A Discrete-Event Network Simulator
API
uan-noise-model.cc
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2009 University of Washington
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License version 2 as
7  * published by the Free Software Foundation;
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Author: Leonard Tracy <lentracy@gmail.com>
19  */
20 
21 #include "uan-noise-model.h"
22 
23 namespace ns3 {
24 
25 NS_OBJECT_ENSURE_REGISTERED (UanNoiseModel);
26 
28 {
29  static TypeId tid = TypeId ("ns3::UanNoiseModel")
30  .SetParent<Object> ()
31  .SetGroupName ("Uan")
32  ;
33  return tid;
34 }
35 
36 void
38 {
39 }
40 
41 void
43 {
44  Clear ();
46 }
47 
48 
49 
50 } // namespace ns3
static TypeId GetTypeId(void)
Register this type.
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Definition: object-base.h:45
virtual void DoDispose(void)
Destructor implementation.
Definition: object.cc:346
Every class exported by the ns3 library is enclosed in the ns3 namespace.
virtual void DoDispose(void)
Destructor implementation.
A base class which provides memory management and object aggregation.
Definition: object.h:87
virtual void Clear(void)
Clear all pointer references.
a unique identifier for an interface.
Definition: type-id.h:58
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Definition: type-id.cc:915