AttributeValue implementation for Vector3D. More...
#include "vector.h"
Public Member Functions | |
Vector3DValue ()=default | |
Vector3DValue (const Vector3D &value) | |
Constructor. | |
Ptr< AttributeValue > | Copy () const override |
bool | DeserializeFromString (std::string value, Ptr< const AttributeChecker > checker) override |
Vector3D | Get () const |
template<typename T > | |
bool | GetAccessor (T &value) const |
Access the Vector3D value as type T . | |
std::string | SerializeToString (Ptr< const AttributeChecker > checker) const override |
void | Set (const Vector3D &value) |
Set the value. | |
Public Member Functions inherited from ns3::AttributeValue | |
AttributeValue () | |
virtual | ~AttributeValue () |
Public Member Functions inherited from ns3::SimpleRefCount< AttributeValue > | |
SimpleRefCount () | |
Default constructor. | |
SimpleRefCount (const SimpleRefCount &o) | |
Copy constructor. | |
uint32_t | GetReferenceCount () const |
Get the reference count of the object. | |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
Assignment operator. | |
void | Ref () const |
Increment the reference count. | |
void | Unref () const |
Decrement the reference count. | |
Private Attributes | |
Vector3D | m_value |
The stored Vector3D instance. | |
AttributeValue implementation for Vector3D.
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default |
ns3::Vector3DValue::Vector3DValue | ( | const Vector3D & | value | ) |
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overridevirtual |
Implements ns3::AttributeValue.
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overridevirtual |
[in] | value | A string representation of the value |
[in] | checker | A pointer to the checker associated to the attribute. |
Upon return of this function, this AttributeValue instance contains the deserialized value. In most cases, this method will not make any use of the checker argument. However, in a very limited set of cases, the checker argument is needed to perform proper serialization. A nice example of code which needs it is the EnumValue::SerializeToString code.
Implements ns3::AttributeValue.
Vector3D ns3::Vector3DValue::Get | ( | ) | const |
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inline |
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overridevirtual |
[in] | checker | The checker associated to the attribute |
In most cases, this method will not make any use of the checker argument. However, in a very limited set of cases, the checker argument is needed to perform proper serialization. A nice example of code which needs it is the EnumValue::SerializeToString code.
Implements ns3::AttributeValue.
void ns3::Vector3DValue::Set | ( | const Vector3D & | value | ) |
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private |