A Discrete-Event Network Simulator
API
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
ns3::DefaultSimulatorImpl Class Reference

#include <default-simulator-impl.h>

+ Inheritance diagram for ns3::DefaultSimulatorImpl:
+ Collaboration diagram for ns3::DefaultSimulatorImpl:

Classes

struct  EventWithContext

Public Member Functions

 DefaultSimulatorImpl ()
 ~DefaultSimulatorImpl ()
virtual void Cancel (const EventId &ev)
virtual void Destroy ()
virtual uint32_t GetContext (void) const
virtual Time GetDelayLeft (const EventId &id) const
virtual Time GetMaximumSimulationTime (void) const
virtual uint32_t GetSystemId (void) const
virtual bool IsExpired (const EventId &ev) const
virtual bool IsFinished (void) const
virtual Time Now (void) const
virtual void Remove (const EventId &ev)
virtual void Run (void)
virtual EventId Schedule (Time const &time, EventImpl *event)
virtual EventId ScheduleDestroy (EventImpl *event)
virtual EventId ScheduleNow (EventImpl *event)
virtual void ScheduleWithContext (uint32_t context, Time const &time, EventImpl *event)
virtual void SetScheduler (ObjectFactory schedulerFactory)
virtual void Stop (void)
virtual void Stop (Time const &time)

Static Public Member Functions

static TypeId GetTypeId (void)

Private Types

typedef std::list< EventIdDestroyEvents
typedef std::list< struct
EventWithContext
EventsWithContext

Private Member Functions

virtual void DoDispose (void)
void ProcessEventsWithContext (void)
void ProcessOneEvent (void)

Private Attributes

uint32_t m_currentContext
uint64_t m_currentTs
uint32_t m_currentUid
DestroyEvents m_destroyEvents
Ptr< Schedulerm_events
EventsWithContext m_eventsWithContext
bool m_eventsWithContextEmpty
SystemMutex m_eventsWithContextMutex
SystemThread::ThreadId m_main
bool m_stop
uint32_t m_uid
int m_unscheduledEvents

Additional Inherited Members

- Protected Member Functions inherited from ns3::Object
 Object (const Object &o)
virtual void DoDispose (void)
virtual void DoStart (void)
virtual void NotifyNewAggregate (void)

Detailed Description

This type is not accessible from the Config system.
No Attributes are defined for this type.
No TraceSources are defined for this type.

Definition at line 36 of file default-simulator-impl.h.

Member Typedef Documentation

Constructor & Destructor Documentation

ns3::DefaultSimulatorImpl::DefaultSimulatorImpl ( )
ns3::DefaultSimulatorImpl::~DefaultSimulatorImpl ( )

Definition at line 71 of file default-simulator-impl.cc.

References NS_LOG_FUNCTION.

Member Function Documentation

void ns3::DefaultSimulatorImpl::Cancel ( const EventId ev)
virtual

Set the cancel bit on this event: the event's associated function will not be invoked when it expires. This method has the same visible effect as the ns3::Simulator::Remove method but its algorithmic complexity is much lower: it has O(1) complexity. This method has the exact same semantics as ns3::EventId::Cancel. Note that it is not possible to cancel events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).

Parameters
evthe event to cancel

Implements ns3::SimulatorImpl.

Definition at line 351 of file default-simulator-impl.cc.

References IsExpired().

+ Here is the call graph for this function:

void ns3::DefaultSimulatorImpl::Destroy ( )
virtual

This method is typically invoked at the end of a simulation to avoid false-positive reports by a leak checker. After this method has been invoked, it is actually possible to restart a new simulation with a set of calls to Simulator::Run, Simulator::Schedule and Simulator::ScheduleWithContext.

Implements ns3::SimulatorImpl.

Definition at line 89 of file default-simulator-impl.cc.

References ns3::EventImpl::Invoke(), ns3::EventImpl::IsCancelled(), m_destroyEvents, NS_LOG_FUNCTION, and NS_LOG_LOGIC.

+ Here is the call graph for this function:

void ns3::DefaultSimulatorImpl::DoDispose ( void  )
privatevirtual
uint32_t ns3::DefaultSimulatorImpl::GetContext ( void  ) const
virtual
Returns
the current simulation context

Implements ns3::SimulatorImpl.

Definition at line 402 of file default-simulator-impl.cc.

References m_currentContext.

Referenced by Schedule(), and ScheduleNow().

+ Here is the caller graph for this function:

Time ns3::DefaultSimulatorImpl::GetDelayLeft ( const EventId id) const
virtual
Parameters
idthe event id to analyse
Returns
the delay left until the input event id expires. if the event is not running, this method returns zero.

Implements ns3::SimulatorImpl.

Definition at line 305 of file default-simulator-impl.cc.

References IsExpired(), m_currentTs, and ns3::TimeStep().

+ Here is the call graph for this function:

Time ns3::DefaultSimulatorImpl::GetMaximumSimulationTime ( void  ) const
virtual
Returns
the maximum simulation time at which an event can be scheduled.

