A Discrete-Event Network Simulator
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default-simulator-impl.h
Go to the documentation of this file.
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2005,2006 INRIA
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
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*/
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#ifndef DEFAULT_SIMULATOR_IMPL_H
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#define DEFAULT_SIMULATOR_IMPL_H
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#include "
simulator-impl.h
"
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#include "
scheduler.h
"
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#include "
event-impl.h
"
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#include "
system-thread.h
"
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#include "ns3/system-mutex.h"
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#include "
ptr.h
"
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#include <list>
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namespace
ns3 {
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class
DefaultSimulatorImpl
:
public
SimulatorImpl
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{
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public
:
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static
TypeId
GetTypeId
(
void
);
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DefaultSimulatorImpl
();
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~DefaultSimulatorImpl
();
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virtual
void
Destroy
();
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virtual
bool
IsFinished
(
void
)
const
;
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virtual
void
Stop
(
void
);
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virtual
void
Stop
(
Time
const
&time);
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virtual
EventId
Schedule
(
Time
const
&time,
EventImpl
*event);
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virtual
void
ScheduleWithContext
(uint32_t context,
Time
const
&time,
EventImpl
*event);
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virtual
EventId
ScheduleNow
(
EventImpl
*event);
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virtual
EventId
ScheduleDestroy
(
EventImpl
*event);
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virtual
void
Remove
(
const
EventId
&ev);
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virtual
void
Cancel
(
const
EventId
&ev);
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virtual
bool
IsExpired
(
const
EventId
&ev)
const
;
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virtual
void
Run
(
void
);
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virtual
Time
Now
(
void
)
const
;
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virtual
Time
GetDelayLeft
(
const
EventId
&
id
)
const
;
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virtual
Time
GetMaximumSimulationTime
(
void
)
const
;
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virtual
void
SetScheduler
(
ObjectFactory
schedulerFactory);
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virtual
uint32_t
GetSystemId
(
void
)
const
;
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virtual
uint32_t
GetContext
(
void
)
const
;
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private
:
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virtual
void
DoDispose
(
void
);
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void
ProcessOneEvent
(
void
);
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void
ProcessEventsWithContext
(
void
);
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struct
EventWithContext
{
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uint32_t
context
;
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uint64_t
timestamp
;
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EventImpl
*
event
;
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};
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typedef
std::list<struct EventWithContext>
EventsWithContext
;
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EventsWithContext
m_eventsWithContext
;
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bool
m_eventsWithContextEmpty
;
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SystemMutex
m_eventsWithContextMutex
;
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typedef
std::list<EventId>
DestroyEvents
;
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DestroyEvents
m_destroyEvents
;
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bool
m_stop
;
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Ptr<Scheduler>
m_events
;
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uint32_t
m_uid
;
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uint32_t
m_currentUid
;
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uint64_t
m_currentTs
;
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uint32_t
m_currentContext
;
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// number of events that have been inserted but not yet scheduled,
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// not counting the "destroy" events; this is used for validation
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int
m_unscheduledEvents
;
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SystemThread::ThreadId
m_main
;
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};
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}
// namespace ns3
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#endif
/* DEFAULT_SIMULATOR_IMPL_H */
