A Discrete-Event Network Simulator
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animation-interface.h File Reference
#include <string>
#include <cstdio>
#include <map>
#include "ns3/ptr.h"
#include "ns3/net-device.h"
#include "ns3/node-container.h"
#include "ns3/nstime.h"
#include "ns3/log.h"
#include "ns3/node-list.h"
#include "ns3/random-variable-stream.h"
#include "ns3/simulator.h"
#include "ns3/config.h"
#include "ns3/animation-interface-helper.h"
#include "ns3/mac48-address.h"
#include "ns3/lte-ue-net-device.h"
#include "ns3/lte-enb-net-device.h"
#include "ns3/uan-phy-gen.h"
#include "ns3/rectangle.h"
+ Include dependency graph for animation-interface.h:

Go to the source code of this file.

Classes

class  ns3::AnimationInterface
 Interface to network animator. More...
 
class  ns3::AnimByteTag
 Byte tag using by Anim to uniquely identify packets. More...
 
struct  ns3::Ipv4RoutePathElement
 
struct  ns3::Ipv4RouteTrackElement
 
struct  ns3::LinkPairCompare
 
struct  ns3::LinkProperties
 
struct  ns3::P2pLinkNodeIdPair
 
struct  ns3::Rgb
 A structure to store red, blue and green components for entities such as nodes. More...
 

Namespaces

 ns3
 Every class exported by the ns3 library is enclosed in the ns3 namespace.
 

Macros

#define MAX_PKTS_PER_TRACE_FILE   100000
 

Macro Definition Documentation

#define MAX_PKTS_PER_TRACE_FILE   100000

Definition at line 46 of file animation-interface.h.