The returned value will always be bigger than or equal to Simulator::Now.

Implements ns3::SimulatorImpl.

Definition at line 394 of file default-simulator-impl.cc.

References ns3::TimeStep().

+ Here is the call graph for this function:

uint32_t ns3::DefaultSimulatorImpl::GetSystemId ( void  ) const
virtual
Returns
the system id for this simulator; used for MPI or other distributed simulations

Implements ns3::SimulatorImpl.

Definition at line 123 of file default-simulator-impl.cc.

TypeId ns3::DefaultSimulatorImpl::GetTypeId ( void  )
static

Reimplemented from ns3::SimulatorImpl.

Definition at line 44 of file default-simulator-impl.cc.

References ns3::TypeId::SetParent().

Referenced by ns3::anonymous_namespace{visual-simulator-impl.cc}::GetDefaultSimulatorImplFactory().

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

bool ns3::DefaultSimulatorImpl::IsExpired ( const EventId ev) const
virtual

This method has O(1) complexity. Note that it is not possible to test for the expiration of events which were scheduled for the "destroy" time. Doing so will result in a program error (crash). An event is said to "expire" when it starts being scheduled which means that if the code executed by the event calls this function, it will get true.

Parameters
evthe event to test for expiration
Returns
true if the event has expired, false otherwise.

Implements ns3::SimulatorImpl.

Definition at line 360 of file default-simulator-impl.cc.

References ns3::EventId::GetTs(), ns3::EventId::GetUid(), ns3::EventImpl::IsCancelled(), m_currentTs, m_currentUid, m_destroyEvents, and ns3::EventId::PeekEventImpl().

Referenced by Cancel(), GetDelayLeft(), and Remove().

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

bool ns3::DefaultSimulatorImpl::IsFinished ( void  ) const
virtual

If there are no more events lefts to be scheduled, or if simulation time has already reached the "stop time" (see Simulator::Stop()), return true. Return false otherwise.

Implements ns3::SimulatorImpl.

Definition at line 147 of file default-simulator-impl.cc.

References ns3::Scheduler::IsEmpty(), m_events, and m_stop.

+ Here is the call graph for this function:

Time ns3::DefaultSimulatorImpl::Now ( void  ) const
virtual

Return the "current simulation time".

Implements ns3::SimulatorImpl.

Definition at line 298 of file default-simulator-impl.cc.

References m_currentTs, and ns3::TimeStep().

+ Here is the call graph for this function:

void ns3::DefaultSimulatorImpl::ProcessEventsWithContext ( void  )
private
void ns3::DefaultSimulatorImpl::Remove ( const EventId ev)
virtual

Remove an event from the event list. This method has the same visible effect as the ns3::EventId::Cancel method but its algorithmic complexity is much higher: it has often O(log(n)) complexity, sometimes O(n), sometimes worse. Note that it is not possible to remove events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).

Parameters
evthe event to remove from the list of scheduled events.

Implements ns3::SimulatorImpl.

Definition at line 318 of file default-simulator-impl.cc.

References ns3::Scheduler::Event::impl, IsExpired(), m_destroyEvents, m_events, m_unscheduledEvents, and ns3::Scheduler::Remove().

+ Here is the call graph for this function:

void ns3::DefaultSimulatorImpl::Run ( void  )
virtual

Run the simulation until one of:

  • no events are present anymore
  • the user called Simulator::Stop
  • the user called Simulator::Stop with stop time and the expiration time of the next event to be processed is greater than or equal to the stop time.

Implements ns3::SimulatorImpl.

Definition at line 183 of file default-simulator-impl.cc.

References ns3::Scheduler::IsEmpty(), m_events, m_main, m_stop, m_unscheduledEvents, NS_ASSERT, NS_LOG_FUNCTION, ProcessEventsWithContext(), ProcessOneEvent(), and ns3::SystemThread::Self().

+ Here is the call graph for this function:

EventId ns3::DefaultSimulatorImpl::Schedule ( Time const &  time,
EventImpl event 
)
virtual
Parameters
timedelay until the event expires
eventthe event to schedule
Returns
a unique identifier for the newly-scheduled event.

This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.

Implements ns3::SimulatorImpl.

Definition at line 219 of file default-simulator-impl.cc.

References ns3::SystemThread::Equals(), GetContext(), ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Scheduler::Insert(), ns3::Time::IsPositive(), ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, m_main, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, NS_ASSERT, NS_ASSERT_MSG, NS_LOG_FUNCTION, and ns3::TimeStep().

Referenced by Stop().

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

EventId ns3::DefaultSimulatorImpl::ScheduleDestroy ( EventImpl event)
virtual
Parameters
eventthe event to schedule
Returns
a unique identifier for the newly-scheduled event.

This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.

Implements ns3::SimulatorImpl.

Definition at line 287 of file default-simulator-impl.cc.

