22 #include "ns3/assert.h" 23 #include "ns3/packet.h" 25 #include "ns3/boolean.h" 26 #include "ns3/object-vector.h" 28 #include "ns3/ipv4-route.h" 29 #include "ns3/ipv6-route.h" 30 #include "ns3/ipv6-header.h" 57 .SetGroupName (
"Internet")
59 .AddAttribute (
"SocketList",
"The list of sockets associated to this protocol.",
62 MakeObjectVectorChecker<UdpSocketImpl> ())
93 Ptr<Node> node = this->GetObject<Node> ();
94 Ptr<Ipv4> ipv4 = this->GetObject<Ipv4> ();
99 if ((node != 0) && (ipv4 != 0 || ipv6 != 0))
103 udpFactory->SetUdp (
this);
168 socket->SetUdp (
this);
205 NS_LOG_FUNCTION (
this << boundNetDevice << localAddress << localPort << peerAddress << peerPort);
207 localAddress, localPort,
208 peerAddress, peerPort);
250 NS_LOG_FUNCTION (
this << boundNetDevice << localAddress << localPort << peerAddress << peerPort);
252 localAddress, localPort,
253 peerAddress, peerPort);
265 uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo,
267 const uint8_t payload[8])
269 NS_LOG_FUNCTION (
this << icmpSource << icmpTtl << icmpType << icmpCode << icmpInfo
270 << payloadSource << payloadDestination);
272 src = payload[0] << 8;
274 dst = payload[2] << 8;
280 endPoint->
ForwardIcmp (icmpSource, icmpTtl, icmpType, icmpCode, icmpInfo);
284 NS_LOG_DEBUG (
"no endpoint found source=" << payloadSource <<
285 ", destination="<<payloadDestination<<
286 ", src=" << src <<
", dst=" << dst);
292 uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo,
294 const uint8_t payload[8])
296 NS_LOG_FUNCTION (
this << icmpSource << icmpTtl << icmpType << icmpCode << icmpInfo
297 << payloadSource << payloadDestination);
299 src = payload[0] << 8;
301 dst = payload[2] << 8;
307 endPoint->
ForwardIcmp (icmpSource, icmpTtl, icmpType, icmpCode, icmpInfo);
311 NS_LOG_DEBUG (
"no endpoint found source=" << payloadSource <<
312 ", destination="<<payloadDestination<<
313 ", src=" << src <<
", dst=" << dst);
348 if (endPoints.empty ())
350 if (this->GetObject<Ipv6L3Protocol> () != 0)
352 NS_LOG_LOGIC (
" No Ipv4 endpoints matched on UdpL4Protocol, trying Ipv6 "<<
this);
359 return (this->
Receive (packet, ipv6Header, fakeInterface));
368 endPoint != endPoints.end (); endPoint++)
402 if (endPoints.empty ())
408 endPoint != endPoints.end (); endPoint++)
410 (*endPoint)->ForwardUp (packet->
Copy (), header, udpHeader.GetSourcePort (), interface);
418 uint16_t sport, uint16_t dport)
443 NS_LOG_FUNCTION (
this << packet << saddr << daddr << sport << dport << route);
464 uint16_t sport, uint16_t dport)
489 NS_LOG_FUNCTION (
this << packet << saddr << daddr << sport << dport << route);
uint32_t RemoveHeader(Header &header)
Deserialize and remove the header from the internal buffer.
Ptr< Socket > CreateSocket(void)
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by "...
virtual void DoDispose(void)
Destructor implementation.
bool IsIpv4MappedAddress() const
If the address is an IPv4-mapped address.
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
std::list< Ipv6EndPoint * > EndPoints
Container of the IPv6 endpoints.
Access to the IPv6 forwarding table, interfaces, and configuration.
EndPoints Lookup(Ipv6Address dst, uint16_t dport, Ipv6Address src, uint16_t sport, Ptr< Ipv6Interface > incomingInterface)
lookup for a match with all the parameters.
virtual void SetDownTarget(IpL4Protocol::DownTargetCallback cb)
This method allows a caller to set the current down target callback set for this L4 protocol (IPv4 ca...
static bool ChecksumEnabled(void)
void AggregateObject(Ptr< Object > other)
Aggregate two Objects together.
Ptr< const AttributeAccessor > MakeObjectVectorAccessor(U T::*memberVariable)
MakeAccessorHelper implementation for ObjectVector.
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
#define NS_LOG_INFO(msg)
Use NS_LOG to output a message of level LOG_INFO.
virtual void DoDispose(void)
Destructor implementation.
virtual IpL4Protocol::DownTargetCallback GetDownTarget(void) const
This method allows a caller to get the current down target callback set for this L4 protocol (IPv4 ca...
std::list< Ipv6EndPoint * >::iterator EndPointsI
Iterator to the container of the IPv6 endpoints.
Ptr< Node > m_node
the node this stack is associated with
virtual void SetDownTarget6(IpL4Protocol::DownTargetCallback6 cb)
This method allows a caller to set the current down target callback set for this L4 protocol (IPv6 ca...
void SetNode(Ptr< Node > node)
Set node associated with this stack.
