21 #include "ns3/double.h"    22 #include "ns3/string.h"    23 #include "ns3/pointer.h"    24 #include "ns3/uinteger.h"    40     .SetGroupName (
"Mobility");
    57   static TypeId tid = 
TypeId (
"ns3::ListPositionAllocator")
    59     .SetGroupName (
"Mobility")
   101   static TypeId tid = 
TypeId (
"ns3::GridPositionAllocator")
   103     .SetGroupName (
"Mobility")
   105     .AddAttribute (
"GridWidth", 
"The number of objects laid out on a line.",
   108                    MakeUintegerChecker<uint32_t> ())
   109     .AddAttribute (
"MinX", 
"The x coordinate where the grid starts.",
   112                    MakeDoubleChecker<double> ())
   113     .AddAttribute (
"MinY", 
"The y coordinate where the grid starts.",
   116                    MakeDoubleChecker<double> ())
   118                    "The z coordinate of all the positions allocated.",
   121                    MakeDoubleChecker<double> ())
   122     .AddAttribute (
"DeltaX", 
"The x space between objects.",
   125                    MakeDoubleChecker<double> ())
   126     .AddAttribute (
"DeltaY", 
"The y space between objects.",
   129                    MakeDoubleChecker<double> ())
   130     .AddAttribute (
"LayoutType", 
"The type of layout.",
   213   double x = 0.0, y = 0.0;
   225   return Vector (
x, y, 
m_z);
   239   static TypeId tid = 
TypeId (
"ns3::RandomRectanglePositionAllocator")
   241     .SetGroupName (
"Mobility")
   244                    "A random variable which represents the x coordinate of a position in a random rectangle.",
   245                    StringValue (
"ns3::UniformRandomVariable[Min=0.0|Max=1.0]"),
   247                    MakePointerChecker<RandomVariableStream> ())
   249                    "A random variable which represents the y coordinate of a position in a random rectangle.",
   250                    StringValue (
"ns3::UniformRandomVariable[Min=0.0|Max=1.0]"),
   252                    MakePointerChecker<RandomVariableStream> ())
   254                    "The z coordinate of all the positions allocated.",
   257                    MakeDoubleChecker<double> ())
   290   return Vector (
x, y, 
m_z);
   306   static TypeId tid = 
TypeId (
"ns3::RandomBoxPositionAllocator")
   308     .SetGroupName (
"Mobility")
   311                    "A random variable which represents the x coordinate of a position in a random box.",
   312                    StringValue (
"ns3::UniformRandomVariable[Min=0.0|Max=1.0]"),
   314                    MakePointerChecker<RandomVariableStream> ())
   316                    "A random variable which represents the y coordinate of a position in a random box.",
   317                    StringValue (
"ns3::UniformRandomVariable[Min=0.0|Max=1.0]"),
   319                    MakePointerChecker<RandomVariableStream> ())
   321                    "A random variable which represents the z coordinate of a position in a random box.",
   322                    StringValue (
"ns3::UniformRandomVariable[Min=0.0|Max=1.0]"),
   324                    MakePointerChecker<RandomVariableStream> ());
   357   return Vector (
x, y, z);
   374   static TypeId tid = 
TypeId (
"ns3::RandomDiscPositionAllocator")
   376     .SetGroupName (
"Mobility")
   378     .AddAttribute (
"Theta",
   379                    "A random variable which represents the angle (gradients) of a position in a random disc.",
   380                    StringValue (
"ns3::UniformRandomVariable[Min=0.0|Max=6.2830]"),
   382                    MakePointerChecker<RandomVariableStream> ())
   383     .AddAttribute (
"Rho",
   384                    "A random variable which represents the radius of a position in a random disc.",
   385                    StringValue (
"ns3::UniformRandomVariable[Min=0.0|Max=200.0]"),
   387                    MakePointerChecker<RandomVariableStream> ())
   389                    "The x coordinate of the center of the random position disc.",
   392                    MakeDoubleChecker<double> ())
   394                    "The y coordinate of the center of the random position disc.",
   397                    MakeDoubleChecker<double> ())
   399                    "The z coordinate of all the positions in the disc.",
   402                    MakeDoubleChecker<double> ())
   444   double x = 
m_x + std::cos (theta) * rho;
   445   double y = 
m_y + std::sin (theta) * rho;
   447   return Vector (
x, y, 
m_z);
   465   static TypeId tid = 
TypeId (
"ns3::UniformDiscPositionAllocator")
   467     .SetGroupName (
"Mobility")
   469     .AddAttribute (
"rho",
   470                    "The radius of the disc",
   473                    MakeDoubleChecker<double> ())
   475                    "The x coordinate of the center of the  disc.",
   478                    MakeDoubleChecker<double> ())
   480                    "The y coordinate of the center of the  disc.",
   483                    MakeDoubleChecker<double> ())
   485                    "The z coordinate of all the positions in the disc.",
   488                    MakeDoubleChecker<double> ())
   495   m_rv = CreateObject<UniformRandomVariable> ();
   530   while (std::sqrt (
x*
x + y*y) > 
m_rho);
   535   return Vector (
x, y, 
m_z);
 double GetMinY(void) const
 
uint32_t m_current
currently position 
 
In column-first mode, positions are allocated on the first column until N positions have been allocat...
 
enum LayoutType GetLayoutType(void) const
 
Ptr< RandomVariableStream > m_y
pointer to y's random variable stream 
 
void SetStream(int64_t stream)
Specifies the stream number for the RngStream. 
 