References ns3::SystemThread::Equals(), m_currentTs, m_destroyEvents, m_main, m_uid, and NS_ASSERT_MSG.

+ Here is the call graph for this function:

EventId ns3::DefaultSimulatorImpl::ScheduleNow ( EventImpl event)
virtual
Parameters
eventthe event to schedule
Returns
a unique identifier for the newly-scheduled event.

This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.

Implements ns3::SimulatorImpl.

Definition at line 271 of file default-simulator-impl.cc.

References ns3::SystemThread::Equals(), GetContext(), ns3::Scheduler::Event::impl, ns3::Scheduler::Insert(), ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, m_main, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, and NS_ASSERT_MSG.

+ Here is the call graph for this function:

void ns3::DefaultSimulatorImpl::ScheduleWithContext ( uint32_t  context,
Time const &  time,
EventImpl event 
)
virtual
Parameters
timedelay until the event expires
contextevent context
eventthe event to schedule
Returns
a unique identifier for the newly-scheduled event.

This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.

Implements ns3::SimulatorImpl.

Definition at line 240 of file default-simulator-impl.cc.

References ns3::DefaultSimulatorImpl::EventWithContext::context, ns3::SystemThread::Equals(), ns3::DefaultSimulatorImpl::EventWithContext::event, ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Scheduler::Insert(), ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, m_eventsWithContext, m_eventsWithContextEmpty, m_eventsWithContextMutex, m_main, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, NS_LOG_FUNCTION, ns3::DefaultSimulatorImpl::EventWithContext::timestamp, and ns3::TimeStep().

+ Here is the call graph for this function:

void ns3::DefaultSimulatorImpl::SetScheduler ( ObjectFactory  schedulerFactory)
virtual
Parameters
schedulerFactorya new event scheduler factory

The event scheduler can be set at any time: the events scheduled in the previous scheduler will be transfered to the new scheduler before we start to use it.

Implements ns3::SimulatorImpl.

Definition at line 105 of file default-simulator-impl.cc.

References ns3::ObjectFactory::Create(), ns3::Scheduler::Insert(), ns3::Scheduler::IsEmpty(), m_events, NS_LOG_FUNCTION, and ns3::Scheduler::RemoveNext().

+ Here is the call graph for this function:

void ns3::DefaultSimulatorImpl::Stop ( void  )
virtual

If an event invokes this method, it will be the last event scheduled by the Simulator::Run method before returning to the caller.

Implements ns3::SimulatorImpl.

Definition at line 202 of file default-simulator-impl.cc.

References m_stop, and NS_LOG_FUNCTION.

void ns3::DefaultSimulatorImpl::Stop ( Time const &  time)
virtual

Force the Simulator::Run method to return to the caller when the expiration time of the next event to be processed is greater than or equal to the stop time. The stop time is relative to the current simulation time.

Parameters
timethe stop time, relative to the current time.

Implements ns3::SimulatorImpl.

Definition at line 209 of file default-simulator-impl.cc.

References ns3::Time::GetTimeStep(), NS_LOG_FUNCTION, Schedule(), and ns3::Simulator::Stop().

+ Here is the call graph for this function:

Member Data Documentation

uint32_t ns3::DefaultSimulatorImpl::m_currentContext
private

Definition at line 86 of file default-simulator-impl.h.

Referenced by DefaultSimulatorImpl(), GetContext(), and ProcessOneEvent().

uint64_t ns3::DefaultSimulatorImpl::m_currentTs
private
uint32_t ns3::DefaultSimulatorImpl::m_currentUid
private

Definition at line 84 of file default-simulator-impl.h.

Referenced by DefaultSimulatorImpl(), IsExpired(), and ProcessOneEvent().

DestroyEvents ns3::DefaultSimulatorImpl::m_destroyEvents
private

Definition at line 79 of file default-simulator-impl.h.

Referenced by Destroy(), IsExpired(), Remove(), and ScheduleDestroy().

EventsWithContext ns3::DefaultSimulatorImpl::m_eventsWithContext
private

Definition at line 74 of file default-simulator-impl.h.

Referenced by ProcessEventsWithContext(), and ScheduleWithContext().

bool ns3::DefaultSimulatorImpl::m_eventsWithContextEmpty
private
SystemMutex ns3::DefaultSimulatorImpl::m_eventsWithContextMutex
private

Definition at line 76 of file default-simulator-impl.h.

Referenced by ProcessEventsWithContext(), and ScheduleWithContext().

SystemThread::ThreadId ns3::DefaultSimulatorImpl::m_main
private
bool ns3::DefaultSimulatorImpl::m_stop
private

Definition at line 80 of file default-simulator-impl.h.

Referenced by DefaultSimulatorImpl(), IsFinished(), Run(), and Stop().

uint32_t ns3::DefaultSimulatorImpl::m_uid
private
int ns3::DefaultSimulatorImpl::m_unscheduledEvents
private

The documentation for this class was generated from the following files: