Implement the Ipv4 layer specifically for Click nodes to allow a clean integration of Click. More...
#include <ipv4-l3-click-protocol.h>
Inheritance diagram for ns3::Ipv4L3ClickProtocol:
Collaboration diagram for ns3::Ipv4L3ClickProtocol:Additional Inherited Members | |
Public Member Functions inherited from ns3::Ipv4 | |
| Ipv4 () | |
| virtual | ~Ipv4 () |
| virtual bool | AddAddress (uint32_t interface, Ipv4InterfaceAddress address)=0 |
| virtual uint32_t | AddInterface (Ptr< NetDevice > device)=0 |
| virtual Ptr< Socket > | CreateRawSocket (void)=0 |
| Creates a raw socket. More... | |
| virtual void | DeleteRawSocket (Ptr< Socket > socket)=0 |
| Deletes a particular raw socket. More... | |
| virtual Ipv4InterfaceAddress | GetAddress (uint32_t interface, uint32_t addressIndex) const =0 |
| Because addresses can be removed, the addressIndex is not guaranteed to be static across calls to this method. More... | |
| virtual int32_t | GetInterfaceForAddress (Ipv4Address address) const =0 |
| Return the interface number of the interface that has been assigned the specified IP address. More... | |
| virtual int32_t | GetInterfaceForDevice (Ptr< const NetDevice > device) const =0 |
| virtual int32_t | GetInterfaceForPrefix (Ipv4Address address, Ipv4Mask mask) const =0 |
| Return the interface number of first interface found that has an Ipv4 address within the prefix specified by the input address and mask parameters. More... | |
| virtual uint16_t | GetMetric (uint32_t interface) const =0 |
| virtual uint16_t | GetMtu (uint32_t interface) const =0 |
| virtual uint32_t | GetNAddresses (uint32_t interface) const =0 |
| virtual Ptr< NetDevice > | GetNetDevice (uint32_t interface)=0 |
| virtual uint32_t | GetNInterfaces (void) const =0 |
| virtual Ptr< IpL4Protocol > | GetProtocol (int protocolNumber) const =0 |
| virtual Ptr< Ipv4RoutingProtocol > | GetRoutingProtocol (void) const =0 |
| Get the routing protocol to be used by this Ipv4 stack. More... | |
| virtual void | Insert (Ptr< IpL4Protocol > protocol)=0 |
| virtual bool | IsDestinationAddress (Ipv4Address address, uint32_t iif) const =0 |
| Determine whether address and interface corresponding to received packet can be accepted for local delivery. More... | |
| virtual bool | IsForwarding (uint32_t interface) const =0 |
| virtual bool | IsUp (uint32_t interface) const =0 |
| virtual bool | RemoveAddress (uint32_t interface, uint32_t addressIndex)=0 |
| Remove the address at addressIndex on named interface. More... | |
| virtual bool | RemoveAddress (uint32_t interface, Ipv4Address address)=0 |
| Remove the given address on named Ipv4 interface. More... | |
| virtual Ipv4Address | SelectSourceAddress (Ptr< const NetDevice > device, Ipv4Address dst, Ipv4InterfaceAddress::InterfaceAddressScope_e scope)=0 |
| Return the first primary source address with scope less than or equal to the requested scope, to use in sending a packet to destination dst out of the specified device. More... | |
| virtual void | Send (Ptr< Packet > packet, Ipv4Address source, Ipv4Address destination, uint8_t protocol, Ptr< Ipv4Route > route)=0 |
| virtual void | SendWithHeader (Ptr< Packet > packet, Ipv4Header ipHeader, Ptr< Ipv4Route > route)=0 |
| virtual void | SetDown (uint32_t interface)=0 |
| virtual void | SetForwarding (uint32_t interface, bool val)=0 |
| virtual void | SetMetric (uint32_t interface, uint16_t metric)=0 |
| virtual void | SetRoutingProtocol (Ptr< Ipv4RoutingProtocol > routingProtocol)=0 |
| Register a new routing protocol to be used by this Ipv4 stack. More... | |
| virtual void | SetUp (uint32_t interface)=0 |
Public Member Functions inherited from ns3::Object | |
| Object () | |
| Constructor. More... | |
| virtual | ~Object () |
| Destructor. More... | |
| void | AggregateObject (Ptr< Object > other) |
| Aggregate two Objects together. More... | |
| void | Dispose (void) |
| Dispose of this Object. More... | |
| AggregateIterator | GetAggregateIterator (void) const |
| Get an iterator to the Objects aggregated to this one. More... | |
