Simulator implementation using MPI and a Null Message algorithm. More...
#include "null-message-simulator-impl.h"
Public Member Functions | |
NullMessageSimulatorImpl () | |
~NullMessageSimulatorImpl () | |
virtual void | Cancel (const EventId &id) |
Set the cancel bit on this event: the event's associated function will not be invoked when it expires. More... | |
virtual void | Destroy () |
Execute the events scheduled with ScheduleDestroy(). More... | |
virtual uint32_t | GetContext (void) const |
Get the current simulation context. More... | |
virtual Time | GetDelayLeft (const EventId &id) const |
Get the remaining time until this event will execute. More... | |
virtual uint64_t | GetEventCount (void) const |
Get the number of events executed. More... | |
virtual Time | GetMaximumSimulationTime (void) const |
Get the maximum representable simulation time. More... | |
virtual uint32_t | GetSystemId (void) const |
Get the system id of this simulator. More... | |
virtual bool | IsExpired (const EventId &id) const |
Check if an event has already run or been cancelled. More... | |
virtual bool | IsFinished (void) const |
Check if the simulation should finish. More... | |
virtual Time | Now (void) const |
Return the current simulation virtual time. More... | |
virtual void | Remove (const EventId &id) |
Remove an event from the event list. More... | |
virtual void | Run (void) |
Run the simulation. More... | |
virtual void | RunOneEvent (void) |
virtual EventId | Schedule (Time const &delay, EventImpl *event) |
Schedule a future event execution (in the same context). More... | |
virtual EventId | ScheduleDestroy (EventImpl *event) |
Schedule an event to run at the end of the simulation, after the Stop() time or condition has been reached. More... | |
virtual EventId | ScheduleNow (EventImpl *event) |
Schedule an event to run at the current virtual time. More... | |
virtual void | ScheduleWithContext (uint32_t context, Time const &delay, EventImpl *event) |
Schedule a future event execution (in a different context). More... | |
virtual void | SetScheduler (ObjectFactory schedulerFactory) |
Set the Scheduler to be used to manage the event list. More... | |
virtual void | Stop (void) |
Tell the Simulator the calling event should be the last one executed. More... | |
virtual void | Stop (Time const &delay) |
Schedule the time delay until the Simulator should stop. More... | |
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Object () | |
Constructor. More... | |
virtual | ~Object () |
Destructor. More... | |
void | AggregateObject (Ptr< Object > other) |
Aggregate two Objects together. More... | |
void | Dispose (void) |
Dispose of this Object. More... | |
AggregateIterator | GetAggregateIterator (void) const |
Get an iterator to the Objects aggregated to this one. More... | |
virtual TypeId | GetInstanceTypeId (void) const |
Get the most derived TypeId for this Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (void) const |
Get a pointer to the requested aggregated Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
Get a pointer to the requested aggregated Object by TypeId. More... | |
template<> | |
Ptr< Object > | GetObject () const |
template<> | |
Ptr< Object > | GetObject (TypeId tid) const |
void | Initialize (void) |
Invoke DoInitialize on all Objects aggregated to this one. More... | |
bool | IsInitialized (void) const |
Check if the object has been initialized. More... | |
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SimpleRefCount () | |
Default constructor. More... | |
SimpleRefCount (const SimpleRefCount &o) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount (void) const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
Assignment operator. More... | |
void | Ref (void) const |
Increment the reference count. More... | |
void | Unref (void) const |
Decrement the reference count. More... | |
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virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
Get the value of an attribute, raising fatal errors if unsuccessful. More... | |
bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
Get the value of an attribute without raising erros. More... | |
void | SetAttribute (std::string name, const AttributeValue &value) |
Set a single attribute, raising fatal errors if unsuccessful. More... | |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
Set a single attribute without raising errors. More... | |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
Connect a TraceSource to a Callback with a context. More... | |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
