22 #include "ns3/double.h"
23 #include "ns3/string.h"
24 #include "ns3/pointer.h"
25 #include "ns3/simulator.h"
38 static TypeId tid =
TypeId (
"ns3::RandomWalk2dMobilityModel")
40 .SetGroupName (
"Mobility")
42 .AddAttribute (
"Bounds",
43 "Bounds of the area to cruise.",
47 .AddAttribute (
"Time",
48 "Change current direction and speed after moving for this delay.",
52 .AddAttribute (
"Distance",
53 "Change current direction and speed after moving for this distance.",
56 MakeDoubleChecker<double> ())
57 .AddAttribute (
"Mode",
58 "The mode indicates the condition used to "
59 "change the current speed and direction",
64 .AddAttribute (
"Direction",
65 "A random variable used to pick the direction (radians).",
66 StringValue (
"ns3::UniformRandomVariable[Min=0.0|Max=6.283184]"),
68 MakePointerChecker<RandomVariableStream> ())
69 .AddAttribute (
"Speed",
70 "A random variable used to pick the speed (m/s).",
71 StringValue (
"ns3::UniformRandomVariable[Min=2.0|Max=4.0]"),
73 MakePointerChecker<RandomVariableStream> ());
90 Vector vector (std::cos (direction) * speed,
91 std::sin (direction) * speed,
113 Vector nextPosition = position;
114 nextPosition.x += speed.x * delayLeft.
GetSeconds ();
115 nextPosition.y += speed.y * delayLeft.
GetSeconds ();
124 Time delay =
Seconds ((nextPosition.x - position.x) / speed.x);
double m_modeDistance
Change direction and speed after this distance.
Simulation virtual time values and global simulation resolution.
void SetStream(int64_t stream)
Specifies the stream number for this RNG stream.
virtual Vector DoGetPosition(void) const
Vector CalculateIntersection(const Vector ¤t, const Vector &speed) const
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Hold variables of type string.
Ptr< const AttributeAccessor > MakeEnumAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
Vector GetCurrentPosition(void) const
Get current position vector.
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file...
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
virtual void DoDispose(void)
Destructor implementation.
static EventId Schedule(Time const &time, MEM mem_ptr, OBJ obj)
Schedule an event to expire at the relative time "time" is reached.
virtual double GetValue(void)=0
Returns a random double from the underlying distribution.
EventId m_event
stored event ID
Ptr< const AttributeChecker > MakeTimeChecker(const Time min, const Time max)
Helper to make a Time checker with bounded range.
AttributeValue implementation for Rectangle.
virtual Vector DoGetVelocity(void) const
Keep track of the current position and velocity of an object.
2D random walk mobility model.
double GetSeconds(void) const
Get an approximation of the time stored in this instance in the indicated unit.
ConstantVelocityHelper m_helper
helper for this object
Ptr< const AttributeAccessor > MakePointerAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
Hold variables of type enum.
virtual void DoSetPosition(const Vector &position)
AttributeValue implementation for Time.
bool IsInside(const Vector &position) const
void NotifyCourseChange(void) const
Must be invoked by subclasses when the course of the position changes to notify course change listene...
void Update(void) const
Update position, if not paused, from last position and time of last update.
void Rebound(Time timeLeft)
Performs the rebound of the node if it reaches a boundary.
Time m_modeTime
Change current direction and speed after this delay.
static TypeId GetTypeId(void)
Register this type with the TypeId system.
static void Remove(const EventId &id)
Remove an event from the event list.
virtual void DoDispose(void)
Destructor implementation.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Ptr< RandomVariableStream > m_speed
rv for picking speed
void SetVelocity(const Vector &vel)
Set new velocity vector.
enum Mode m_mode
whether in time or distance mode
static EventId ScheduleNow(MEM mem_ptr, OBJ obj)
Schedule an event to expire Now.
Ptr< const AttributeAccessor > MakeTimeAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
void DoWalk(Time timeLeft)
Walk according to position and velocity, until distance is reached, time is reached, or intersection with the bounding box.
Ptr< const AttributeAccessor > MakeDoubleAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
virtual void DoInitialize(void)
Initialize() implementation.
Ptr< const AttributeChecker > MakeEnumChecker(int v1, std::string n1, int v2, std::string n2, int v3, std::string n3, int v4, std::string n4, int v5, std::string n5, int v6, std::string n6, int v7, std::string n7, int v8, std::string n8, int v9, std::string n9, int v10, std::string n10, int v11, std::string n11, int v12, std::string n12, int v13, std::string n13, int v14, std::string n14, int v15, std::string n15, int v16, std::string n16, int v17, std::string n17, int v18, std::string n18, int v19, std::string n19, int v20, std::string n20, int v21, std::string n21, int v22, std::string n22)
Make an EnumChecker pre-configured with a set of allowed values by name.
Vector GetVelocity(void) const
Get velocity; if paused, will return a zero vector.
Side GetClosestSide(const Vector &position) const
void UpdateWithBounds(const Rectangle &rectangle) const
Update position, if not paused, from last position and time of last update.
Ptr< RandomVariableStream > m_direction
rv for picking direction
void DoInitializePrivate(void)
Perform initialization of the object before MobilityModel::DoInitialize ()
Time Seconds(double value)
Construct a Time in the indicated unit.
void Cancel(void)
This method is syntactic sugar for the ns3::Simulator::Cancel method.
void Unpause(void)
Resume mobility from current position at current velocity.
Ptr< const AttributeChecker > MakeRectangleChecker(void)
Rectangle m_bounds
Bounds of the area to cruise.
void SetPosition(const Vector &position)
Set position vector.
This class can be used to hold variables of floating point type such as 'double' or 'float'...
Ptr< const AttributeAccessor > MakeRectangleAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
a unique identifier for an interface.
TypeId SetParent(TypeId tid)
virtual void DoInitialize(void)
Initialize() implementation.
virtual int64_t DoAssignStreams(int64_t)
The default implementation does nothing but return the passed-in parameter.