| virtual TypeId | GetInstanceTypeId (void) const |
| Implement the GetInstanceTypeId method defined in ObjectBase. More... | |
| template<typename T > | |
| Ptr< T > | GetObject (void) const |
| Get a pointer to the requested aggregated Object. More... | |
| template<typename T > | |
| Ptr< T > | GetObject (TypeId tid) const |
| Get a pointer to the requested aggregated Object. More... | |
| void | Initialize (void) |
| Invoke DoInitialize on all Objects aggregated to this one. More... | |
Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
| SimpleRefCount () | |
| Constructor. More... | |
| SimpleRefCount (const SimpleRefCount &o) | |
| Copy constructor. More... | |
| uint32_t | GetReferenceCount (void) const |
| Get the reference count of the object. More... | |
| SimpleRefCount & | operator= (const SimpleRefCount &o) |
| Assignment. More... | |
| void | Ref (void) const |
| Increment the reference count. More... | |
| void | Unref (void) const |
| Decrement the reference count. More... | |
Public Member Functions inherited from ns3::ObjectBase | |
| virtual | ~ObjectBase () |
| Virtual destructor. More... | |
| void | GetAttribute (std::string name, AttributeValue &value) const |
| Get the value of an attribute, raising fatal errors if unsuccessful. More... | |
| bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
| Get the value of an attribute without raising erros. More... | |
| void | SetAttribute (std::string name, const AttributeValue &value) |
| Set a single attribute, raising fatal errors if unsuccessful. More... | |
| bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
| Set a single attribute without raising errors. More... | |
| bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
| Connect a TraceSource to a Callback with a context. More... | |
| bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
| Connect a TraceSource to a Callback without a context. More... | |
| bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
| Disconnect from a TraceSource a Callback previously connected with a context. More... | |
| bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
| Disconnect from a TraceSource a Callback previously connected without a context. More... | |
Static Public Member Functions inherited from ns3::Ipv4 | |
| static TypeId | GetTypeId (void) |
| Get the type ID. More... | |
Static Public Member Functions inherited from ns3::Object | |
| static TypeId | GetTypeId (void) |
| Register this type. More... | |
Static Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
| static void | Cleanup (void) |
| Noop. More... | |
Static Public Member Functions inherited from ns3::ObjectBase | |
| static TypeId | GetTypeId (void) |
| Get the type ID. More... | |
Static Public Attributes inherited from ns3::Ipv4 | |
| static const uint32_t | IF_ANY = 0xffffffff |
| interface wildcard, meaning any interface More... | |
Protected Member Functions inherited from ns3::Object | |
| Object (const Object &o) | |
| Copy an Object. More... | |
| virtual void | DoDispose (void) |
| Destructor implementation. More... | |
| virtual void | DoInitialize (void) |
| Initialize() implementation. More... | |
| virtual void | NotifyNewAggregate (void) |
| Notify all Objects aggregated to this one of a new Object being aggregated. More... | |
Protected Member Functions inherited from ns3::ObjectBase | |
| void | ConstructSelf (const AttributeConstructionList &attributes) |
| Complete construction of ObjectBase; invoked by derived classes. More... | |
| virtual void | NotifyConstructionCompleted (void) |
| Notifier called once the ObjectBase is fully constructed. More... | |
Related Functions inherited from ns3::ObjectBase | |
| static TypeId | GetObjectIid (void) |
| Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. More... | |
Implement the Ipv4 layer specifically for Click nodes to allow a clean integration of Click.
This is code is mostly repeated from the Ipv4L3Protocol implementation. Changes include:
Definition at line 61 of file ipv4-l3-click-protocol.h.