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lte-handover-algorithm.cc
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1 /* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2013 Budiarto Herman
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License version 2 as
7  * published by the Free Software Foundation;
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Author: Budiarto Herman <budiarto.herman@magister.fi>
19  *
20  */
21 
22 #include "lte-handover-algorithm.h"
23 #include <ns3/log.h>
24 
25 NS_LOG_COMPONENT_DEFINE ("LteHandoverAlgorithm");
26 
27 namespace ns3 {
28 
29 NS_OBJECT_ENSURE_REGISTERED (LteHandoverAlgorithm)
30  ;
31 
32 
34 {
35 }
36 
37 
39 {
40 }
41 
42 
43 TypeId
45 {
46  static TypeId tid = TypeId ("ns3::LteHandoverAlgorithm")
47  .SetParent<Object> ()
48  ;
49  return tid;
50 }
51 
52 
53 void
55 {
56 }
57 
58 
59 
60 } // end of namespace ns3
NS_LOG_COMPONENT_DEFINE("LteHandoverAlgorithm")
NS_OBJECT_ENSURE_REGISTERED(NullMessageSimulatorImpl)
virtual void DoDispose()
This method is called by Object::Dispose or by the object's destructor, whichever comes first...
a base class which provides memory management and object aggregation
Definition: object.h:63
a unique identifier for an interface.
Definition: type-id.h:49
TypeId SetParent(TypeId tid)
Definition: type-id.cc:611