20 #include "ns3/address.h"
21 #include "ns3/address-utils.h"
23 #include "ns3/inet-socket-address.h"
24 #include "ns3/inet6-socket-address.h"
26 #include "ns3/socket.h"
27 #include "ns3/udp-socket.h"
28 #include "ns3/simulator.h"
29 #include "ns3/socket-factory.h"
30 #include "ns3/packet.h"
31 #include "ns3/trace-source-accessor.h"
32 #include "ns3/udp-socket-factory.h"
46 .SetGroupName(
"Applications")
48 .AddAttribute (
"Local",
49 "The Address on which to Bind the rx socket.",
53 .AddAttribute (
"Protocol",
54 "The type id of the protocol to use for the rx socket.",
58 .AddTraceSource (
"Rx",
59 "A packet has been received",
61 "ns3::Packet::PacketAddressTracedCallback")
91 std::list<Ptr<Socket> >
126 udpSocket->MulticastJoinGroup (0,
m_local);
151 acceptedSocket->
Close ();
165 while ((packet = socket->
RecvFrom (from)))
175 <<
"s packet sink received "
176 << packet->
GetSize () <<
" bytes from "
179 <<
" total Rx " <<
m_totalRx <<
" bytes");
184 <<
"s packet sink received "
185 << packet->
GetSize () <<
" bytes from "
188 <<
" total Rx " <<
m_totalRx <<
" bytes");
static TypeId GetTypeId(void)
Get the type ID.
Ipv6Address GetIpv6(void) const
Get the IPv6 address.
Ipv4Address GetIpv4(void) const
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by "...
Address m_local
Local address to bind to.
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
uint32_t m_totalRx
Total bytes received.
virtual int ShutdownSend(void)=0
bool IsMulticast(const Address &ad)
Address family-independent test for a multicast address.
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
TracedCallback< Ptr< const Packet >, const Address & > m_rxTrace
Traced Callback: received packets, source address.
uint32_t GetSize(void) const
Returns the the size in bytes of the packet (including the zero-filled initial payload).
void SetCloseCallbacks(Callback< void, Ptr< Socket > > normalClose, Callback< void, Ptr< Socket > > errorClose)
Detect socket recv() events such as graceful shutdown or error.
#define NS_LOG_INFO(msg)
Use NS_LOG to output a message of level LOG_INFO.
#define NS_FATAL_ERROR(msg)
Fatal error handling.
static TypeId GetTypeId(void)
Get the type ID.
Callback< R > MakeNullCallback(void)
a polymophic address class
Ptr< const TraceSourceAccessor > MakeTraceSourceAccessor(T a)
Create a TraceSourceAccessor which will control access to the underlying trace source.
virtual int Listen(void)=0
Listen for incoming connections.
Ptr< const AttributeAccessor > MakeAddressAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
The base class for all ns3 applications.
Ptr< Node > GetNode() const
void HandleRead(Ptr< Socket > socket)
Handle a packet received by the application.
AttributeValue implementation for TypeId.
TypeId m_tid
Protocol TypeId.
Callback< R > MakeCallback(R(T::*memPtr)(void), OBJ objPtr)
virtual void StopApplication(void)
Application specific shutdown code.
void SetRecvCallback(Callback< void, Ptr< Socket > >)
Notify application when new data is available to be read.
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
This method wraps the creation of sockets that is performed on a given node by a SocketFactory specif...
void HandlePeerClose(Ptr< Socket > socket)
Handle an connection close.
virtual void DoDispose(void)
Destructor implementation.
virtual int Bind(const Address &address)=0
Allocate a local endpoint for this socket.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
static InetSocketAddress ConvertFrom(const Address &address)
Returns an InetSocketAddress which corresponds to the input Address.
Ptr< const AttributeChecker > MakeAddressChecker(void)
static Time Now(void)
Return the current simulation virtual time.
uint32_t GetTotalRx() const
void SetAcceptCallback(Callback< bool, Ptr< Socket >, const Address & > connectionRequest, Callback< void, Ptr< Socket >, const Address & > newConnectionCreated)
Accept connection requests from remote hosts.
std::list< Ptr< Socket > > GetAcceptedSockets(void) const
std::list< Ptr< Socket > > m_socketList
the accepted sockets
Ptr< const AttributeAccessor > MakeTypeIdAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
AttributeValue implementation for Address.
void HandleAccept(Ptr< Socket > socket, const Address &from)
Handle an incoming connection.
void HandlePeerError(Ptr< Socket > socket)
Handle an connection error.
static Inet6SocketAddress ConvertFrom(const Address &addr)
Convert the address to a InetSocketAddress.
static bool IsMatchingType(const Address &addr)
If the address match.
uint16_t GetPort(void) const
Get the port.
virtual void DoDispose(void)
Destructor implementation.
uint16_t GetPort(void) const
virtual void StartApplication(void)
Application specific startup code.
virtual Ptr< Packet > RecvFrom(uint32_t maxSize, uint32_t flags, Address &fromAddress)=0
Read a single packet from the socket and retrieve the sender address.
Receive and consume traffic generated to an IP address and port.
Ptr< Socket > m_socket
Listening socket.
virtual int Close(void)=0
Close a socket.
Ptr< const AttributeChecker > MakeTypeIdChecker(void)
a unique identifier for an interface.
TypeId SetParent(TypeId tid)
static bool IsMatchingType(const Address &address)
Ptr< Socket > GetListeningSocket(void) const