29 #include <ns3/simulator.h> 
   30 #include <ns3/scheduler.h> 
   31 #include <ns3/event-impl.h> 
   32 #include <ns3/channel.h> 
   33 #include <ns3/node-container.h> 
   34 #include <ns3/double.h> 
   36 #include <ns3/pointer.h> 
   37 #include <ns3/assert.h> 
   56   static TypeId tid = 
TypeId (
"ns3::NullMessageSimulatorImpl")
 
   58     .AddConstructor<NullMessageSimulatorImpl> ()
 
   59     .AddAttribute (
"SchedulerTune", 
"Null Message scheduler tuning parameter",
 
   62                    MakeDoubleChecker<double> (0.01,1.0))
 
   94   NS_FATAL_ERROR (
"Can't use Null Message simulator without MPI compiled in");
 
  127       if (!ev->IsCancelled ())
 
  142   int num_local_nodes = 0;
 
  156           for (uint32_t i = 0; i < (*iter)->GetNDevices (); ++i)
 
  160               if (!localNetDevice->IsPointToPoint ())
 
  172               if (channel->GetDevice (0) == localNetDevice)
 
  174                   remoteNode = (channel->GetDevice (1))->GetNode ();
 
  178                   remoteNode = (channel->GetDevice (0))->GetNode ();
 
  191               if (!remoteChannelBundle)
 
  197               channel->GetAttribute (
"Delay", delay);
 
  198               remoteChannelBundle->AddChannel (channel, delay.
Get () );
 
  222           scheduler->Insert (next);
 
  412   ev.
key.
m_ts = 
static_cast<uint64_t
> (tAbsolute.GetTimeStep ());
 
  433   ev.
key.
m_ts = tAbsolute.GetTimeStep ();
 
  490   if (
id.GetUid () == 2)
 
  508   event.
impl = 
id.PeekEventImpl ();
 
  509   event.key.m_ts = 
id.GetTs ();
 
  510   event.key.m_context = 
id.GetContext ();
 
  511   event.key.m_uid = 
id.GetUid ();
 
  513   event.impl->Cancel ();
 
  515   event.impl->Unref ();
 
  525       id.PeekEventImpl ()->Cancel ();
 
  532   if (
id.GetUid () == 2)
 
  534       if (
id.PeekEventImpl () == 0
 
  535           || 
id.PeekEventImpl ()->IsCancelled ())
 
  549   if (
id.PeekEventImpl () == 0
 
  553       || 
id.PeekEventImpl ()->IsCancelled ())
 
  568   return TimeStep (0x7fffffffffffffffLL);
 
