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constant-acceleration-mobility-model.h
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * This program is free software; you can redistribute it and/or modify
4  * it under the terms of the GNU General Public License version 2 as
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10  * GNU General Public License for more details.
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14  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
15  *
16  * Author: Gustavo Carneiro <gjc@inescporto.pt>
17  */
18 #ifndef CONSTANT_ACCELERATION_MOBILITY_MODEL_H
19 #define CONSTANT_ACCELERATION_MOBILITY_MODEL_H
20 
21 #include "mobility-model.h"
22 #include "ns3/nstime.h"
23 
24 namespace ns3 {
25 
32 {
33 public:
34  static TypeId GetTypeId (void);
41  void SetVelocityAndAcceleration (const Vector &velocity, const Vector &acceleration);
42 
43 private:
44  virtual Vector DoGetPosition (void) const;
45  virtual void DoSetPosition (const Vector &position);
46  virtual Vector DoGetVelocity (void) const;
47 
52 };
53 
54 } // namespace ns3
55 
56 #endif /* CONSTANT_ACCELERATION_MOBILITY_MODEL_H */
keep track of time values and allow control of global simulation resolution
Definition: nstime.h:81
Mobility model for which the current acceleration does not change once it has been set and until it i...
a 3d vector
Definition: vector.h:31
Keep track of the current position and velocity of an object.
ConstantAccelerationMobilityModel()
Create position located at coordinates (0,0,0) with speed (0,0,0).
void SetVelocityAndAcceleration(const Vector &velocity, const Vector &acceleration)
a unique identifier for an interface.
Definition: type-id.h:49