24 #include "ns3/packet.h"
45 : m_manualIpTos (false),
46 m_manualIpTtl (false),
49 m_manualIpv6Tclass (false),
50 m_manualIpv6HopLimit (false),
51 m_ipv6RecvTclass (false),
52 m_ipv6RecvHopLimit (false)
77 s = socketFactory->CreateSocket ();
147 p = Create<Packet> (buf, size);
151 p = Create<Packet> (size);
153 return Send (p, flags);
164 p = Create<Packet> (buf, size);
168 p = Create<Packet> (size);
170 return SendTo (p, flags, toAddress);
177 return Recv (std::numeric_limits<uint32_t>::max (), 0);
197 return RecvFrom (std::numeric_limits<uint32_t>::max (), 0, fromAddress);
323 m_dataSent = MakeNullCallback<void,Ptr<Socket>, uint32_t> ();
324 m_sendCb = MakeNullCallback<void,Ptr<Socket>, uint32_t> ();
343 NS_ASSERT_MSG (found,
"Socket cannot be bound to a NetDevice not existing on the Node");
427 if (tclass == -1 || tclass < -1 || tclass > 0xff)
430 if (tclass < -1 || tclass > 0xff)
432 NS_LOG_WARN (
"Invalid IPV6_TCLASS value. Using default.");
542 .AddConstructor<SocketAddressTag> ()
602 .AddConstructor<SocketIpTtlTag> ()
634 os <<
"Ttl=" << (uint32_t)
m_ttl;
658 static TypeId tid =
TypeId (
"ns3::SocketIpv6HopLimitTag")
660 .AddConstructor<SocketIpv6HopLimitTag> ()
719 static TypeId tid =
TypeId (
"ns3::SocketSetDontFragmentTag")
721 .AddConstructor<SocketSetDontFragmentTag> ();
776 .AddConstructor<SocketIpTosTag> ()
790 return sizeof (uint8_t);
832 .AddConstructor<SocketIpv6TclassTag> ()
846 return sizeof (uint8_t);
uint8_t m_ipv6HopLimit
the socket IPv6 Hop Limit
static TypeId GetTypeId(void)
Get the type ID.
void SetTclass(uint8_t tclass)
Set the tag's Tclass.
virtual void Serialize(TagBuffer i) const
bool IsManualIpTtl(void) const
Checks if the socket has a specific IPv4 TTL set.
virtual void Print(std::ostream &os) const
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by "...
virtual void Print(std::ostream &os) const
bool IsIpv6RecvHopLimit(void) const
Ask if the socket is currently passing information about IPv6 Hop Limit up the stack.
bool m_manualIpv6HopLimit
socket has IPv6 Hop Limit set
virtual void Deserialize(TagBuffer i)
virtual uint8_t GetIpTtl(void) const
Query the value of IP Time to Live field of this socket.
void SetIpv6RecvTclass(bool ipv6RecvTclass)
Tells a socket to pass information about IPv6 Traffic Class up the stack.
uint8_t GetIpTos(void) const
Query the value of IP Type of Service of this socket.
This class implements a tag that carries the socket-specific HOPLIMIT of a packet to the IPv6 layer...
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
uint8_t m_hopLimit
the Hop Limit carried by the tag
void NotifyDataRecv(void)
Notify through the callback (if set) that some data have been received.
uint8_t GetTos(void) const
Get the tag's TOS.
virtual uint32_t GetSerializedSize(void) const
Ptr< Packet > Recv(void)
Read a single packet from the socket.
bool m_dontFragment
DF bit value for outgoing packets.
void SetAddress(Address addr)
Set the tag's address.
virtual void Serialize(TagBuffer i) const
void NotifyConnectionFailed(void)
Notify through the callback (if set) that the connection has not been established due to an error...
static TypeId GetTypeId(void)
Get the type ID.
Callback< bool, Ptr< Socket >, const Address & > m_connectionRequest
connection request callback
virtual void Deserialize(TagBuffer i)
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file...
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
virtual int GetSockName(Address &address) const =0
Get socket address.
void SetIpRecvTos(bool ipv4RecvTos)
Tells a socket to pass information about IP Type of Service up the stack.
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
uint32_t GetSize(void) const
Returns the the size in bytes of the packet (including the zero-filled initial payload).
static TypeId GetTypeId(void)
Get the type ID.
bool IsManualIpTos(void) const
Checks if the socket has a specific IPv4 ToS set.
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
void SetCloseCallbacks(Callback< void, Ptr< Socket > > normalClose, Callback< void, Ptr< Socket > > errorClose)
Detect socket recv() events such as graceful shutdown or error.
virtual uint8_t GetIpv6HopLimit(void) const
Query the value of IP Hop Limit field of this socket.
