Interface for L2 mesh routing protocol and mesh point communication. More...
#include <mesh-l2-routing-protocol.h>
Public Types | |
typedef Callback< void, bool, Ptr< Packet >, Mac48Address, Mac48Address, uint16_t, uint32_t > | RouteReplyCallback |
Public Member Functions | |
virtual | ~MeshL2RoutingProtocol () |
virtual D-tor for subclasses | |
Ptr< MeshPointDevice > | GetMeshPoint () const |
Each mesh protocol must be installed on the mesh point to work. | |
virtual bool | RemoveRoutingStuff (uint32_t fromIface, const Mac48Address source, const Mac48Address destination, Ptr< Packet > packet, uint16_t &protocolType)=0 |
When packet is ready to go to upper layer, protocol must remove all its information: tags, header, etc. So, MeshPointDevice must call this method when passing a packet to upper layer. | |
virtual bool | RequestRoute (uint32_t sourceIface, const Mac48Address source, const Mac48Address destination, Ptr< const Packet > packet, uint16_t protocolType, RouteReplyCallback routeReply)=0 |
void | SetMeshPoint (Ptr< MeshPointDevice > mp) |
Set host mesh point, analog of SetNode (...) methods for upper layer protocols. | |
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Object () | |
virtual | ~Object () |
void | AggregateObject (Ptr< Object > other) |
void | Dispose (void) |
AggregateIterator | GetAggregateIterator (void) const |
virtual TypeId | GetInstanceTypeId (void) const |
template<typename T > | |
Ptr< T > | GetObject (void) const |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
void | Initialize (void) |
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SimpleRefCount () | |
SimpleRefCount (const SimpleRefCount &o) | |
uint32_t | GetReferenceCount (void) const |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
void | Ref (void) const |
void | Unref (void) const |
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virtual | ~ObjectBase () |
void | GetAttribute (std::string name, AttributeValue &value) const |
bool | GetAttributeFailSafe (std::string name, AttributeValue &attribute) const |
void | SetAttribute (std::string name, const AttributeValue &value) |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Static Public Member Functions | |
static TypeId | GetTypeId () |
Never forget to support NS3 object model. |
Protected Attributes | |
Ptr< MeshPointDevice > | m_mp |
Host mesh point. |
Additional Inherited Members | |
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Object (const Object &o) | |
virtual void | DoDispose (void) |
virtual void | DoInitialize (void) |
virtual void | NotifyNewAggregate (void) |
Interface for L2 mesh routing protocol and mesh point communication.
Every mesh routing protocol must implement this interface. Each mesh point (MeshPointDevice) is supposed to know single L2RoutingProtocol to work with, see MeshPointDevice::SetRoutingProtocol ().
This interface is similar to ipv4 routing protocol base class.
ns3::MeshL2RoutingProtocol is accessible through the following paths with Config::Set and Config::Connect:
No Attributes are defined for this type.
No TraceSources are defined for this type.
Definition at line 44 of file mesh-l2-routing-protocol.h.
typedef Callback<void, bool, Ptr<Packet>, Mac48Address, Mac48Address, uint16_t, uint32_t > ns3::MeshL2RoutingProtocol::RouteReplyCallback |
Callback to be invoked when route discovery procedure is completed.
flag | indicating whether a route was actually found and all needed information is added to the packet successfully |
packet | for which the route was resolved. All routing information for MAC layer must be stored in proper tags (like in case of HWMP, when WifiMacHeader needs address of next hop), or must be added as a packet header (if MAC does not need any additional information). So, the packet is returned back to MeshPointDevice looks like a pure packet with ethernet header (i.e data + src +dst + protocol). The only special information addressed to MeshPointDevice is an outcoming interface ID. |
src | source address of the packet |
dst | destination address of the packet |
protocol | ethernet 'Protocol' field, needed to form a proper MAC-layer header |
uint32_t | outcoming interface to use or 0xffffffff if packet should be sent by ALL interfaces |
Definition at line 80 of file mesh-l2-routing-protocol.h.
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virtual |
virtual D-tor for subclasses
Definition at line 40 of file mesh-l2-routing-protocol.cc.
References m_mp.
Ptr< MeshPointDevice > ns3::MeshL2RoutingProtocol::GetMeshPoint | ( | ) | const |
Each mesh protocol must be installed on the mesh point to work.
Definition at line 52 of file mesh-l2-routing-protocol.cc.
References m_mp.
Referenced by ns3::dot11s::HwmpProtocol::ForwardUnicast(), ns3::dot11s::HwmpProtocol::RequestRoute(), and ns3::MeshPointDevice::SetRoutingProtocol().
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static |
Never forget to support NS3 object model.
Reimplemented from ns3::Object.
Reimplemented in ns3::flame::FlameProtocol, and ns3::dot11s::HwmpProtocol.
Definition at line 33 of file mesh-l2-routing-protocol.cc.
References ns3::TypeId::SetParent().
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pure virtual |
When packet is ready to go to upper layer, protocol must remove all its information: tags, header, etc. So, MeshPointDevice must call this method when passing a packet to upper layer.
fromIface | the incoming interface of the packet |
source | source address |
destination | destination address |
packet | the packet to be handled |
protocolType | protocol ID, needed to form a proper MAC-layer header |
Implemented in ns3::flame::FlameProtocol, and ns3::dot11s::HwmpProtocol.
Referenced by ns3::MeshPointDevice::ReceiveFromDevice().
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pure virtual |
Request routing information, all packets must go through this request.
Note that route discovery works async. – RequestRoute returns immediately, while reply callback will be called when routing information will be available.
sourceIface | the incoming interface of the packet |
source | source address |
destination | destination address |
packet | the packet to be resolved (needed the whole packet, because routing information is added as tags or headers). The packet will be returned to reply callback. |
protocolType | protocol ID, needed to form a proper MAC-layer header |
routeReply | callback to be invoked after route discovery procedure, supposed to really send packet using routing information. |
Implemented in ns3::flame::FlameProtocol, and ns3::dot11s::HwmpProtocol.
Referenced by ns3::MeshPointDevice::Forward(), ns3::MeshPointDevice::Send(), and ns3::MeshPointDevice::SendFrom().
void ns3::MeshL2RoutingProtocol::SetMeshPoint | ( | Ptr< MeshPointDevice > | mp | ) |
Set host mesh point, analog of SetNode (...) methods for upper layer protocols.
Definition at line 46 of file mesh-l2-routing-protocol.cc.
References m_mp.
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protected |
Host mesh point.
Definition at line 123 of file mesh-l2-routing-protocol.h.
Referenced by ns3::dot11s::HwmpProtocol::DoDispose(), ns3::flame::FlameProtocol::DoDispose(), GetMeshPoint(), ns3::dot11s::HwmpProtocol::Install(), ns3::flame::FlameProtocol::Install(), ns3::flame::FlameProtocol::RemoveRoutingStuff(), ns3::flame::FlameProtocol::RequestRoute(), SetMeshPoint(), and ~MeshL2RoutingProtocol().