Allocate buildings on a rectangular 2d grid. More...
#include "building-allocator.h"
Inheritance diagram for ns3::GridBuildingAllocator:
Collaboration diagram for ns3::GridBuildingAllocator:Public Member Functions | |
| GridBuildingAllocator () | |
| ~GridBuildingAllocator () override | |
| BuildingContainer | Create (uint32_t n) const |
| Create a set of buildings allocated on a grid. | |
| void | SetBuildingAttribute (std::string n, const AttributeValue &v) |
| Set an attribute to be used for each new building to be created. | |
Public Member Functions inherited from ns3::Object | |
| Object () | |
| Constructor. | |
| ~Object () override | |
| Destructor. | |
| void | AggregateObject (Ptr< Object > other) |
| Aggregate two Objects together. | |
| void | Dispose () |
| Dispose of this Object. | |
| AggregateIterator | GetAggregateIterator () const |
| Get an iterator to the Objects aggregated to this one. | |
| TypeId | GetInstanceTypeId () const final |
| Get the most derived TypeId for this Object. | |
| template<typename T> | |
| Ptr< T > | GetObject () const |
| Get a pointer to the requested aggregated Object. | |
| template<> | |
| Ptr< Object > | GetObject () const |
| Specialization of () for objects of type ns3::Object. | |
| template<typename T> | |
| Ptr< T > | GetObject (TypeId tid) const |
| Get a pointer to the requested aggregated Object by TypeId. | |
| template<> | |
| Ptr< Object > | GetObject (TypeId tid) const |
| Specialization of (TypeId tid) for objects of type ns3::Object. | |
| void | Initialize () |
| Invoke DoInitialize on all Objects aggregated to this one. | |
| bool | IsInitialized () const |
| Check if the object has been initialized. | |
| void | UnidirectionalAggregateObject (Ptr< Object > other) |
| Aggregate an Object to another Object. | |
Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
| SimpleRefCount () | |
| Default constructor. | |
| SimpleRefCount (const SimpleRefCount &o) | |
| Copy constructor. | |
| uint32_t | GetReferenceCount () const |
| Get the reference count of the object. | |
| SimpleRefCount & | operator= (const SimpleRefCount &o) |
| Assignment operator. | |
| void | Ref () const |
| Increment the reference count. | |
| void | Unref () const |
| Decrement the reference count. | |
Public Member Functions inherited from ns3::ObjectBase | |
| virtual | ~ObjectBase () |
| Virtual destructor. | |
| void | GetAttribute (std::string name, AttributeValue &value, bool permissive=false) const |
| Get the value of an attribute, raising fatal errors if unsuccessful. | |
| bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
| Get the value of an attribute without raising errors. | |
| void | SetAttribute (std::string name, const AttributeValue &value) |
| Set a single attribute, raising fatal errors if unsuccessful. | |
| bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
| Set a single attribute without raising errors. | |
| bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
| Connect a TraceSource to a Callback with a context. | |
| bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
| Connect a TraceSource to a Callback without a context. | |
| bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
| Disconnect from a TraceSource a Callback previously connected with a context. | |
| bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
| Disconnect from a TraceSource a Callback previously connected without a context. | |
Static Public Member Functions | |
| static TypeId | GetTypeId () |
| Get the type ID. | |
Static Public Member Functions inherited from ns3::Object | |
| static TypeId | GetTypeId () |
| Register this type. | |
Static Public Member Functions inherited from ns3::ObjectBase | |
| static TypeId | GetTypeId () |
| Get the type ID. | |
Private Member Functions | |
| void | PushAttributes () const |
| Pushes the attributes into the relevant position allocators. | |
Private Attributes | |
| ObjectFactory | m_buildingFactory |
| The building factory. | |
| uint32_t | m_current |
| Current building number. | |
| double | m_deltaX |
| The x space between buildings. | |
| double | m_deltaY |
| The y space between buildings. | |
| double | m_height |
| The height of the building (roof level) | |
| GridPositionAllocator::LayoutType | m_layoutType |
| Layout type. | |
| double | m_lengthX |
| The length of the wall of each building along the X axis. | |
| double | m_lengthY |
| The length of the wall of each building along the Y axis. | |
| Ptr< GridPositionAllocator > | m_lowerLeftPositionAllocator |
| The upper left position allocator. | |
| uint32_t | m_n |
| The number of objects laid out on a line. | |
| Ptr< GridPositionAllocator > | m_upperRightPositionAllocator |
| The upper right position allocator. | |
| double | m_xMin |
| The x coordinate where the grid starts. | |
| double | m_yMin |
| The y coordinate where the grid starts. | |
Additional Inherited Members | |
Protected Member Functions inherited from ns3::Object | |
| Object (const Object &o) | |
| Copy an Object. | |
| virtual void | DoDispose () |
| Destructor implementation. | |
| virtual void | DoInitialize () |
| Initialize() implementation. | |
| virtual void | NotifyNewAggregate () |
| Notify all Objects aggregated to this one of a new Object being aggregated. | |
Protected Member Functions inherited from ns3::ObjectBase | |
| void | ConstructSelf (const AttributeConstructionList &attributes) |
| Complete construction of ObjectBase; invoked by derived classes. | |
| virtual void | NotifyConstructionCompleted () |
| Notifier called once the ObjectBase is fully constructed. | |
Related Symbols inherited from ns3::ObjectBase | |
| static TypeId | GetObjectIid () |
| Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. | |
Allocate buildings on a rectangular 2d grid.