Connect a TraceSource to a Callback without a context. More... | |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected with a context. More... | |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected without a context. More... | |
Static Public Member Functions | |
static NullMessageSimulatorImpl * | GetInstance (void) |
static TypeId | GetTypeId (void) |
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static TypeId | GetTypeId (void) |
Get the registered TypeId for this class. More... | |
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static TypeId | GetTypeId (void) |
Register this type. More... | |
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static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Private Types | |
typedef std::list< EventId > | DestroyEvents |
Private Member Functions | |
Time | CalculateGuaranteeTime (uint32_t systemId) |
void | CalculateLookAhead (void) |
Calculate the look ahead allowable for this MPI task. More... | |
void | CalculateSafeTime (void) |
Calculate the SafeTime. More... | |
virtual void | DoDispose (void) |
Destructor implementation. More... | |
Time | GetSafeTime (void) |
Get the current SafeTime; the maximum time that events can be processed based on information received from neighboring MPI tasks. More... | |
void | HandleArrivingMessagesBlocking (void) |
Blocking receive of arriving messages. More... | |
void | HandleArrivingMessagesNonBlocking (void) |
Non blocking receive of pending messages. More... | |
Time | Next (void) const |
void | NullMessageEventHandler (RemoteChannelBundle *bundle) |
void | ProcessOneEvent (void) |
Process the next event on the queue. More... | |
void | RescheduleNullMessageEvent (Ptr< RemoteChannelBundle > bundle) |
void | RescheduleNullMessageEvent (uint32_t nodeSysId) |
void | ScheduleNullMessageEvent (Ptr< RemoteChannelBundle > bundle) |
Private Attributes | |
uint32_t | m_currentContext |
uint64_t | m_currentTs |
uint32_t | m_currentUid |
DestroyEvents | m_destroyEvents |
uint64_t | m_eventCount |
The event count. More... | |
Ptr< Scheduler > | m_events |
uint32_t | m_myId |
Time | m_safeTime |
double | m_schedulerTune |
bool | m_stop |
uint32_t | m_systemCount |
uint32_t | m_uid |
int | m_unscheduledEvents |
Static Private Attributes | |
static NullMessageSimulatorImpl * | g_instance = 0 |
Friends | |
class | NullMessageEvent |
class | NullMessageMpiInterface |
class | RemoteChannelBundleManager |
Additional Inherited Members | |
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Object (const Object &o) | |
Copy an Object. More... | |
virtual void | DoInitialize (void) |
Initialize() implementation. More... | |
virtual void | NotifyNewAggregate (void) |
Notify all Objects aggregated to this one of a new Object being aggregated. More... | |
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void | ConstructSelf (const AttributeConstructionList &attributes) |
Complete construction of ObjectBase; invoked by derived classes. More... | |
virtual void | NotifyConstructionCompleted (void) |
Notifier called once the ObjectBase is fully constructed. More... | |
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static TypeId | GetObjectIid (void) |
Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. More... | |
Simulator implementation using MPI and a Null Message algorithm.
Definition at line 45 of file null-message-simulator-impl.h.
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private |
Definition at line 171 of file null-message-simulator-impl.h.
ns3::NullMessageSimulatorImpl::NullMessageSimulatorImpl | ( | ) |
Definition at line 68 of file null-message-simulator-impl.cc.
References g_instance, ns3::MpiInterface::GetSize(), ns3::MpiInterface::GetSystemId(), m_currentContext, m_currentTs, m_currentUid, m_eventCount, m_events, m_myId, m_safeTime, m_stop, m_systemCount, m_uid, m_unscheduledEvents, ns3::Simulator::NO_CONTEXT, NS_ASSERT, NS_LOG_FUNCTION, and ns3::Seconds().
ns3::NullMessageSimulatorImpl::~NullMessageSimulatorImpl | ( | ) |
Definition at line 95 of file null-message-simulator-impl.cc.
References NS_LOG_FUNCTION.
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systemId | SystemID to compute guarantee time for |
Calculate the guarantee time for incoming RemoteChannelBundel from task nodeSysId. No message should arrive from task nodeSysId with a receive time less than the guarantee time.
Definition at line 581 of file null-message-simulator-impl.cc.
References ns3::RemoteChannelBundleManager::Find(), GetInstance(), GetSafeTime(), ns3::Min(), Next(), and NS_ASSERT.
