A Discrete-Event Network Simulator
API
Loading...
Searching...
No Matches
dynamic-queue-limits.cc
Go to the documentation of this file.
1/*
2 * Copyright (c) 2016 Universita' degli Studi di Napoli Federico II
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation;
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 *
17 * Authors: Pasquale Imputato <p.imputato@gmail.com>
18 * Stefano Avallone <stefano.avallone@unina.it>
19 *
20 * This code is a port of the dynamic queue limits library implemented
21 * in the Linux kernel by
22 * Author: Tom Herbert <therbert@google.com>
23 */
24
26
27#include "ns3/log.h"
28#include "ns3/simulator.h"
29#include "ns3/string.h"
30#include "ns3/uinteger.h"
31
32// Set some static maximums
33static const uint32_t UINTMAX = std::numeric_limits<uint32_t>::max();
34static const uint32_t DQL_MAX_OBJECT = UINTMAX / 16;
36
37namespace ns3
38{
39
40NS_LOG_COMPONENT_DEFINE("DynamicQueueLimits");
41
42NS_OBJECT_ENSURE_REGISTERED(DynamicQueueLimits);
43
44TypeId
46{
47 static TypeId tid = TypeId("ns3::DynamicQueueLimits")
49 .SetParent<QueueLimits>()
50 .SetGroupName("Network")
51 .AddConstructor<DynamicQueueLimits>()
52 .AddAttribute("HoldTime",
53 "The DQL algorithm hold time",
54 StringValue("1s"),
57 .AddAttribute("MaxLimit",
58 "Maximum limit",
61 MakeUintegerChecker<uint32_t>(0, DQL_MAX_LIMIT))
62 .AddAttribute("MinLimit",
63 "Minimum limit",
66 MakeUintegerChecker<uint32_t>())
67 .AddTraceSource("Limit",
68 "Limit value calculated by DQL",
70 "ns3::TracedValueCallback::Uint32");
71 return tid;
72}
73
75{
76 NS_LOG_FUNCTION(this);
77 Reset();
78}
79
81{
82 NS_LOG_FUNCTION(this);
83}
84
85void
87{
88 NS_LOG_FUNCTION(this);
89 // Reset all dynamic values
90 m_limit = 0;
91 m_numQueued = 0;
93 m_lastObjCnt = 0;
96 m_prevOvlimit = 0;
99}
100
101void
103{
104 NS_LOG_FUNCTION(this << count);
105 uint32_t inprogress;
106 uint32_t prevInprogress;
107 uint32_t limit;
108 uint32_t ovlimit;
109 uint32_t completed;
110 uint32_t numQueued;
111 bool allPrevCompleted;
112
113 numQueued = m_numQueued;
114
115 // Can't complete more than what's in queue
116 NS_ASSERT(count <= numQueued - m_numCompleted);
117
118 completed = m_numCompleted + count;
119 limit = m_limit;
120 ovlimit = Posdiff(numQueued - m_numCompleted, limit);
121 inprogress = numQueued - completed;
122 prevInprogress = m_prevNumQueued - m_numCompleted;
123 allPrevCompleted = ((int32_t)(completed - m_prevNumQueued)) >= 0;
124
125 if ((ovlimit && !inprogress) || (m_prevOvlimit && allPrevCompleted))
126 {
127 NS_LOG_DEBUG("Queue starved, increase limit");
128 /*
129 * Queue considered starved if:
130 * - The queue was over-limit in the last interval,
131 * and there is no more data in the queue.
132 * OR
133 * - The queue was over-limit in the previous interval and
134 * when enqueuing it was possible that all queued data
135 * had been consumed. This covers the case when queue
136 * may have becomes starved between completion processing
137 * running and next time enqueue was scheduled.
138 *
139 * When queue is starved increase the limit by the amount
140 * of bytes both sent and completed in the last interval,
141 * plus any previous over-limit.
142 */
143 limit += Posdiff(completed, m_prevNumQueued) + m_prevOvlimit;
146 }
147 else if (inprogress && prevInprogress && !allPrevCompleted)
148 {
149 NS_LOG_DEBUG("Queue not starved, check decrease limit");
150 /*
151 * Queue was not starved, check if the limit can be decreased.
152 * A decrease is only considered if the queue has been busy in
153 * the whole interval (the check above).
154 *
155 * If there is slack, the amount of execess data queued above
156 * the the amount needed to prevent starvation, the queue limit
157 * can be decreased. To avoid hysteresis we consider the
158 * minimum amount of slack found over several iterations of the
159 * completion routine.
160 */
161 uint32_t slack;
162 uint32_t slackLastObjs;
163
164 /*
165 * Slack is the maximum of
166 * - The queue limit plus previous over-limit minus twice
167 * the number of objects completed. Note that two times
168 * number of completed bytes is a basis for an upper bound
169 * of the limit.
170 * - Portion of objects in the last queuing operation that
171 * was not part of non-zero previous over-limit. That is
172 * "round down" by non-overlimit portion of the last
173 * queueing operation.
174 */
175 slack = Posdiff(limit + m_prevOvlimit, 2 * (completed - m_numCompleted));
176 slackLastObjs = m_prevOvlimit ? Posdiff(m_prevLastObjCnt, m_prevOvlimit) : 0;
177
178 slack = std::max(slack, slackLastObjs);
179
180 if (slack < m_lowestSlack)
181 {
182 m_lowestSlack = slack;
183 }
184
186 {
187 limit = Posdiff(limit, m_lowestSlack);
190 }
191 }
192
193 // Enforce bounds on limit
194 limit = std::min((uint32_t)std::max(limit, m_minLimit), m_maxLimit);
195
196 if (limit != m_limit)
197 {
198 NS_LOG_DEBUG("Update limit");
199 m_limit = limit;
200 ovlimit = 0;
201 }
202
203 m_adjLimit = limit + completed;
204 m_prevOvlimit = ovlimit;
206 m_numCompleted = completed;
207 m_prevNumQueued = numQueued;
208}
209
212{
213 NS_LOG_FUNCTION(this);
214 return (m_adjLimit - m_numQueued);
215}
216
217void
219{
220 NS_LOG_FUNCTION(this << count);
221 NS_ASSERT(count <= DQL_MAX_OBJECT);
222
223 m_lastObjCnt = count;
224 m_numQueued += count;
225}
226
229{
230 NS_LOG_FUNCTION(this << a << b);
231 return std::max((a - b), 0);
232}
233
234} // namespace ns3
DynamicQueueLimits would be used in conjunction with a producer/consumer type queue (possibly a netde...
uint32_t m_adjLimit
limit + num_completed
void Reset() override
Reset queue limits state.
uint32_t m_numCompleted
Total ever completed.
Time m_slackStartTime
Time slacks seen.
uint32_t m_numQueued
Total ever queued.
uint32_t m_prevOvlimit
Previous over limit.
uint32_t m_minLimit
Minimum limit.
Time m_slackHoldTime
Time to measure slack.
uint32_t m_prevNumQueued
Previous queue total.
uint32_t m_lastObjCnt
Count at last queuing.
uint32_t m_prevLastObjCnt
Previous queuing cnt.
static TypeId GetTypeId()
Get the type ID.
void Completed(uint32_t count) override
Record number of completed bytes and recalculate the limit.
int32_t Posdiff(int32_t a, int32_t b)
Calculates the difference between the two operators and returns the number if positive,...
uint32_t m_lowestSlack
Lowest slack found.
int32_t Available() const override
Available is called from NotifyTransmittedBytes to calculate the number of bytes that can be passed a...
TracedValue< uint32_t > m_limit
Current limit.
void Queued(uint32_t count) override
Record the number of bytes queued.
uint32_t m_maxLimit
Max limit.
A base class which provides memory management and object aggregation.
Definition: object.h:89
static Time Now()
Return the current simulation virtual time.
Definition: simulator.cc:208
Hold variables of type string.
Definition: string.h:56
a unique identifier for an interface.
Definition: type-id.h:59
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Definition: type-id.cc:932
Hold an unsigned integer type.
Definition: uinteger.h:45
static const uint32_t DQL_MAX_LIMIT
static const uint32_t UINTMAX
static const uint32_t DQL_MAX_OBJECT
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file,...
Definition: assert.h:66
Ptr< const AttributeChecker > MakeTimeChecker()
Helper to make an unbounded Time checker.
Definition: nstime.h:1427
Ptr< const AttributeAccessor > MakeTimeAccessor(T1 a1)
Definition: nstime.h:1407
Ptr< const AttributeAccessor > MakeUintegerAccessor(T1 a1)
Definition: uinteger.h:46
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
Definition: log.h:202
#define NS_LOG_DEBUG(msg)
Use NS_LOG to output a message of level LOG_DEBUG.
Definition: log.h:268
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by ",...
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Definition: object-base.h:46
Ptr< const TraceSourceAccessor > MakeTraceSourceAccessor(T a)
Create a TraceSourceAccessor which will control access to the underlying trace source.
Every class exported by the ns3 library is enclosed in the ns3 namespace.