A Discrete-Event Network Simulator
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ns3tcp-socket-writer.cc
Go to the documentation of this file.
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2010 University of Washington
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "
ns3tcp-socket-writer.h
"
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#include "ns3/tcp-socket-factory.h"
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#include "ns3/packet.h"
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namespace
ns3
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{
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SocketWriter::SocketWriter
() : m_node (0), m_socket (0), m_isSetup (false), m_isConnected (false)
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{
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}
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SocketWriter::~SocketWriter
()
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{
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m_socket
= 0;
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m_node
= 0;
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}
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void
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SocketWriter::StartApplication
()
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{
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m_socket
=
Socket::CreateSocket
(
m_node
,
TcpSocketFactory::GetTypeId
());
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m_socket
->
Bind
();
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}
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void
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SocketWriter::StopApplication
()
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{
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}
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void
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SocketWriter::Setup
(
Ptr<Node>
node,
Address
peer)
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{
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m_peer
= peer;
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m_node
= node;
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m_isSetup
=
true
;
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}
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void
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SocketWriter::Connect
()
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{
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if
(!
m_isSetup
)
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{
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NS_FATAL_ERROR
(
"Forgot to call Setup() first"
);
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}
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m_socket
->
Connect
(
m_peer
);
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m_isConnected
=
true
;
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}
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void
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SocketWriter::Write
(uint32_t numBytes)
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{
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if
(!
m_isConnected
)
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{
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Connect
();
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}
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Ptr<Packet>
packet = Create<Packet> (numBytes);
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m_socket
->
Send
(packet);
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}
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void
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SocketWriter::Close
()
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{
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m_socket
->
Close
();
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}
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}
ns3::Ptr< Node >
ns3::SocketWriter::StartApplication
virtual void StartApplication(void)
Application specific startup code.
Definition:
ns3tcp-socket-writer.cc:37
ns3::SocketWriter::StopApplication
virtual void StopApplication(void)
Application specific shutdown code.
Definition:
ns3tcp-socket-writer.cc:44
ns3::SocketWriter::Write
void Write(uint32_t numBytes)
Definition:
ns3tcp-socket-writer.cc:68
ns3::SocketWriter::m_node
Ptr< Node > m_node
Definition:
ns3tcp-socket-writer.h:42
NS_FATAL_ERROR
#define NS_FATAL_ERROR(msg)
fatal error handling
Definition:
fatal-error.h:72
ns3::Address
a polymophic address class
Definition:
address.h:86
ns3::SocketWriter::Setup
void Setup(Ptr< Node > node, Address peer)
Definition:
ns3tcp-socket-writer.cc:49
ns3::SocketWriter::m_socket
Ptr< Socket > m_socket
Definition:
ns3tcp-socket-writer.h:43
ns3::SocketWriter::~SocketWriter
virtual ~SocketWriter()
Definition:
ns3tcp-socket-writer.cc:30
ns3::Socket::CreateSocket
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
This method wraps the creation of sockets that is performed on a given node by a SocketFactory specif...
Definition:
socket.cc:71
ns3::SocketWriter::m_isSetup
bool m_isSetup
Definition:
ns3tcp-socket-writer.h:44
ns3::TcpSocketFactory::GetTypeId
static TypeId GetTypeId(void)
Get the type ID.
Definition:
tcp-socket-factory.cc:30
ns3::Socket::Connect
virtual int Connect(const Address &address)=0
Initiate a connection to a remote host.
ns3::Socket::Bind
virtual int Bind(const Address &address)=0
Allocate a local endpoint for this socket.
ns3::SocketWriter::m_peer
Address m_peer
Definition:
ns3tcp-socket-writer.h:41
ns3tcp-socket-writer.h
ns3::SocketWriter::m_isConnected
bool m_isConnected
Definition:
ns3tcp-socket-writer.h:45
ns3::SocketWriter::SocketWriter
SocketWriter()
Definition:
ns3tcp-socket-writer.cc:26
ns3::SocketWriter::Close
void Close()
Definition:
ns3tcp-socket-writer.cc:79
ns3::Socket::Send
virtual int Send(Ptr< Packet > p, uint32_t flags)=0
Send data (or dummy data) to the remote host.
ns3::Socket::Close
virtual int Close(void)=0
Close a socket.
ns3::SocketWriter::Connect
void Connect()
Definition:
ns3tcp-socket-writer.cc:57
src
test
ns3tcp
ns3tcp-socket-writer.cc
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