Referenced by ns3::NullMessageMpiInterface::SendPacket().
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Calculate the look ahead allowable for this MPI task.
Basically the minimum latency on links to neighbor MPI tasks.
Add this channel to the remote channel bundle from this task to MPI task on other side of the channel.
Definition at line 135 of file null-message-simulator-impl.cc.
References ns3::RemoteChannelBundleManager::Add(), ns3::NodeContainer::Begin(), third::channel, ns3::NodeContainer::End(), ns3::RemoteChannelBundleManager::Find(), ns3::TimeValue::Get(), ns3::NodeContainer::GetGlobal(), ns3::MpiInterface::GetSize(), ns3::MpiInterface::GetSystemId(), ns3::Node::GetSystemId(), ns3::NullMessageMpiInterface::InitializeSendReceiveBuffers(), m_safeTime, and NS_LOG_FUNCTION.
Referenced by Run().
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Calculate the SafeTime.
Should be called after message receives.
Definition at line 351 of file null-message-simulator-impl.cc.
References ns3::RemoteChannelBundleManager::GetSafeTime(), m_currentTs, m_safeTime, NS_ASSERT, and NS_LOG_FUNCTION.
Referenced by HandleArrivingMessagesBlocking(), and HandleArrivingMessagesNonBlocking().
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Set the cancel bit on this event: the event's associated function will not be invoked when it expires.
This method has the same visible effect as the ns3::Simulator::Remove method but its algorithmic complexity is much lower: it has O(1) complexity. This method has the exact same semantics as ns3::EventId::Cancel. Note that it is not possible to cancel events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).
[in] | id | the event to cancel |
Implements ns3::SimulatorImpl.
Definition at line 519 of file null-message-simulator-impl.cc.
References IsExpired().
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Execute the events scheduled with ScheduleDestroy().
This method is typically invoked at the end of a simulation to avoid false-positive reports by a leak checker. After this method has been invoked, it is actually possible to restart a new simulation with a set of calls to Simulator::Run, Simulator::Schedule and Simulator::ScheduleWithContext.
Implements ns3::SimulatorImpl.
Definition at line 115 of file null-message-simulator-impl.cc.
References ns3::MpiInterface::Destroy(), ns3::RemoteChannelBundleManager::Destroy(), m_destroyEvents, NS_LOG_FUNCTION, and NS_LOG_LOGIC().
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Destructor implementation.
This method is called by Dispose() or by the Object's destructor, whichever comes first.
Subclasses are expected to implement their real destruction code in an overridden version of this method and chain up to their parent's implementation once they are done. i.e, for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose() method.
It is safe to call GetObject() from within this method.
Reimplemented from ns3::Object.
Definition at line 101 of file null-message-simulator-impl.cc.
References ns3::Object::DoDispose(), ns3::Scheduler::Event::impl, m_events, NS_LOG_FUNCTION, and ns3::SimpleRefCount< T, PARENT, DELETER >::Unref().
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Get the current simulation context.
The simulation context is the ns-3 notion of a Logical Process. Events in a single context should only modify state associated with that context. Events for objects in other contexts should be scheduled with ScheduleWithContext() to track the context switches. In other words, events in different contexts should be mutually thread safe, by not modify overlapping model state.
In circumstances where the context can't be determined, such as during object initialization, the enum
value NO_CONTEXT
should be used.
Implements ns3::SimulatorImpl.
Definition at line 570 of file null-message-simulator-impl.cc.
References m_currentContext.
Referenced by Schedule(), and ScheduleNow().
Get the remaining time until this event will execute.
[in] | id | The event id to analyse. |
Implements ns3::SimulatorImpl.
Definition at line 473 of file null-message-simulator-impl.cc.
References IsExpired(), m_currentTs, and ns3::TimeStep().
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Get the number of events executed.
Implements ns3::SimulatorImpl.
Definition at line 576 of file null-message-simulator-impl.cc.
References m_eventCount.
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Singleton accessor.
Definition at line 601 of file null-message-simulator-impl.cc.
