A Discrete-Event Network Simulator
API
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resources-counters.cc
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1/*
2 * This program is free software; you can redistribute it and/or modify
3 * it under the terms of the GNU General Public License version 2 as
4 * published by the Free Software Foundation;
5 *
6 * This program is distributed in the hope that it will be useful,
7 * but WITHOUT ANY WARRANTY; without even the implied warranty of
8 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
9 * GNU General Public License for more details.
10 *
11 * You should have received a copy of the GNU General Public License
12 * along with this program; if not, write to the Free Software
13 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
14 *
15 * Author: John Abraham <john.abraham.in@gmail.com>
16 */
17
18#include "ns3/applications-module.h"
19#include "ns3/core-module.h"
20#include "ns3/internet-module.h"
21#include "ns3/netanim-module.h"
22#include "ns3/network-module.h"
23#include "ns3/point-to-point-layout-module.h"
24#include "ns3/point-to-point-module.h"
25
26#include <iostream>
27
28using namespace ns3;
29
31
32/// RGB structure
33struct Rgb
34{
35 uint8_t r; ///< red
36 uint8_t g; ///< green
37 uint8_t b; ///< blue
38};
39
41 {255, 0, 0}, // Red
42 {0, 255, 0}, // Blue
43 {0, 0, 255}, // Green
44};
45
51
52void
54{
55 std::ostringstream oss;
56 oss << "Update:" << Simulator::Now().GetSeconds();
57 pAnim->UpdateLinkDescription(0, 1, oss.str());
58 pAnim->UpdateLinkDescription(0, 2, oss.str());
59 pAnim->UpdateLinkDescription(0, 3, oss.str());
60 pAnim->UpdateLinkDescription(0, 4, oss.str());
61 pAnim->UpdateLinkDescription(0, 5, oss.str());
62 pAnim->UpdateLinkDescription(0, 6, oss.str());
63 pAnim->UpdateLinkDescription(1, 7, oss.str());
64 pAnim->UpdateLinkDescription(1, 8, oss.str());
65 pAnim->UpdateLinkDescription(1, 9, oss.str());
66 pAnim->UpdateLinkDescription(1, 10, oss.str());
67 pAnim->UpdateLinkDescription(1, 11, oss.str());
68
69 // Every update change the node description for node 2
70 std::ostringstream node0Oss;
71 node0Oss << "-----Node:" << Simulator::Now().GetSeconds();
72 pAnim->UpdateNodeDescription(2, node0Oss.str());
73 static double size = 2;
74 static uint32_t currentResourceId = resourceId1;
75 pAnim->UpdateNodeSize(2, size, size);
76 pAnim->UpdateNodeImage(3, currentResourceId);
77 size *= 1.1;
78 if (size > 20)
79 {
80 size = 1;
81 }
82 pAnim->UpdateNodeSize(3, 10, 10);
83 if (currentResourceId == resourceId1)
84 {
85 currentResourceId = resourceId2;
86 }
87 else
88 {
89 currentResourceId = resourceId1;
90 }
91
92 // Every update change the color for node 4
93 static uint32_t index = 0;
94 index++;
95 if (index == 3)
96 {
97 index = 0;
98 }
99 Rgb color = colors[index];
100 for (uint32_t nodeId = 4; nodeId < 12; ++nodeId)
101 {
102 pAnim->UpdateNodeColor(nodeId, color.r, color.g, color.b);
103 }
104
105 // Update Node Counter for node 0 and node 5, use some random number between 0 to 1000 for value
106 Ptr<UniformRandomVariable> rv = CreateObject<UniformRandomVariable>();
107 pAnim->UpdateNodeCounter(nodeCounterIdUint32, 0, rv->GetValue(0, 1000));
108 pAnim->UpdateNodeCounter(nodeCounterIdDouble1, 0, rv->GetValue(100.0, 200.0));
109 pAnim->UpdateNodeCounter(nodeCounterIdDouble2, 0, rv->GetValue(300.0, 400.0));
110 pAnim->UpdateNodeCounter(nodeCounterIdUint32, 5, rv->GetValue(0, 1000));
111 pAnim->UpdateNodeCounter(nodeCounterIdDouble1, 5, rv->GetValue(100.0, 200.0));