Time CalculateGuaranteeTime(uint32_t systemId)
virtual Time GetMaximumSimulationTime(void) const 
Get the maximum representable simulation time. 
virtual void Remove(const EventId &id)
Remove an event from the event list. 
Simulation virtual time values and global simulation resolution. 
Smart pointer class similar to boost::intrusive_ptr. 
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by "...
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system. 
std::vector< Ptr< Node > >::const_iterator Iterator
Node container iterator. 
virtual void Destroy()
Execute the events scheduled with ScheduleDestroy(). 
uint64_t m_ts
Event time stamp. 
void HandleArrivingMessagesNonBlocking(void)
Non blocking receive of pending messages. 
virtual EventId ScheduleNow(EventImpl *event)
Schedule an event to run at the current virtual time. 
Ptr< Scheduler > m_events
EventImpl * impl
Pointer to the event implementation. 
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file...
U * PeekPointer(const Ptr< U > &p)
~NullMessageSimulatorImpl()
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name. 
Iterator End(void) const 
Get an iterator which indicates past-the-last Node in the container. 
static void ReceiveMessagesNonBlocking()
Non-blocking check for received messages complete. 
virtual void DoDispose(void)
Destructor implementation. 
#define NS_FATAL_ERROR(msg)
Fatal error handling. 
virtual EventId Schedule(Time const &time, EventImpl *event)
Schedule a future event execution (in the same context). 
static void Cancel(const EventId &id)
Set the cancel bit on this event: the event's associated function will not be invoked when it expires...
void ProcessOneEvent(void)
Process the next event on the queue. 
void RescheduleNullMessageEvent(Ptr< RemoteChannelBundle > bundle)
Collection of NS3 channels between local and remote nodes. 
static EventId Schedule(Time const &time, MEM mem_ptr, OBJ obj)
Schedule an event to expire at the relative time "time" is reached. 
uint32_t GetSystemId(void) const 
virtual EventId ScheduleDestroy(EventImpl *event)
Schedule an event to run at the end of the simulation, after the Stop() time or condition has been re...
void CalculateSafeTime(void)
Calculate the SafeTime. 
void Invoke(void)
Called by the simulation engine to notify the event that it is time to execute. 
static NullMessageSimulatorImpl * GetInstance(void)
static void TestSendComplete()
Check for completed sends. 
virtual uint32_t GetSystemId(void) const 
Get the system id of this simulator. 
int64x64_t Min(const int64x64_t &a, const int64x64_t &b)
Minimum. 
virtual bool IsFinished(void) const 
Check if the simulation should finish. 
static Time GetSafeTime(void)
Time GetDelay(void) const 
EventKey key
Key for sorting and ordering Events. 
static void Destroy()
Deletes storage used by the parallel environment. 
AttributeValue implementation for Time. 
Ptr< Object > Create(void) const 
Create an Object instance of the configured TypeId. 
uint32_t m_uid
Event unique id. 
void Unref(void) const 
Decrement the reference count. 
static void SendNullMessage(const Time &guaranteeUpdate, Ptr< RemoteChannelBundle > bundle)
Send a Null Message to across the specified bundle. 
virtual void RunOneEvent(void)
static void InitializeNullMessageEvents(void)
Setup initial Null Message events for every RemoteChannelBundle. 
DestroyEvents m_destroyEvents
Time GetSafeTime(void)
Get the current SafeTime; the maximum time that events can be processed based on information received...
#define NS_LOG_LOGIC(msg)
Use NS_LOG to output a message of level LOG_LOGIC. 
static void Destroy(void)
Destroy the singleton. 
virtual void Run(void)
Run the simulation. 
static NullMessageSimulatorImpl * g_instance
Every class exported by the ns3 library is enclosed in the ns3 namespace. 
void CalculateLookAhead(void)
Calculate the look ahead allowable for this MPI task. 
keep track of a set of node pointers. 
static void ReceiveMessagesBlocking()
Blocking message receive. 
Iterator Begin(void) const 
Get an iterator which refers to the first Node in the container. 
virtual uint32_t GetContext(void) const 
Get the current simulation context. 
static Ptr< RemoteChannelBundle > Find(uint32_t systemId)
void HandleArrivingMessagesBlocking(void)
Blocking receive of arriving messages. 
int64_t GetTimeStep(void) const 
Time TimeStep(uint64_t ts)
virtual Time GetDelayLeft(const EventId &id) const 
Get the remaining time until this event will execute. 
NullMessageSimulatorImpl()
virtual void ScheduleWithContext(uint32_t context, Time const &time, EventImpl *event)
Schedule a future event execution (in a different context). 
static Ptr< RemoteChannelBundle > Add(uint32_t systemId)
Add RemoteChannelBundle from this task to MPI task on other side of the link. 
Simulator implementation using MPI and a Null Message algorithm. 
virtual bool IsExpired(const EventId &id) const 
Check if an event has already run or been cancelled. 
Ptr< const AttributeAccessor > MakeDoubleAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
static NodeContainer GetGlobal(void)
Create a NodeContainer that contains a list of all nodes created through NodeContainer::Create() and ...
Instantiate subclasses of ns3::Object. 
An identifier for simulation events. 
static uint32_t GetSystemId()
static void Stop(void)
Tell the Simulator the calling event should be the last one executed. 
virtual void Stop(void)
Tell the Simulator the calling event should be the last one executed. 
uint32_t m_currentContext
virtual Time Now(void) const 
Return the current simulation virtual time. 
Time Seconds(double value)
Construct a Time in the indicated unit. 
virtual void Cancel(const EventId &id)
Set the cancel bit on this event: the event's associated function will not be invoked when it expires...
void ScheduleNullMessageEvent(Ptr< RemoteChannelBundle > bundle)
void NullMessageEventHandler(RemoteChannelBundle *bundle)
A base class which provides memory management and object aggregation. 
virtual void DoDispose(void)
Destructor implementation. 
static void InitializeSendReceiveBuffers(void)
Initialize send and receive buffers. 
This class can be used to hold variables of floating point type such as 'double' or 'float'...
a unique identifier for an interface. 
virtual void SetScheduler(ObjectFactory schedulerFactory)
Set the Scheduler to be used to manage the event list. 
static TypeId GetTypeId(void)
TypeId SetParent(TypeId tid)
static uint32_t GetSize()
uint32_t m_context
Event context.