distributed simulator implementation using lookahead More...
#include <distributed-simulator-impl.h>
Public Member Functions | |
DistributedSimulatorImpl () | |
~DistributedSimulatorImpl () | |
virtual void | Cancel (const EventId &ev) |
virtual void | Destroy () |
virtual uint32_t | GetContext (void) const |
virtual Time | GetDelayLeft (const EventId &id) const |
virtual Time | GetMaximumSimulationTime (void) const |
virtual uint32_t | GetSystemId (void) const |
virtual bool | IsExpired (const EventId &ev) const |
virtual bool | IsFinished (void) const |
virtual Time | Now (void) const |
virtual void | Remove (const EventId &ev) |
virtual void | Run (void) |
virtual EventId | Schedule (Time const &time, EventImpl *event) |
virtual EventId | ScheduleDestroy (EventImpl *event) |
virtual EventId | ScheduleNow (EventImpl *event) |
virtual void | ScheduleWithContext (uint32_t context, Time const &time, EventImpl *event) |
virtual void | SetScheduler (ObjectFactory schedulerFactory) |
virtual void | Stop (void) |
virtual void | Stop (Time const &time) |
![]() | |
Object () | |
virtual | ~Object () |
void | AggregateObject (Ptr< Object > other) |
void | Dispose (void) |
AggregateIterator | GetAggregateIterator (void) const |
virtual TypeId | GetInstanceTypeId (void) const |
template<typename T > | |
Ptr< T > | GetObject (void) const |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
void | Initialize (void) |
![]() | |
SimpleRefCount () | |
SimpleRefCount (const SimpleRefCount &o) | |
uint32_t | GetReferenceCount (void) const |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
void | Ref (void) const |
void | Unref (void) const |
![]() | |
virtual | ~ObjectBase () |
void | GetAttribute (std::string name, AttributeValue &value) const |
bool | GetAttributeFailSafe (std::string name, AttributeValue &attribute) const |
void | SetAttribute (std::string name, const AttributeValue &value) |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
![]() | |
static TypeId | GetTypeId (void) |
![]() | |
static TypeId | GetTypeId (void) |
![]() | |
static void | Cleanup (void) |
![]() | |
static TypeId | GetTypeId (void) |
Private Types | |
typedef std::list< EventId > | DestroyEvents |
Private Member Functions | |
void | CalculateLookAhead (void) |
virtual void | DoDispose (void) |
bool | IsLocalFinished (void) const |
Time | Next (void) const |
uint64_t | NextTs (void) const |
void | ProcessOneEvent (void) |
Private Attributes | |
uint32_t | m_currentContext |
uint64_t | m_currentTs |
uint32_t | m_currentUid |
DestroyEvents | m_destroyEvents |
Ptr< Scheduler > | m_events |
bool | m_globalFinished |
Time | m_grantedTime |
uint32_t | m_myId |
LbtsMessage * | m_pLBTS |
bool | m_stop |
uint32_t | m_systemCount |
uint32_t | m_uid |
int | m_unscheduledEvents |
Static Private Attributes | |
static Time | m_lookAhead = Seconds (0) |
Additional Inherited Members | |
![]() | |
Object (const Object &o) | |
virtual void | DoInitialize (void) |
virtual void | NotifyNewAggregate (void) |
![]() | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
virtual void | NotifyConstructionCompleted (void) |
distributed simulator implementation using lookahead
Doxygen introspection did not find any typical Config paths.
No Attributes are defined for this type.
No TraceSources are defined for this type.
Definition at line 97 of file distributed-simulator-impl.h.
|
private |
Definition at line 133 of file distributed-simulator-impl.h.
ns3::DistributedSimulatorImpl::DistributedSimulatorImpl | ( | ) |
Definition at line 89 of file distributed-simulator-impl.cc.
References ns3::MpiInterface::GetSize(), ns3::MpiInterface::GetSystemId(), m_currentContext, m_currentTs, m_currentUid, m_events, m_grantedTime, m_myId, m_pLBTS, m_stop, m_systemCount, m_uid, m_unscheduledEvents, NS_FATAL_ERROR, and NS_UNUSED.
ns3::DistributedSimulatorImpl::~DistributedSimulatorImpl | ( | ) |
Definition at line 117 of file distributed-simulator-impl.cc.
|
private |
Definition at line 153 of file distributed-simulator-impl.cc.
References ns3::NodeContainer::Begin(), ns3::NodeContainer::End(), ns3::TimeValue::Get(), ns3::NodeContainer::GetGlobal(), ns3::Time::GetInteger(), GetMaximumSimulationTime(), ns3::Time::GetSeconds(), ns3::MpiInterface::GetSize(), ns3::Node::GetSystemId(), ns3::MpiInterface::GetSystemId(), m_grantedTime, m_lookAhead, and NS_FATAL_ERROR.
Referenced by Run().
|
virtual |
Set the cancel bit on this event: the event's associated function will not be invoked when it expires. This method has the same visible effect as the ns3::Simulator::Remove method but its algorithmic complexity is much lower: it has O(1) complexity. This method has the exact same semantics as ns3::EventId::Cancel. Note that it is not possible to cancel events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).
ev | the event to cancel |
Implements ns3::SimulatorImpl.
Definition at line 540 of file distributed-simulator-impl.cc.
References IsExpired().
|
virtual |
This method is typically invoked at the end of a simulation to avoid false-positive reports by a leak checker. After this method has been invoked, it is actually possible to restart a new simulation with a set of calls to Simulator::Run, Simulator::Schedule and Simulator::ScheduleWithContext.
Implements ns3::SimulatorImpl.
Definition at line 135 of file distributed-simulator-impl.cc.
References ns3::MpiInterface::Destroy(), m_destroyEvents, and NS_LOG_LOGIC.
|
privatevirtual |
This method is called by Object::Dispose or by the object's destructor, whichever comes first.
Subclasses are expected to implement their real destruction code in an overriden version of this method and chain up to their parent's implementation once they are done. i.e., for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose method.
It is safe to call GetObject from within this method.
Reimplemented from ns3::Object.
Definition at line 122 of file distributed-simulator-impl.cc.
References ns3::Object::DoDispose(), ns3::Scheduler::Event::impl, m_events, m_pLBTS, and ns3::SimpleRefCount< T, PARENT, DELETER >::Unref().
|
virtual |
Implements ns3::SimulatorImpl.
Definition at line 591 of file distributed-simulator-impl.cc.
References m_currentContext.
Referenced by Schedule(), and ScheduleNow().
id | the event id to analyse |
Implements ns3::SimulatorImpl.
Definition at line 494 of file distributed-simulator-impl.cc.
References IsExpired(), m_currentTs, and ns3::TimeStep().
|
virtual |
The returned value will always be bigger than or equal to Simulator::Now.
Implements ns3::SimulatorImpl.
Definition at line 583 of file distributed-simulator-impl.cc.
References ns3::TimeStep().
Referenced by CalculateLookAhead(), NextTs(), and Run().
|
virtual |
Implements ns3::SimulatorImpl.
Definition at line 411 of file distributed-simulator-impl.cc.
References m_myId.
|
static |
Definition at line 80 of file distributed-simulator-impl.cc.
References ns3::TypeId::SetParent().
|
virtual |
This method has O(1) complexity. Note that it is not possible to test for the expiration of events which were scheduled for the "destroy" time. Doing so will result in a program error (crash). An event is said to "expire" when it starts being scheduled which means that if the code executed by the event calls this function, it will get true.
ev | the event to test for expiration |
Implements ns3::SimulatorImpl.
Definition at line 549 of file distributed-simulator-impl.cc.
References ns3::EventId::GetTs(), ns3::EventId::GetUid(), ns3::EventImpl::IsCancelled(), m_currentTs, m_currentUid, m_destroyEvents, and ns3::EventId::PeekEventImpl().
Referenced by Cancel(), GetDelayLeft(), and Remove().
|
virtual |
If there are no more events lefts to be scheduled, or if simulation time has already reached the "stop time" (see Simulator::Stop()), return true. Return false otherwise.
Implements ns3::SimulatorImpl.
Definition at line 300 of file distributed-simulator-impl.cc.
References m_globalFinished.
|
private |
|
private |
Definition at line 325 of file distributed-simulator-impl.cc.
References NextTs(), and ns3::TimeStep().
Referenced by Run().
|
private |
Definition at line 312 of file distributed-simulator-impl.cc.
References GetMaximumSimulationTime(), ns3::Time::GetTimeStep(), IsLocalFinished(), ns3::Scheduler::Event::key, m_events, and ns3::Scheduler::EventKey::m_ts.
Referenced by Next().
|
virtual |
Return the "current simulation time".
Implements ns3::SimulatorImpl.
Definition at line 488 of file distributed-simulator-impl.cc.
References m_currentTs, and ns3::TimeStep().
|
private |
Definition at line 284 of file distributed-simulator-impl.cc.
References ns3::Scheduler::Event::impl, ns3::EventImpl::Invoke(), ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentContext, m_currentTs, m_currentUid, m_events, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_unscheduledEvents, NS_ASSERT, NS_LOG_LOGIC, and ns3::SimpleRefCount< T, PARENT, DELETER >::Unref().
Referenced by Run().
|
virtual |
Remove an event from the event list. This method has the same visible effect as the ns3::EventId::Cancel method but its algorithmic complexity is much higher: it has often O(log(n)) complexity, sometimes O(n), sometimes worse. Note that it is not possible to remove events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).
ev | the event to remove from the list of scheduled events. |
Implements ns3::SimulatorImpl.
Definition at line 507 of file distributed-simulator-impl.cc.
References ns3::Scheduler::Event::impl, IsExpired(), m_destroyEvents, m_events, and m_unscheduledEvents.
|
virtual |
Run the simulation until one of:
Implements ns3::SimulatorImpl.
Definition at line 331 of file distributed-simulator-impl.cc.
