 of file socket-factory.cc.

Member Function Documentation

virtual Ptr<Socket> ns3::SocketFactory::CreateSocket ( void  )
pure virtual
TypeId ns3::SocketFactory::GetTypeId ( void  )
static

This method returns the TypeId associated to ns3::SocketFactory.

No Attributes defined for this type.
No TraceSources defined for this type.

Reimplemented from ns3::Object.

Reimplemented in ns3::Ipv6RawSocketFactory, ns3::TcpSocketFactory, ns3::UdpSocketFactory, ns3::Ipv4RawSocketFactory, and ns3::PacketSocketFactory.

Definition at line 26 of file socket-factory.cc.

References ns3::TypeId::SetParent().

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The documentation for this class was generated from the following files: