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virtual-net-device.cc
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * This program is free software; you can redistribute it and/or modify
4  * it under the terms of the GNU General Public License version 2 as
5  * published by the Free Software Foundation;
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software
14  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
15  *
16  * Based on simple-global-routing.cc
17  */
18 
19 // Network topology
20 //
21 // n0
22 // \ 5 Mb/s, 2ms
23 // \ 1.5Mb/s, 10ms
24 // n2 -------------------------n3
25 // /
26 // / 5 Mb/s, 2ms
27 // n1
28 //
29 // - all links are point-to-point links with indicated one-way BW/delay
30 // - CBR/UDP flows from n0 to n3, and from n3 to n1
31 // - FTP/TCP flow from n0 to n3, starting at time 1.2 to time 1.35 sec.
32 // - UDP packet size of 210 bytes, with per-packet interval 0.00375 sec.
33 // (i.e., DataRate of 448,000 bps)
34 // - DropTail queues
35 // - Tracing of queues and packet receptions to file "virtual-net-device.tr"
36 
37 // Tunneling changes (relative to the simple-global-routing example):
38 // n0 will receive an extra virtual interface with address 11.0.0.1
39 // n1 will also receive an extra virtual interface with the same address 11.0.0.1
40 // n3 will receive an extra virtual interface with address 11.0.0.254
41 // The flows will be between 11.0.0.x (tunnel) addresses instead of 10.1.x.y ones
42 // n3 will decide, on a per-packet basis, via random number, whether to
43 // send the packet to n0 or to n1.
44 //
45 // Note: here we create a tunnel where IP packets are tunneled over
46 // UDP/IP, but tunneling directly IP-over-IP would also be possible;
47 // see src/node/ipv4-raw-socket-factory.h.
48 
49 #include <iostream>
50 #include <fstream>
51 #include <string>
52 #include <cassert>
53 
54 #include "ns3/core-module.h"
55 #include "ns3/network-module.h"
56 #include "ns3/internet-module.h"
57 #include "ns3/point-to-point-module.h"
58 #include "ns3/applications-module.h"
59 #include "ns3/virtual-net-device.h"
60 #include "ns3/ipv4-global-routing-helper.h"
61 
62 using namespace ns3;
63 
64 NS_LOG_COMPONENT_DEFINE ("VirtualNetDeviceExample");
65 
66 class Tunnel
67 {
78 
79 
80  bool
81  N0VirtualSend (Ptr<Packet> packet, const Address& source, const Address& dest, uint16_t protocolNumber)
82  {
83  NS_LOG_DEBUG ("Send to " << m_n3Address << ": " << *packet);
84  m_n0Socket->SendTo (packet, 0, InetSocketAddress (m_n3Address, 667));
85  return true;
86  }
87 
88  bool
89  N1VirtualSend (Ptr<Packet> packet, const Address& source, const Address& dest, uint16_t protocolNumber)
90  {
91  NS_LOG_DEBUG ("Send to " << m_n3Address << ": " << *packet);
92  m_n1Socket->SendTo (packet, 0, InetSocketAddress (m_n3Address, 667));
93  return true;
94  }
95 
96  bool
97  N3VirtualSend (Ptr<Packet> packet, const Address& source, const Address& dest, uint16_t protocolNumber)
98  {
99  if (m_rng->GetValue () < 0.25)
100  {
101  NS_LOG_DEBUG ("Send to " << m_n0Address << ": " << *packet);
102  m_n3Socket->SendTo (packet, 0, InetSocketAddress (m_n0Address, 667));
103  }
104  else
105  {
106  NS_LOG_DEBUG ("Send to " << m_n1Address << ": " << *packet);
107  m_n3Socket->SendTo (packet, 0, InetSocketAddress (m_n1Address, 667));
108  }
109  return true;
110  }
111 
112  void N3SocketRecv (Ptr<Socket> socket)
113  {
114  Ptr<Packet> packet = socket->Recv (65535, 0);
115  NS_LOG_DEBUG ("N3SocketRecv: " << *packet);
116  SocketAddressTag socketAddressTag;
117  packet->RemovePacketTag (socketAddressTag);
118  m_n3Tap->Receive (packet, 0x0800, m_n3Tap->GetAddress (), m_n3Tap->GetAddress (), NetDevice::PACKET_HOST);
119  }
120 
121  void N0SocketRecv (Ptr<Socket> socket)
122  {
123  Ptr<Packet> packet = socket->Recv (65535, 0);
124  NS_LOG_DEBUG ("N0SocketRecv: " << *packet);
125  SocketAddressTag socketAddressTag;
126  packet->RemovePacketTag (socketAddressTag);
127  m_n0Tap->Receive (packet, 0x0800, m_n0Tap->GetAddress (), m_n0Tap->GetAddress (), NetDevice::PACKET_HOST);
128  }
129 
130  void N1SocketRecv (Ptr<Socket> socket)
131  {
132  Ptr<Packet> packet = socket->Recv (65535, 0);
133  NS_LOG_DEBUG ("N1SocketRecv: " << *packet);
134  SocketAddressTag socketAddressTag;
135  packet->RemovePacketTag (socketAddressTag);
136  m_n1Tap->Receive (packet, 0x0800, m_n1Tap->GetAddress (), m_n1Tap->GetAddress (), NetDevice::PACKET_HOST);
137  }
138 
139 public:
140 
142  Ipv4Address n3Addr, Ipv4Address n0Addr, Ipv4Address n1Addr)
143  : m_n3Address (n3Addr), m_n0Address (n0Addr), m_n1Address (n1Addr)
144  {
145  m_rng = CreateObject<UniformRandomVariable> ();
146  m_n3Socket = Socket::CreateSocket (n3, TypeId::LookupByName ("ns3::UdpSocketFactory"));
147  m_n3Socket->Bind (InetSocketAddress (Ipv4Address::GetAny (), 667));
148  m_n3Socket->SetRecvCallback (MakeCallback (&Tunnel::N3SocketRecv, this));
149 
150  m_n0Socket = Socket::CreateSocket (n0, TypeId::LookupByName ("ns3::UdpSocketFactory"));
151  m_n0Socket->Bind (InetSocketAddress (Ipv4Address::GetAny (), 667));
152  m_n0Socket->SetRecvCallback (MakeCallback (&Tunnel::N0SocketRecv, this));
153 
154  m_n1Socket = Socket::CreateSocket (n1, TypeId::LookupByName ("ns3::UdpSocketFactory"));
155  m_n1Socket->Bind (InetSocketAddress (Ipv4Address::GetAny (), 667));
156  m_n1Socket->SetRecvCallback (MakeCallback (&Tunnel::N1SocketRecv, this));
157 
158  // n0 tap device
159  m_n0Tap = CreateObject<VirtualNetDevice> ();
160  m_n0Tap->SetAddress (Mac48Address ("11:00:01:02:03:01"));
161  m_n0Tap->SetSendCallback (MakeCallback (&Tunnel::N0VirtualSend, this));
162  n0->AddDevice (m_n0Tap);
163  Ptr<Ipv4> ipv4 = n0->GetObject<Ipv4> ();
164  uint32_t i = ipv4->AddInterface (m_n0Tap);
165  ipv4->AddAddress (i, Ipv4InterfaceAddress (Ipv4Address ("11.0.0.1"), Ipv4Mask ("255.255.255.0")));
166  ipv4->SetUp (i);
167 
168  // n1 tap device
169  m_n1Tap = CreateObject<VirtualNetDevice> ();
170  m_n1Tap->SetAddress (Mac48Address ("11:00:01:02:03:02"));
171  m_n1Tap->SetSendCallback (MakeCallback (&Tunnel::N1VirtualSend, this));
172  n1->AddDevice (m_n1Tap);
173  ipv4 = n1->GetObject<Ipv4> ();
174  i = ipv4->AddInterface (m_n1Tap);
175  ipv4->AddAddress (i, Ipv4InterfaceAddress (Ipv4Address ("11.0.0.1"), Ipv4Mask ("255.255.255.0")));
176  ipv4->SetUp (i);
177 
178  // n3 tap device
179  m_n3Tap = CreateObject<VirtualNetDevice> ();
180  m_n3Tap->SetAddress (Mac48Address ("11:00:01:02:03:04"));
181  m_n3Tap->SetSendCallback (MakeCallback (&Tunnel::N3VirtualSend, this));
182  n3->AddDevice (m_n3Tap);
183  ipv4 = n3->GetObject<Ipv4> ();
184  i = ipv4->AddInterface (m_n3Tap);
185  ipv4->AddAddress (i, Ipv4InterfaceAddress (Ipv4Address ("11.0.0.254"), Ipv4Mask ("255.255.255.0")));
186  ipv4->SetUp (i);
187 
188  }
189 
190 
191 };
192 
193 
194 
195 int
196 main (int argc, char *argv[])
197 {
198  // Users may find it convenient to turn on explicit debugging
199  // for selected modules; the below lines suggest how to do this
200 #if 0
201  LogComponentEnable ("VirtualNetDeviceExample", LOG_LEVEL_INFO);
202 #endif
204 
205 
206  // Set up some default values for the simulation. Use the
207  Config::SetDefault ("ns3::OnOffApplication::PacketSize", UintegerValue (210));
208  Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("448kb/s"));
209 
210  //DefaultValue::Bind ("DropTailQueue::m_maxPackets", 30);
211 
212  // Allow the user to override any of the defaults and the above
213  // DefaultValue::Bind ()s at run-time, via command-line arguments
214  CommandLine cmd;
215  cmd.Parse (argc, argv);
216 
217  // Here, we will explicitly create four nodes. In more sophisticated
218  // topologies, we could configure a node factory.
