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uan-noise-model-default.cc
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2009 University of Washington
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License version 2 as
7  * published by the Free Software Foundation;
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Author: Leonard Tracy <lentracy@gmail.com>
19  */
20 
22 #include "ns3/double.h"
23 
24 #include <cmath>
25 
26 namespace ns3 {
27 
28 NS_OBJECT_ENSURE_REGISTERED (UanNoiseModelDefault)
29  ;
30 
32 {
33 
34 }
35 
37 {
38 }
39 
40 TypeId
42 {
43  static TypeId tid = TypeId ("ns3::UanNoiseModelDefault")
44  .SetParent<Object> ()
45  .AddConstructor<UanNoiseModelDefault> ()
46  .AddAttribute ("Wind", "Wind speed in m/s.",
47  DoubleValue (1),
48  MakeDoubleAccessor (&UanNoiseModelDefault::m_wind),
49  MakeDoubleChecker<double> (0))
50  .AddAttribute ("Shipping", "Shipping contribution to noise between 0 and 1.",
51  DoubleValue (0),
52  MakeDoubleAccessor (&UanNoiseModelDefault::m_shipping),
53  MakeDoubleChecker<double> (0,1))
54  ;
55  return tid;
56 }
57 
58 // Common acoustic noise formulas. These can be found
59 // in "Priniciples of Underwater Sound" by Robert J. Urick
60 double
62 {
63  double turb, wind, ship, thermal;
64  double turbDb, windDb, shipDb, thermalDb, noiseDb;
65 
66  turbDb = 17.0 - 30.0 * std::log10 (fKhz);
67  turb = std::pow (10.0, turbDb * 0.1);
68 
69  shipDb = 40.0 + 20.0 * (m_shipping - 0.5) + 26.0 * std::log10 (fKhz) - 60.0 * std::log10 (fKhz + 0.03);
70  ship = std::pow (10.0, (shipDb * 0.1));
71 
72  windDb = 50.0 + 7.5 * std::pow (m_wind, 0.5) + 20.0 * std::log10 (fKhz) - 40.0 * std::log10 (fKhz + 0.4);
73  wind = std::pow (10.0, windDb * 0.1);
74 
75  thermalDb = -15 + 20 * std::log10 (fKhz);
76  thermal = std::pow (10, thermalDb * 0.1);
77 
78  noiseDb = 10 * std::log10 (turb + ship + wind + thermal);
79 
80  return noiseDb;
81 }
82 
83 } // namespace ns3
double m_shipping
Shipping contribution to noise between 0 and 1.
double m_wind
Wind speed in m/s.
NS_OBJECT_ENSURE_REGISTERED(NullMessageSimulatorImpl)
static TypeId GetTypeId(void)
Register this type.
virtual double GetNoiseDbHz(double fKhz) const
Compute the noise power at a given frequency.
virtual ~UanNoiseModelDefault()
Dummy destructor, DoDispose.
a base class which provides memory management and object aggregation
Definition: object.h:63
Hold a floating point type.
Definition: double.h:41
a unique identifier for an interface.
Definition: type-id.h:49
TypeId SetParent(TypeId tid)
Definition: type-id.cc:611
UanNoiseModelDefault()
Default constructor.