112 pAnim->UpdateNodeCounter(nodeCounterIdDouble2, 5, rv->GetValue(300.0, 400.0));
113
114 if (Simulator::Now().GetSeconds() < 10)
115 { // This is important or the simulation
116 // will run endlessly
118 }
119}
120
121int
122main(int argc, char* argv[])
123{
124 Config::SetDefault("ns3::OnOffApplication::PacketSize", UintegerValue(512));
125 Config::SetDefault("ns3::OnOffApplication::DataRate", StringValue("500kb/s"));
126
127 uint32_t nLeftLeaf = 5;
128 uint32_t nRightLeaf = 5;
129 uint32_t nLeaf = 0; // If non-zero, number of both left and right
130 std::string animFile = "resources_demo.xml"; // Name of file for animation output
131
132 CommandLine cmd(__FILE__);
133 cmd.AddValue("nLeftLeaf", "Number of left side leaf nodes", nLeftLeaf);
134 cmd.AddValue("nRightLeaf", "Number of right side leaf nodes", nRightLeaf);
135 cmd.AddValue("nLeaf", "Number of left and right side leaf nodes", nLeaf);
136 cmd.AddValue("animFile", "File Name for Animation Output", animFile);
137
138 cmd.Parse(argc, argv);
139 if (nLeaf > 0)
140 {
141 nLeftLeaf = nLeaf;
142 nRightLeaf = nLeaf;
143 }
144
145 // Create the point-to-point link helpers
146 PointToPointHelper pointToPointRouter;
147 pointToPointRouter.SetDeviceAttribute("DataRate", StringValue("10Mbps"));
148 pointToPointRouter.SetChannelAttribute("Delay", StringValue("1ms"));
149 PointToPointHelper pointToPointLeaf;
150 pointToPointLeaf.SetDeviceAttribute("DataRate", StringValue("10Mbps"));
151 pointToPointLeaf.SetChannelAttribute("Delay", StringValue("1ms"));
152
153 PointToPointDumbbellHelper d(nLeftLeaf,
154 pointToPointLeaf,
155 nRightLeaf,
156 pointToPointLeaf,
157 pointToPointRouter);
158
159 // Install Stack
161 d.InstallStack(stack);
162
163 // Assign IP Addresses
164 d.AssignIpv4Addresses(Ipv4AddressHelper("10.1.1.0", "255.255.255.0"),
165 Ipv4AddressHelper("10.2.1.0", "255.255.255.0"),
166 Ipv4AddressHelper("10.3.1.0", "255.255.255.0"));
167
168 d.BoundingBox(1, 1, 100, 100);
169 // Install on/off app on all right side nodes
170 OnOffHelper clientHelper("ns3::UdpSocketFactory", Address());
171 clientHelper.SetAttribute("OnTime", StringValue("ns3::UniformRandomVariable[Min=0.|Max=1.]"));
172 clientHelper.SetAttribute("OffTime", StringValue("ns3::UniformRandomVariable[Min=0.|Max=1.]"));
174
175 for (uint32_t i = 0; i < d.RightCount(); ++i)
176 {
177 // Create an on/off app sending packets to the same leaf right side
178 AddressValue remoteAddress(InetSocketAddress(d.GetLeftIpv4Address(i), 1000));
179 clientHelper.SetAttribute("Remote", remoteAddress);
180 clientApps.Add(clientHelper.Install(d.GetRight(i)));
181 }
182
183 clientApps.Start(Seconds(0.0));
184 clientApps.Stop(Seconds(5.0));
185
186 // Set the bounding box for animation
187
188 // Create the animation object and configure for specified output
189 pAnim = new AnimationInterface(animFile);
190 // Provide the absolute path to the resource
191 resourceId1 = pAnim->AddResource("/Users/john/ns3/netanim-3.105/ns-3-logo1.png");
192 resourceId2 = pAnim->AddResource("/Users/john/ns3/netanim-3.105/ns-3-logo2.png");
193 pAnim->SetBackgroundImage("/Users/john/ns3/netanim-3.105/ns-3-background.png",
194 0,
195 0,
196 0.2,
197 0.2,
198 0.1);
199
200 // Add a node counter
207
209
210 // Set up the actual simulation
212
214 std::cout << "Animation Trace file created:" << animFile << std::endl;
216 delete pAnim;
217 return 0;
218}
a polymophic address class
Definition: address.h:101
AttributeValue implementation for Address.