Demultiplexes packets to various transport layer endpoints.
virtual void Send(Ptr< Packet > packet, Ipv6Address source, Ipv6Address destination, uint8_t protocol, Ptr< Ipv6Route > route)=0
Higher-level layers call this method to send a packet down the stack to the MAC and PHY layers...
virtual enum IpL4Protocol::RxStatus Receive(Ptr< Packet > p, Ipv4Header const &header, Ptr< Ipv4Interface > interface)
Called from lower-level layers to send the packet up in the stack.
Ipv4EndPoint * Allocate(void)
Allocate an IPv4 Endpoint.
Ipv6EndPoint * Allocate(void)
Allocate a Ipv6EndPoint.
uint32_t PeekHeader(Header &header) const
Deserialize but does not remove the header from the internal buffer.
static TypeId GetTypeId(void)
Get the type ID.
virtual int GetProtocolNumber(void) const
Returns the protocol number of this protocol.
void DeAllocate(Ipv6EndPoint *endPoint)
Remove a end point.
Ptr< T > GetObject(void) const
Get a pointer to the requested aggregated Object.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
virtual void ReceiveIcmp(Ipv4Address icmpSource, uint8_t icmpTtl, uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo, Ipv4Address payloadSource, Ipv4Address payloadDestination, const uint8_t payload[8])
Called from lower-level layers to send the ICMP packet up in the stack.
Ipv6EndPointDemux * m_endPoints6
A list of IPv6 end points.
void ForwardIcmp(Ipv4Address icmpSource, uint8_t icmpTtl, uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo)
Forward the ICMP packet to the upper level.
Ipv6EndPoint * SimpleLookup(Ipv6Address dst, uint16_t dport, Ipv6Address src, uint16_t sport)
Simple lookup for a four-tuple match.
Ptr< Packet > Copy(void) const
performs a COW copy of the packet.
virtual void Send(Ptr< Packet > packet, Ipv4Address source, Ipv4Address destination, uint8_t protocol, Ptr< Ipv4Route > route)=0
Ipv4EndPoint * SimpleLookup(Ipv4Address daddr, uint16_t dport, Ipv4Address saddr, uint16_t sport)
simple lookup for a match with all the parameters.
L4 Protocol abstract base class.
void DeAllocate(Ipv4EndPoint *endPoint)
Remove an IPv4 Endpoint.
NS_LOG_LOGIC("Net device "<< nd<< " is not bridged")
IpL4Protocol::DownTargetCallback6 m_downTarget6
Callback to send packets over IPv6.
EndPoints Lookup(Ipv4Address daddr, uint16_t dport, Ipv4Address saddr, uint16_t sport, Ptr< Ipv4Interface > incomingInterface)
lookup for a match with all the parameters.
virtual IpL4Protocol::DownTargetCallback6 GetDownTarget6(void) const
This method allows a caller to get the current down target callback set for this L4 protocol (IPv6 ca...
Describes an IPv6 address.
Ipv4 addresses are stored in host order in this class.
std::list< Ipv4EndPoint * > EndPoints
Container of the IPv4 endpoints.
IpL4Protocol::DownTargetCallback m_downTarget
Callback to send packets over IPv4.
virtual void NotifyNewAggregate()
Notify all Objects aggregated to this one of a new Object being aggregated.
Implementation of the UDP protocol.
Demultiplexer for end points.
#define NS_LOG_DEBUG(msg)
Use NS_LOG to output a message of level LOG_DEBUG.
std::vector< Ptr< UdpSocketImpl > > m_sockets
list of sockets
A representation of an IPv6 endpoint/connection.
Ipv4EndPointDemux * m_endPoints
A list of IPv4 end points.
void Send(Ptr< Packet > packet, Ipv4Address saddr, Ipv4Address daddr, uint16_t sport, uint16_t dport)
Send a packet via UDP (IPv4)
void Nullify(void)
Discard the implementation, set it to null.
Ipv6EndPoint * Allocate6(void)
Allocate an IPv6 Endpoint.
void ForwardIcmp(Ipv6Address src, uint8_t ttl, uint8_t type, uint8_t code, uint32_t info)
Forward the ICMP packet to the upper level.
std::list< Ipv4EndPoint * >::iterator EndPointsI
Iterator to the container of the IPv4 endpoints.
virtual void NotifyNewAggregate(void)
Notify all Objects aggregated to this one of a new Object being aggregated.
Container for a set of ns3::Object pointers.
void DeAllocate(Ipv4EndPoint *endPoint)
Remove a end point.
bool IsNull(void) const
Check for null implementation.
static Ipv6Address MakeIpv4MappedAddress(Ipv4Address addr)
Make the Ipv4-mapped IPv6 address.
a unique identifier for an interface.
static const uint8_t PROT_NUMBER
protocol number (0x11)
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Callback< R, Ts... > MakeCallback(R(T::*memPtr)(Ts...), OBJ objPtr)
Build Callbacks for class method members which take varying numbers of arguments and potentially retu...
void AddHeader(const Header &header)
Add header to this packet.
A representation of an internet endpoint/connection.
Ipv4EndPoint * Allocate(void)
Allocate a Ipv4EndPoint.