References g_instance, and NS_ASSERT.
Referenced by CalculateGuaranteeTime(), ns3::RemoteChannelBundleManager::InitializeNullMessageEvents(), and ns3::NullMessageMpiInterface::SendPacket().
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Get the maximum representable simulation time.
The returned value will always be bigger than or equal to Simulator::Now.
Implements ns3::SimulatorImpl.
Definition at line 562 of file null-message-simulator-impl.cc.
References ns3::TimeStep().
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Get the current SafeTime; the maximum time that events can be processed based on information received from neighboring MPI tasks.
Definition at line 360 of file null-message-simulator-impl.cc.
References m_safeTime.
Referenced by CalculateGuaranteeTime(), NullMessageEventHandler(), and Run().
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Get the system id of this simulator.
The system id is the identifier for this simulator instance in a distributed simulation. For MPI this is the MPI rank.
Implements ns3::SimulatorImpl.
Definition at line 367 of file null-message-simulator-impl.cc.
References m_myId.
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Definition at line 54 of file null-message-simulator-impl.cc.
References m_schedulerTune, ns3::MakeDoubleAccessor(), and ns3::TypeId::SetParent().
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Blocking receive of arriving messages.
Definition at line 338 of file null-message-simulator-impl.cc.
References CalculateSafeTime(), NS_LOG_FUNCTION, ns3::NullMessageMpiInterface::ReceiveMessagesBlocking(), and ns3::NullMessageMpiInterface::TestSendComplete().
Referenced by Run().
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Non blocking receive of pending messages.
Definition at line 325 of file null-message-simulator-impl.cc.
References CalculateSafeTime(), NS_LOG_FUNCTION, ns3::NullMessageMpiInterface::ReceiveMessagesNonBlocking(), and ns3::NullMessageMpiInterface::TestSendComplete().
Referenced by Run().
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Check if an event has already run or been cancelled.
This method has O(1) complexity. Note that it is not possible to test for the expiration of events which were scheduled for the "destroy" time. Doing so will result in a program error (crash). An event is said to "expire" when it starts being scheduled which means that if the code executed by the event calls this function, it will get true.
[in] | id | The event to test for expiration. |
true
if the event has expired, false otherwise. Implements ns3::SimulatorImpl.
Definition at line 528 of file null-message-simulator-impl.cc.
References m_currentTs, m_currentUid, and m_destroyEvents.
Referenced by Cancel(), GetDelayLeft(), and Remove().
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Check if the simulation should finish.
Reasons to finish are because there are no more events lefts to be scheduled, or if simulation time has already reached the "stop time" (see Simulator::Stop()).
true
if no more events or stop time reached. Implements ns3::SimulatorImpl.
Definition at line 245 of file null-message-simulator-impl.cc.
References m_events, and m_stop.
Referenced by Run().
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Definition at line 251 of file null-message-simulator-impl.cc.
References m_events, NS_ASSERT, NS_LOG_FUNCTION, and ns3::TimeStep().
Referenced by CalculateGuaranteeTime(), NullMessageEventHandler(), and Run().
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Return the current simulation virtual time.
Implements ns3::SimulatorImpl.
Definition at line 467 of file null-message-simulator-impl.cc.
References m_currentTs, and ns3::TimeStep().
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bundle | remote channel bundle to schedule an event for. |
Null message event handler. Scheduled to send a null message for the specified bundle at regular intervals. Will canceled and rescheduled when packets are sent.
Definition at line 589 of file null-message-simulator-impl.cc.
References ns3::RemoteChannelBundle::GetDelay(), GetSafeTime(), ns3::Min(), Next(), NS_LOG_FUNCTION, ScheduleNullMessageEvent(), and ns3::NullMessageMpiInterface::SendNullMessage().
Referenced by RescheduleNullMessageEvent(), and ScheduleNullMessageEvent().
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Process the next event on the queue.
Definition at line 226 of file null-message-simulator-impl.cc.