#define NS_LOG_FUNCTION_NOARGS()
Output the name of the function.
Callback< void, Ptr< Socket > > m_connectionSucceeded
connection succeeded callback
void SetTos(uint8_t tos)
Set the tag's TOS.
bool m_recvPktInfo
if the socket should add packet info tags to the packet forwarded to L4.
bool IsEnabled(void) const
Checks if the DF (Don't Fragment) flag is set.
virtual void Serialize(TagBuffer i) const
This class implements a tag that carries the socket-specific TTL of a packet to the IP layer...
bool NotifyConnectionRequest(const Address &from)
Notify through the callback (if set) that an incoming connection is being requested by a remote host...
bool m_ipRecvTos
socket forwards IPv4 TOS tag to L4
Object to create transport layer instances that provide a socket API to applications.
virtual void Print(std::ostream &os) const
bool IsRecvPktInfo() const
Get status indicating whether enable/disable packet information to socket.
TAG_BUFFER_INLINE uint8_t ReadU8(void)
uint8_t m_ipv6Tclass
the socket IPv6 Tclass
a polymophic address class
bool IsIpRecvTos(void) const
Ask if the socket is currently passing information about IP Type of Service up the stack...
void SetRecvPktInfo(bool flag)
Enable/Disable receive packet information to socket.
Ptr< NetDevice > GetBoundNetDevice()
Returns socket's bound netdevice, if any.
uint8_t GetTclass(void) const
Get the tag's Tclass.
void SetTtl(uint8_t ttl)
Set the tag's TTL.
uint8_t m_ipTos
the socket IPv4 TOS
static TypeId GetTypeId(void)
Get the type ID.
Callback< void, Ptr< Socket > > m_receivedData
data received callback
Callback< void, Ptr< Socket >, const Address & > m_newConnectionCreated
connection created callback
static TypeId GetTypeId(void)
Get the type ID.
Ptr< NetDevice > GetDevice(uint32_t index) const
Retrieve the index-th NetDevice associated to this node.
This class implements a tag that carries an address of a packet across the socket interface...
Callback< void, Ptr< Socket > > m_connectionFailed
connection failed callback
bool IsManualIpv6Tclass(void) const
Checks if the socket has a specific IPv6 Tclass set.
void NotifyDataSent(uint32_t size)
Notify through the callback (if set) that some data have been sent.
void SetRecvCallback(Callback< void, Ptr< Socket > >)
Notify application when new data is available to be read.
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
This method wraps the creation of sockets that is performed on a given node by a SocketFactory specif...
virtual void Print(std::ostream &os) const
void SetHopLimit(uint8_t hopLimit)
Set the tag's Hop Limit.
uint8_t m_ipTos
the TOS carried by the tag
void Deserialize(TagBuffer buffer)
bool m_manualIpTos
socket has IPv4 TOS set
void NotifyConnectionSucceeded(void)
Notify through the callback (if set) that the connection has been established.
uint32_t GetSerializedSize(void) const
Get the number of bytes needed to serialize the underlying Address Typically, this is GetLength () + ...
Callback< void, Ptr< Socket > > m_errorClose
connection closed due to errors callback
uint32_t GetNDevices(void) const
Callback< void, Ptr< Socket >, uint32_t > m_dataSent
data sent callback
bool IsManualIpv6HopLimit(void) const
Checks if the socket has a specific IPv6 Hop Limit set.
virtual uint32_t GetSerializedSize(void) const
void NotifyNormalClose(void)
Notify through the callback (if set) that the connection has been closed.
tag a set of bytes in a packet
uint8_t m_ipTtl
the socket IPv4 TTL
void SetIpv6Tclass(int ipTclass)
Manually set IPv6 Traffic Class field.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
virtual void Serialize(TagBuffer i) const
void NotifyNewConnectionCreated(Ptr< Socket > socket, const Address &from)
Notify through the callback (if set) that a new connection has been created.
virtual uint32_t GetSerializedSize(void) const
uint8_t GetIpv6Tclass(void) const
Query the value of IPv6 Traffic Class field of this socket.
static TypeId GetTypeId(void)
Get the type ID.