Definition: address.h:286
Interface to network animator.
uint32_t AddNodeCounter(std::string counterName, CounterType counterType)
Setup a node counter.
void UpdateNodeCounter(uint32_t nodeCounterId, uint32_t nodeId, double counter)
Helper function to update a node's counter referenced by the nodeCounterId.
void UpdateNodeImage(uint32_t nodeId, uint32_t resourceId)
Helper function to update the image of a node.
void UpdateLinkDescription(uint32_t fromNode, uint32_t toNode, std::string linkDescription)
Helper function to update the description for a link.
uint32_t AddResource(std::string resourcePath)
Add a resource such as the path to an image file.
void UpdateNodeSize(Ptr< Node > n, double width, double height)
Helper function to update the size of a node.
void SetBackgroundImage(std::string fileName, double x, double y, double scaleX, double scaleY, double opacity)
Helper function to set the background image.
void UpdateNodeDescription(Ptr< Node > n, std::string descr)
Helper function to update the description for a given node.
void UpdateNodeColor(Ptr< Node > n, uint8_t r, uint8_t g, uint8_t b)
Helper function to update the node color.
holds a vector of ns3::Application pointers.
Parse command-line arguments.
Definition: command-line.h:232
an Inet address class
aggregate IP/TCP/UDP functionality to existing Nodes.
A helper class to make life easier while doing simple IPv4 address assignment in scripts.
static void PopulateRoutingTables()
Build a routing database and initialize the routing tables of the nodes in the simulation.
A helper to make it easier to instantiate an ns3::OnOffApplication on a set of nodes.
Definition: on-off-helper.h:37
A helper to make it easier to create a dumbbell topology with p2p links.
Build a set of PointToPointNetDevice objects.
void SetDeviceAttribute(std::string name, const AttributeValue &value)
Set an attribute value to be propagated to each NetDevice created by the helper.
void SetChannelAttribute(std::string name, const AttributeValue &value)
Set an attribute value to be propagated to each Channel created by the helper.
Smart pointer class similar to boost::intrusive_ptr.
Definition: ptr.h:77
static EventId Schedule(const Time &delay, FUNC f, Ts &&... args)
Schedule an event to expire after delay.
Definition: simulator.h:571
static void Destroy()
Execute the events scheduled with ScheduleDestroy().
Definition: simulator.cc:142
static Time Now()
Return the current simulation virtual time.
Definition: simulator.cc:208
static void Run()
Run the simulation.
Definition: simulator.cc:178
Hold variables of type string.
Definition: string.h:56
double GetSeconds() const
Get an approximation of the time stored in this instance in the indicated unit.
Definition: nstime.h:403
Hold an unsigned integer type.
Definition: uinteger.h:45
void SetDefault(std::string name, const AttributeValue &value)
Definition: config.cc:894
Time Seconds(double value)
Construct a Time in the indicated unit.
Definition: nstime.h:1319
ns clientApps
Definition: first.py:64
ns stack
Definition: first.py:44
Every class exported by the ns3 library is enclosed in the ns3 namespace.
ns cmd
Definition: second.py:40
uint32_t nodeCounterIdDouble2
Rgb colors[]
uint32_t resourceId2
AnimationInterface * pAnim
void modify()
uint32_t resourceId1
uint32_t nodeCounterIdDouble1
uint32_t nodeCounterIdUint32
RGB structure.
uint8_t g
green
uint8_t r
red
uint8_t b
blue