ns3::Time
keep track of time values and allow control of global simulation resolution
Definition:
nstime.h:81
ns3::DefaultSimulatorImpl::m_eventsWithContext
EventsWithContext m_eventsWithContext
Definition:
default-simulator-impl.h:77
ns3::Ptr
smart pointer class similar to boost::intrusive_ptr
Definition:
ptr.h:59
ns3::DefaultSimulatorImpl::m_currentUid
uint32_t m_currentUid
Definition:
default-simulator-impl.h:87
event-impl.h
ns3::DefaultSimulatorImpl::m_events
Ptr< Scheduler > m_events
Definition:
default-simulator-impl.h:84
ns3::DefaultSimulatorImpl::m_unscheduledEvents
int m_unscheduledEvents
Definition:
default-simulator-impl.h:92
ns3::DefaultSimulatorImpl::DoDispose
virtual void DoDispose(void)
Definition:
default-simulator-impl.cc:77
system-thread.h
ptr.h
ns3::DefaultSimulatorImpl::GetMaximumSimulationTime
virtual Time GetMaximumSimulationTime(void) const
Definition:
default-simulator-impl.cc:394
ns3::DefaultSimulatorImpl::SetScheduler
virtual void SetScheduler(ObjectFactory schedulerFactory)
Definition:
default-simulator-impl.cc:105
ns3::DefaultSimulatorImpl::m_uid
uint32_t m_uid
Definition:
default-simulator-impl.h:86
ns3::DefaultSimulatorImpl::EventWithContext
Definition:
default-simulator-impl.h:71
ns3::DefaultSimulatorImpl::m_destroyEvents
DestroyEvents m_destroyEvents
Definition:
default-simulator-impl.h:82
ns3::DefaultSimulatorImpl::m_eventsWithContextMutex
SystemMutex m_eventsWithContextMutex
Definition:
default-simulator-impl.h:79
ns3::DefaultSimulatorImpl::ScheduleNow
virtual EventId ScheduleNow(EventImpl *event)
Definition:
default-simulator-impl.cc:271
ns3::DefaultSimulatorImpl::GetSystemId
virtual uint32_t GetSystemId(void) const
Definition:
default-simulator-impl.cc:123
ns3::DefaultSimulatorImpl::EventWithContext::context
uint32_t context
Definition:
default-simulator-impl.h:72
simulator-impl.h
ns3::DefaultSimulatorImpl::EventWithContext::event
EventImpl * event
Definition:
default-simulator-impl.h:74
scheduler.h
ns3::DefaultSimulatorImpl::m_stop
bool m_stop
Definition:
default-simulator-impl.h:83
ns3::DefaultSimulatorImpl::GetTypeId
static TypeId GetTypeId(void)
Definition:
default-simulator-impl.cc:44
ns3::DefaultSimulatorImpl::Remove
virtual void Remove(const EventId &ev)
Definition:
default-simulator-impl.cc:318
ns3::DefaultSimulatorImpl::Now
virtual Time Now(void) const
Definition:
default-simulator-impl.cc:298
ns3::DefaultSimulatorImpl::m_currentContext
uint32_t m_currentContext
Definition:
default-simulator-impl.h:89
ns3::DefaultSimulatorImpl::IsExpired
virtual bool IsExpired(const EventId &ev) const
Definition:
default-simulator-impl.cc:360
ns3::DefaultSimulatorImpl::GetDelayLeft
virtual Time GetDelayLeft(const EventId &id) const
Definition:
default-simulator-impl.cc:305
ns3::DefaultSimulatorImpl::ScheduleDestroy
virtual EventId ScheduleDestroy(EventImpl *event)
Definition:
default-simulator-impl.cc:287
ns3::DefaultSimulatorImpl::EventsWithContext
std::list< struct EventWithContext > EventsWithContext
Definition:
default-simulator-impl.h:76
ns3::DefaultSimulatorImpl::Cancel
virtual void Cancel(const EventId &ev)
Definition:
default-simulator-impl.cc:351
ns3::DefaultSimulatorImpl::Stop
virtual void Stop(void)
Definition:
default-simulator-impl.cc:202
ns3::DefaultSimulatorImpl::GetContext
virtual uint32_t GetContext(void) const
Definition:
default-simulator-impl.cc:402
ns3::SystemMutex
A class which provides a relatively platform-independent Mutual Exclusion thread synchronization prim...
Definition:
system-mutex.h:50
ns3::DefaultSimulatorImpl
Definition:
default-simulator-impl.h:39
ns3::DefaultSimulatorImpl::ScheduleWithContext
virtual void ScheduleWithContext(uint32_t context, Time const &time, EventImpl *event)
Definition:
default-simulator-impl.cc:240
ns3::DefaultSimulatorImpl::m_currentTs
uint64_t m_currentTs
Definition:
default-simulator-impl.h:88
ns3::DefaultSimulatorImpl::EventWithContext::timestamp
uint64_t timestamp
Definition:
default-simulator-impl.h:73
ns3::DefaultSimulatorImpl::Schedule
virtual EventId Schedule(Time const &time, EventImpl *event)
Definition:
default-simulator-impl.cc:219
ns3::DefaultSimulatorImpl::DefaultSimulatorImpl
DefaultSimulatorImpl()
Definition:
default-simulator-impl.cc:53
ns3::ObjectFactory
instantiate subclasses of ns3::Object.
Definition:
object-factory.h:39
ns3::EventImpl
a simulation event
Definition:
event-impl.h:39
ns3::DefaultSimulatorImpl::IsFinished
virtual bool IsFinished(void) const
Definition:
default-simulator-impl.cc:147
ns3::DefaultSimulatorImpl::~DefaultSimulatorImpl
~DefaultSimulatorImpl()
Definition:
default-simulator-impl.cc:71
ns3::DefaultSimulatorImpl::Run
virtual void Run(void)
Definition:
default-simulator-impl.cc:183
ns3::EventId
an identifier for simulation events.
Definition:
event-id.h:46
ns3::DefaultSimulatorImpl::Destroy
virtual void Destroy()
Definition:
default-simulator-impl.cc:89
ns3::DefaultSimulatorImpl::m_main
SystemThread::ThreadId m_main
Definition:
default-simulator-impl.h:94
ns3::DefaultSimulatorImpl::DestroyEvents
std::list< EventId > DestroyEvents
Definition:
default-simulator-impl.h:81
ns3::DefaultSimulatorImpl::ProcessOneEvent
void ProcessOneEvent(void)
Definition:
default-simulator-impl.cc:129
ns3::DefaultSimulatorImpl::m_eventsWithContextEmpty
bool m_eventsWithContextEmpty
Definition:
default-simulator-impl.h:78
ns3::TypeId
a unique identifier for an interface.
Definition:
type-id.h:49
ns3::SimulatorImpl
Definition:
simulator-impl.h:35
ns3::DefaultSimulatorImpl::ProcessEventsWithContext
void ProcessEventsWithContext(void)
Definition:
default-simulator-impl.cc:153
src
core
model
default-simulator-impl.h
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