References ns3::Scheduler::Event::impl, ns3::EventImpl::Invoke(), ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentContext, m_currentTs, m_currentUid, m_eventCount, m_events, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_unscheduledEvents, NS_ASSERT, NS_LOG_FUNCTION, NS_LOG_LOGIC(), and ns3::SimpleRefCount< T, PARENT, DELETER >::Unref().
Referenced by Run(), and RunOneEvent().
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Remove an event from the event list.
This method has the same visible effect as the ns3::EventId::Cancel method but its algorithmic complexity is much higher: it has often O(log(n)) complexity, sometimes O(n), sometimes worse. Note that it is not possible to remove events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).
[in] | id | The event to remove from the list of scheduled events. |
Implements ns3::SimulatorImpl.
Definition at line 486 of file null-message-simulator-impl.cc.
References ns3::Scheduler::Event::impl, IsExpired(), m_destroyEvents, m_events, and m_unscheduledEvents.
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bundle | Bundle to reschedule Null Message event for |
Reschedule Null Message event for the specified RemoteChannelBundel. Existing event will be canceled.
Definition at line 273 of file null-message-simulator-impl.cc.
References ns3::Simulator::Cancel(), m_schedulerTune, NS_LOG_FUNCTION, NullMessageEventHandler(), ns3::PeekPointer(), and ns3::Simulator::Schedule().
Referenced by RescheduleNullMessageEvent(), and ns3::NullMessageMpiInterface::SendPacket().
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nodeSysId | SystemID to reschedule null event for |
Reschedule Null Message event for the RemoteChannelBundel to the task nodeSysId. Existing event will be canceled.
Definition at line 286 of file null-message-simulator-impl.cc.
References ns3::RemoteChannelBundleManager::Find(), NS_ASSERT, NS_LOG_FUNCTION, and RescheduleNullMessageEvent().
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Run the simulation.
The simulation will run until one of:
Implements ns3::SimulatorImpl.
Definition at line 297 of file null-message-simulator-impl.cc.
References CalculateLookAhead(), GetSafeTime(), HandleArrivingMessagesBlocking(), HandleArrivingMessagesNonBlocking(), ns3::RemoteChannelBundleManager::InitializeNullMessageEvents(), IsFinished(), m_stop, Next(), NS_LOG_FUNCTION, and ProcessOneEvent().
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Definition at line 373 of file null-message-simulator-impl.cc.
References NS_LOG_FUNCTION, and ProcessOneEvent().
Schedule a future event execution (in the same context).
[in] | delay | Delay until the event expires. |
[in] | event | The event to schedule. |
Implements ns3::SimulatorImpl.
Definition at line 400 of file null-message-simulator-impl.cc.
References GetContext(), ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, NS_ASSERT, NS_LOG_FUNCTION, and ns3::TimeStep().
Schedule an event to run at the end of the simulation, after the Stop() time or condition has been reached.
[in] | event | The event to schedule. |
Implements ns3::SimulatorImpl.
Definition at line 456 of file null-message-simulator-impl.cc.
References m_currentTs, m_destroyEvents, m_uid, and NS_LOG_FUNCTION.
Schedule an event to run at the current virtual time.
[in] | event | The event to schedule. |
Implements ns3::SimulatorImpl.
Definition at line 440 of file null-message-simulator-impl.cc.
References GetContext(), ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, and NS_LOG_FUNCTION.
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bundle | Bundle to schedule Null Message event for |
Schedule Null Message event for the specified RemoteChannelBundle.
Definition at line 262 of file null-message-simulator-impl.cc.
References m_schedulerTune, NS_LOG_FUNCTION, NullMessageEventHandler(), ns3::PeekPointer(), and ns3::Simulator::Schedule().
Referenced by ns3::RemoteChannelBundleManager::InitializeNullMessageEvents(), and NullMessageEventHandler().
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Schedule a future event execution (in a different context).
This method is thread-safe: it can be called from any thread.
[in] | delay | Delay until the event expires. |
[in] | context | Event context. |
[in] | event | The event to schedule. |
Implements ns3::SimulatorImpl.
Definition at line 420 of file null-message-simulator-impl.cc.
References ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, NS_ASSERT, NS_LOG_FUNCTION, and ns3::TimeStep().