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
virtual void Deserialize(TagBuffer i)
TAG_BUFFER_INLINE void WriteU8(uint8_t v)
Address m_address
the address carried by the tag
bool IsIpv6RecvTclass(void) const
Ask if the socket is currently passing information about IPv6 Traffic Class up the stack...
uint8_t m_ttl
the ttl carried by the tag
void SetSendCallback(Callback< void, Ptr< Socket >, uint32_t > sendCb)
Notify application when space in transmit buffer is added.
bool m_ipRecvTtl
socket forwards IPv4 TTL tag to L4
void SetAcceptCallback(Callback< bool, Ptr< Socket >, const Address & > connectionRequest, Callback< void, Ptr< Socket >, const Address & > newConnectionCreated)
Accept connection requests from remote hosts.
virtual void BindToNetDevice(Ptr< NetDevice > netdevice)
Bind a socket to specific device.
SocketSetDontFragmentTag()
void SetDataSentCallback(Callback< void, Ptr< Socket >, uint32_t > dataSent)
Notify application when a packet has been sent from transport protocol (non-standard socket call) ...
virtual void DoDispose(void)
Destructor implementation.
#define NS_ASSERT_MSG(condition, message)
At runtime, in debugging builds, if this condition is not true, the program prints the message to out...
bool IsIpRecvTtl(void) const
Ask if the socket is currently passing information about IP_TTL up the stack.
static TypeId GetTypeId(void)
Get the type ID.
uint8_t GetHopLimit(void) const
Get the tag's Hop Limit.
void Disable(void)
Disables the DF (Don't Fragment) flag.
Ptr< NetDevice > m_boundnetdevice
the device this socket is bound to (might be null).
void Serialize(TagBuffer buffer) const
Serialize this address in host byte order to a byte buffer.
void SetIpv6RecvHopLimit(bool ipv6RecvHopLimit)
Tells a socket to pass information about IPv6 Hop Limit up the stack.
Callback< void, Ptr< Socket > > m_normalClose
connection closed callback
virtual uint32_t GetSerializedSize(void) const
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
virtual void Serialize(TagBuffer i) const
#define NS_LOG_WARN(msg)
Use NS_LOG to output a message of level LOG_WARN.
virtual Ptr< Node > GetNode(void) const =0
Return the node this socket is associated with.
Address GetAddress(void) const
Get the tag's address.
virtual void Print(std::ostream &os) const
virtual void Deserialize(TagBuffer i)
indicates whether packets should be sent out with the DF (Don't Fragment) flag set.
virtual void Serialize(TagBuffer i) const
void SetIpRecvTtl(bool ipv4RecvTtl)
Tells a socket to pass information about IP_TTL up the stack.
void Enable(void)
Enables the DF (Don't Fragment) flag.
uint8_t m_ipv6Tclass
the Tclass carried by the tag
virtual void Deserialize(TagBuffer i)
uint32_t CopyData(uint8_t *buffer, uint32_t size) const
Copy the packet contents to a byte buffer.
virtual int SendTo(Ptr< Packet > p, uint32_t flags, const Address &toAddress)=0
Send data to a specified peer.
virtual void Deserialize(TagBuffer i)
virtual void Print(std::ostream &os) const
void SetConnectCallback(Callback< void, Ptr< Socket > > connectionSucceeded, Callback< void, Ptr< Socket > > connectionFailed)
Specify callbacks to allow the caller to determine if the connection succeeds of fails.
A base class which provides memory management and object aggregation.
virtual Ptr< Packet > RecvFrom(uint32_t maxSize, uint32_t flags, Address &fromAddress)=0
Read a single packet from the socket and retrieve the sender address.
uint8_t GetTtl(void) const
Get the tag's TTL.
virtual uint32_t GetSerializedSize(void) const
Callback< void, Ptr< Socket >, uint32_t > m_sendCb
packet sent callback
virtual int Send(Ptr< Packet > p, uint32_t flags)=0
Send data (or dummy data) to the remote host.
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
virtual void SetIpv6HopLimit(uint8_t ipHopLimit)
Manually set IPv6 Hop Limit.
virtual uint32_t GetSerializedSize(void) const
Ptr< T > GetObject(void) const
Get a pointer to the requested aggregated Object.
void SetIpTos(uint8_t ipTos)
Manually set IP Type of Service field.
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
a unique identifier for an interface.
void NotifySend(uint32_t spaceAvailable)
Notify through the callback (if set) that some data have been sent.
TypeId SetParent(TypeId tid)
bool m_manualIpTtl
socket has IPv4 TTL set
void NotifyErrorClose(void)
Notify through the callback (if set) that the connection has been closed due to an error...
virtual void SetIpTtl(uint8_t ipTtl)
Manually set IP Time to Live field.
bool m_ipv6RecvHopLimit
socket forwards IPv6 Hop Limit tag to L4
bool m_manualIpv6Tclass
socket has IPv6 Tclass set
bool m_ipv6RecvTclass
socket forwards IPv6 Tclass tag to L4