References CalculateLookAhead(), GetMaximumSimulationTime(), ns3::LbtsMessage::GetRxCount(), ns3::MpiInterface::GetRxCount(), ns3::LbtsMessage::GetSmallestTime(), ns3::LbtsMessage::GetTxCount(), ns3::MpiInterface::GetTxCount(), ns3::LbtsMessage::IsFinished(), IsLocalFinished(), m_events, m_globalFinished, m_grantedTime, m_lookAhead, m_myId, m_pLBTS, m_stop, m_systemCount, m_unscheduledEvents, Next(), NS_ASSERT, NS_FATAL_ERROR, ProcessOneEvent(), ns3::MpiInterface::ReceiveMessages(), and ns3::MpiInterface::TestSendComplete().
time | delay until the event expires |
event | the event to schedule |
This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.
Implements ns3::SimulatorImpl.
Definition at line 432 of file distributed-simulator-impl.cc.
References GetContext(), ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Time::IsPositive(), ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, NS_ASSERT, and ns3::TimeStep().
event | the event to schedule |
This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.
Implements ns3::SimulatorImpl.
Definition at line 479 of file distributed-simulator-impl.cc.
References m_currentTs, m_destroyEvents, and m_uid.
event | the event to schedule |
This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.
Implements ns3::SimulatorImpl.
Definition at line 465 of file distributed-simulator-impl.cc.
References GetContext(), ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, and m_unscheduledEvents.
|
virtual |
time | delay until the event expires |
context | event context |
event | the event to schedule |
This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.
Implements ns3::SimulatorImpl.
Definition at line 450 of file distributed-simulator-impl.cc.
References ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, m_currentTs, m_events, m_uid, m_unscheduledEvents, and NS_LOG_FUNCTION.
|
virtual |
schedulerFactory | a new event scheduler factory |
The event scheduler can be set at any time: the events scheduled in the previous scheduler will be transfered to the new scheduler before we start to use it.
Implements ns3::SimulatorImpl.
Definition at line 268 of file distributed-simulator-impl.cc.
References ns3::ObjectFactory::Create(), and m_events.
|
virtual |
If an event invokes this method, it will be the last event scheduled by the Simulator::Run method before returning to the caller.
Implements ns3::SimulatorImpl.
Definition at line 417 of file distributed-simulator-impl.cc.
References m_stop.
|
virtual |
Force the Simulator::Run method to return to the caller when the expiration time of the next event to be processed is greater than or equal to the stop time. The stop time is relative to the current simulation time.
time | the stop time, relative to the current time. |
Implements ns3::SimulatorImpl.
Definition at line 423 of file distributed-simulator-impl.cc.
References ns3::Simulator::Schedule(), and ns3::Simulator::Stop().
|
private |
Definition at line 142 of file distributed-simulator-impl.h.
Referenced by DistributedSimulatorImpl(), GetContext(), and ProcessOneEvent().
|
private |
Definition at line 141 of file distributed-simulator-impl.h.
Referenced by DistributedSimulatorImpl(), GetDelayLeft(), IsExpired(), Now(), ProcessOneEvent(), Schedule(), ScheduleDestroy(), ScheduleNow(), and ScheduleWithContext().
|
private |
Definition at line 140 of file distributed-simulator-impl.h.
Referenced by DistributedSimulatorImpl(), IsExpired(), and ProcessOneEvent().
|
private |
Definition at line 135 of file distributed-simulator-impl.h.
Referenced by Destroy(), IsExpired(), Remove(), and ScheduleDestroy().
Definition at line 138 of file distributed-simulator-impl.h.
Referenced by DistributedSimulatorImpl(), DoDispose(), IsLocalFinished(), NextTs(), ProcessOneEvent(), Remove(), Run(), Schedule(), ScheduleNow(), ScheduleWithContext(), and SetScheduler().
|
private |
Definition at line 137 of file distributed-simulator-impl.h.
Referenced by IsFinished(), and Run().
|
private |
Definition at line 150 of file distributed-simulator-impl.h.
Referenced by CalculateLookAhead(), DistributedSimulatorImpl(), and Run().
|
staticprivate |
Definition at line 151 of file distributed-simulator-impl.h.
Referenced by CalculateLookAhead(), and Run().
|
private |
Definition at line 148 of file distributed-simulator-impl.h.
Referenced by DistributedSimulatorImpl(), GetSystemId(), and Run().
|
private |
Definition at line 147 of file distributed-simulator-impl.h.
Referenced by DistributedSimulatorImpl(), DoDispose(), and Run().
|
private |
Definition at line 136 of file distributed-simulator-impl.h.
Referenced by DistributedSimulatorImpl(), IsLocalFinished(), Run(), and Stop().
|
private |
Definition at line 149 of file distributed-simulator-impl.h.
Referenced by DistributedSimulatorImpl(), and Run().
|
private |
Definition at line 139 of file distributed-simulator-impl.h.
Referenced by DistributedSimulatorImpl(), Schedule(), ScheduleDestroy(), ScheduleNow(), and ScheduleWithContext().
|
private |
Definition at line 145 of file distributed-simulator-impl.h.
Referenced by DistributedSimulatorImpl(), ProcessOneEvent(), Remove(), Run(), Schedule(), ScheduleNow(), and ScheduleWithContext().