Introspection did not find any typical Config paths
This class allows to create a set of buildings positioned on a rectangular 2D grid. Under the hood, this class uses two instances of GridPositionAllocator.
RowFirst|ColumnFirst No TraceSources are defined for this type
Group: Buildings
Size of this type is 176 bytes (on a 64-bit architecture).
Definition at line 34 of file building-allocator.h.
| ns3::GridBuildingAllocator::GridBuildingAllocator | ( | ) |
Definition at line 28 of file building-allocator.cc.
References ns3::CreateObject(), m_buildingFactory, m_current, m_lowerLeftPositionAllocator, and m_upperRightPositionAllocator.
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override |
Definition at line 36 of file building-allocator.cc.
| BuildingContainer ns3::GridBuildingAllocator::Create | ( | uint32_t | n | ) | const |
Create a set of buildings allocated on a grid.
| n | the number of buildings to create |
Definition at line 108 of file building-allocator.cc.
References ns3::BuildingContainer::Add(), m_buildingFactory, m_current, m_height, m_lowerLeftPositionAllocator, m_upperRightPositionAllocator, NS_LOG_FUNCTION, NS_LOG_LOGIC, and PushAttributes().
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static |
Get the type ID.
Definition at line 41 of file building-allocator.cc.
References ns3::Object::Object(), ns3::GridPositionAllocator::COLUMN_FIRST, m_deltaX, m_deltaY, m_height, m_layoutType, m_lengthX, m_lengthY, m_n, m_xMin, m_yMin, ns3::MakeDoubleAccessor(), ns3::MakeDoubleChecker(), ns3::MakeEnumAccessor(), ns3::MakeEnumChecker(), ns3::MakeUintegerAccessor(), ns3::MakeUintegerChecker(), ns3::GridPositionAllocator::ROW_FIRST, and ns3::TypeId::SetParent().
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private |
Pushes the attributes into the relevant position allocators.
Definition at line 129 of file building-allocator.cc.
References m_deltaX, m_deltaY, m_layoutType, m_lengthX, m_lengthY, m_lowerLeftPositionAllocator, m_n, m_upperRightPositionAllocator, m_xMin, m_yMin, and NS_LOG_FUNCTION.
Referenced by Create().
Here is the caller graph for this function:| void ns3::GridBuildingAllocator::SetBuildingAttribute | ( | std::string | n, |
| const AttributeValue & | v ) |
Set an attribute to be used for each new building to be created.
| n | attribute name |
| v | attribute value |
Definition at line 101 of file building-allocator.cc.
References m_buildingFactory, and NS_LOG_FUNCTION.
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mutableprivate |
The building factory.
Definition at line 80 of file building-allocator.h.
Referenced by GridBuildingAllocator(), Create(), and SetBuildingAttribute().
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mutableprivate |
Current building number.
Definition at line 69 of file building-allocator.h.
Referenced by GridBuildingAllocator(), and Create().
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private |
The x space between buildings.
Definition at line 76 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().
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private |
The y space between buildings.
Definition at line 77 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().
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private |
The height of the building (roof level)
Definition at line 78 of file building-allocator.h.
Referenced by Create(), and GetTypeId().
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private |
Layout type.
Definition at line 70 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().
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private |
The length of the wall of each building along the X axis.
Definition at line 74 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().
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private |
The length of the wall of each building along the Y axis.
Definition at line 75 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().
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private |
The upper left position allocator.
Definition at line 81 of file building-allocator.h.
Referenced by GridBuildingAllocator(), Create(), and PushAttributes().
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private |
The number of objects laid out on a line.
Definition at line 73 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().
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private |
The upper right position allocator.
Definition at line 83 of file building-allocator.h.
Referenced by GridBuildingAllocator(), Create(), and PushAttributes().
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private |
The x coordinate where the grid starts.
Definition at line 71 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().
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private |
The y coordinate where the grid starts.
Definition at line 72 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().