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Set the Scheduler to be used to manage the event list.
[in] | schedulerFactory | A new event scheduler factory. |
The event scheduler can be set at any time: the events scheduled in the previous scheduler will be transferred to the new scheduler before we start to use it.
Implements ns3::SimulatorImpl.
Definition at line 208 of file null-message-simulator-impl.cc.
References ns3::ObjectFactory::Create(), m_events, and NS_LOG_FUNCTION.
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Tell the Simulator the calling event should be the last one executed.
If a running event invokes this method, it will be the last event executed by the Simulator::Run method before returning to the caller.
Implements ns3::SimulatorImpl.
Definition at line 381 of file null-message-simulator-impl.cc.
References m_stop, and NS_LOG_FUNCTION.
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Schedule the time delay until the Simulator should stop.
Force the Simulator::Run method to return to the caller when the expiration time of the next event to be processed is greater than or equal to the stop time. The stop time is relative to the current simulation time.
[in] | delay | The stop time, relative to the current time. |
Implements ns3::SimulatorImpl.
Definition at line 389 of file null-message-simulator-impl.cc.
References ns3::Time::GetTimeStep(), NS_LOG_FUNCTION, ns3::Simulator::Schedule(), and ns3::Simulator::Stop().
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Definition at line 84 of file null-message-simulator-impl.h.
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Definition at line 85 of file null-message-simulator-impl.h.
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Definition at line 86 of file null-message-simulator-impl.h.
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Definition at line 210 of file null-message-simulator-impl.h.
Referenced by GetInstance(), and NullMessageSimulatorImpl().
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Definition at line 179 of file null-message-simulator-impl.h.
Referenced by GetContext(), NullMessageSimulatorImpl(), and ProcessOneEvent().
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Definition at line 178 of file null-message-simulator-impl.h.
Referenced by CalculateSafeTime(), GetDelayLeft(), IsExpired(), Now(), NullMessageSimulatorImpl(), ProcessOneEvent(), Schedule(), ScheduleDestroy(), ScheduleNow(), and ScheduleWithContext().
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Definition at line 177 of file null-message-simulator-impl.h.
Referenced by IsExpired(), NullMessageSimulatorImpl(), and ProcessOneEvent().
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Definition at line 173 of file null-message-simulator-impl.h.
Referenced by Destroy(), IsExpired(), Remove(), and ScheduleDestroy().
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The event count.
Definition at line 181 of file null-message-simulator-impl.h.
Referenced by GetEventCount(), NullMessageSimulatorImpl(), and ProcessOneEvent().
Definition at line 175 of file null-message-simulator-impl.h.
Referenced by DoDispose(), IsFinished(), Next(), NullMessageSimulatorImpl(), ProcessOneEvent(), Remove(), Schedule(), ScheduleNow(), ScheduleWithContext(), and SetScheduler().
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Definition at line 186 of file null-message-simulator-impl.h.
Referenced by GetSystemId(), and NullMessageSimulatorImpl().
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Definition at line 193 of file null-message-simulator-impl.h.
Referenced by CalculateLookAhead(), CalculateSafeTime(), GetSafeTime(), and NullMessageSimulatorImpl().
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Definition at line 205 of file null-message-simulator-impl.h.
Referenced by GetTypeId(), RescheduleNullMessageEvent(), and ScheduleNullMessageEvent().
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Definition at line 174 of file null-message-simulator-impl.h.
Referenced by IsFinished(), NullMessageSimulatorImpl(), Run(), and Stop().
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Definition at line 187 of file null-message-simulator-impl.h.
Referenced by NullMessageSimulatorImpl().
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Definition at line 176 of file null-message-simulator-impl.h.
Referenced by NullMessageSimulatorImpl(), Schedule(), ScheduleDestroy(), ScheduleNow(), and ScheduleWithContext().
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Definition at line 184 of file null-message-simulator-impl.h.
Referenced by NullMessageSimulatorImpl(), ProcessOneEvent(), Remove(), Schedule(), ScheduleNow(), and ScheduleWithContext().