219  NS_LOG_INFO ("Create nodes.");
220  NodeContainer c;
221  c.Create (4);
222  NodeContainer n0n2 = NodeContainer (c.Get (0), c.Get (2));
223  NodeContainer n1n2 = NodeContainer (c.Get (1), c.Get (2));
224  NodeContainer n3n2 = NodeContainer (c.Get (3), c.Get (2));
225 
226  InternetStackHelper internet;
227  internet.Install (c);
228 
229  // We create the channels first without any IP addressing information
230  NS_LOG_INFO ("Create channels.");
231  PointToPointHelper p2p;
232  p2p.SetDeviceAttribute ("DataRate", StringValue ("5Mbps"));
233  p2p.SetChannelAttribute ("Delay", StringValue ("2ms"));
234  NetDeviceContainer d0d2 = p2p.Install (n0n2);
235 
236  NetDeviceContainer d1d2 = p2p.Install (n1n2);
237 
238  p2p.SetDeviceAttribute ("DataRate", StringValue ("1500kbps"));
239  p2p.SetChannelAttribute ("Delay", StringValue ("10ms"));
240  NetDeviceContainer d3d2 = p2p.Install (n3n2);
241 
242  // Later, we add IP addresses.
243  NS_LOG_INFO ("Assign IP Addresses.");
244  Ipv4AddressHelper ipv4;
245  ipv4.SetBase ("10.1.1.0", "255.255.255.0");
246  Ipv4InterfaceContainer i0i2 = ipv4.Assign (d0d2);
247 
248  ipv4.SetBase ("10.1.2.0", "255.255.255.0");
249  Ipv4InterfaceContainer i1i2 = ipv4.Assign (d1d2);
250 
251  ipv4.SetBase ("10.1.3.0", "255.255.255.0");
252  Ipv4InterfaceContainer i3i2 = ipv4.Assign (d3d2);
253 
254  // Create router nodes, initialize routing database and set up the routing
255  // tables in the nodes.
257 
258  // Add the tunnels
259  Tunnel tunnel (c.Get (3), c.Get (0), c.Get (1),
260  i3i2.GetAddress (0), i0i2.GetAddress (0), i1i2.GetAddress (0));
261 
262  // Create the OnOff application to send UDP datagrams of size
263  // 210 bytes at a rate of 448 Kb/s
264  NS_LOG_INFO ("Create Applications.");
265  uint16_t port = 9; // Discard port (RFC 863)
266  OnOffHelper onoff ("ns3::UdpSocketFactory",
267  Address (InetSocketAddress (Ipv4Address ("11.0.0.254"), port)));
268  onoff.SetConstantRate (DataRate ("448kb/s"));
269  ApplicationContainer apps = onoff.Install (c.Get (0));
270  apps.Start (Seconds (1.0));
271  apps.Stop (Seconds (10.0));
272 
273  // Create a packet sink to receive these packets
274  PacketSinkHelper sink ("ns3::UdpSocketFactory",
276  apps = sink.Install (c.Get (3));
277  apps.Start (Seconds (1.0));
278  //apps.Stop (Seconds (10.0));
279 
280  // Create a similar flow from n3 to n1, starting at time 1.1 seconds
281  onoff.SetAttribute ("Remote",
282  AddressValue (InetSocketAddress (Ipv4Address ("11.0.0.1"), port)));
283  apps = onoff.Install (c.Get (3));
284  apps.Start (Seconds (1.1));
285  apps.Stop (Seconds (10.0));
286 
287  // Create a packet sink to receive these packets
288  apps = sink.Install (c.Get (1));
289  apps.Start (Seconds (1.1));
290  //apps.Stop (Seconds (10.0));
291 
292  AsciiTraceHelper ascii;
293  p2p.EnableAsciiAll (ascii.CreateFileStream ("virtual-net-device.tr"));
294  p2p.EnablePcapAll ("virtual-net-device");
295 
296  NS_LOG_INFO ("Run Simulation.");
297  Simulator::Run ();
299  NS_LOG_INFO ("Done.");
300 
301  return 0;
302 }