Ptr< RandomVariableStream > m_y
pointer to y's random variable stream 
 
void SetDeltaX(double deltaX)
 
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system. 
 
double GetMinX(void) const
 
static TypeId GetTypeId(void)
Register this type with the TypeId system. 
 
double GetDeltaX(void) const
 
Hold variables of type string. 
 
uint32_t GetN(void) const
 
Ptr< RandomVariableStream > m_theta
pointer to theta's random variable stream 
 
void SetMinX(double xMin)
 
virtual ~PositionAllocator()
 
void SetZ(Ptr< RandomVariableStream > z)
Set the random variable stream object that generates z-positions. 
 
double m_z
z coordinate of the disc 
 
std::vector< Vector > m_positions
vector of positions 
 
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name. 
 
Ptr< RandomVariableStream > m_rho
pointer to rho's random variable stream 
 
void SetMinY(double yMin)
 
static TypeId GetTypeId(void)
Register this type with the TypeId system. 
 
virtual ~RandomBoxPositionAllocator()
 
virtual int64_t AssignStreams(int64_t stream)
Assign a fixed random variable stream number to the random variables used by this model...
 
double m_deltaX
x interval between two consecutive x positions 
 
virtual Vector GetNext(void) const
 
static TypeId GetTypeId(void)
Register this type with the TypeId system. 
 
std::vector< Vector >::const_iterator m_current
vector iterator 
 
void SetRho(Ptr< RandomVariableStream > rho)
Set the random variable that generates position radius, in meters. 
 
virtual double GetValue(void)=0
Get the next random value as a double drawn from the distribution. 
 
double m_deltaY
y interval between two consecutive y positions 
 
double m_xMin
minimum boundary on x positions 
 
virtual Vector GetNext(void) const
 
static TypeId GetTypeId(void)
Register this type with the TypeId system. 
 
void SetDeltaY(double deltaY)
 
Ptr< const AttributeAccessor > MakePointerAccessor(T1 a1)
 Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
 
Hold variables of type enum. 
 
uint32_t GetSize(void) const
Return the number of positions stored. 
 
double m_x
x coordinate of center of disc 
 
uint32_t m_n
number of positions to allocate on each row or column 
 
Ptr< RandomVariableStream > m_x
pointer to x's random variable stream 
 
void SetY(Ptr< RandomVariableStream > y)
Set the random variable stream object that generates y-positions. 
 
Hold an unsigned integer type. 
 
virtual Vector GetNext(void) const
 
Ptr< const AttributeAccessor > MakeEnumAccessor(T1 a1)
 Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
 
virtual ~RandomRectanglePositionAllocator()
 
Allocate positions on a rectangular 2d grid. 
 
double m_yMin
minimum boundary on y positions 
 
void SetTheta(Ptr< RandomVariableStream > theta)
Set the random variable that generates position angle, in radians. 
 
Allocate positions from a deterministic list specified by the user. 
 
Every class exported by the ns3 library is enclosed in the ns3 namespace. 
 
void SetY(Ptr< RandomVariableStream > y)
Set the random variable stream object that generates y-positions. 
 
double m_z
z coordinate of all the positions generated 
 
virtual int64_t AssignStreams(int64_t stream)
Assign a fixed random variable stream number to the random variables used by this model...
 
RandomDiscPositionAllocator()
 
static TypeId GetTypeId(void)
Register this type with the TypeId system. 
 
virtual int64_t AssignStreams(int64_t stream)
Assign a fixed random variable stream number to the random variables used by this model...
 
double GetDeltaY(void) const
 
RandomRectanglePositionAllocator()
 
enum LayoutType m_layoutType
currently selected layout type 
 
Ptr< const AttributeAccessor > MakeDoubleAccessor(T1 a1)
 Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
 
static TypeId GetTypeId(void)
Register this type with the TypeId system. 
 
double m_y
y coordinate of center of disc 
 
Allocate random positions within a rectangle according to a pair of random variables. 
 
virtual int64_t AssignStreams(int64_t stream)
Assign a fixed random variable stream number to the random variables used by this model...
 
In row-first mode, positions are allocated on the first row until N positions have been allocated...
 
#define NS_LOG_DEBUG(msg)
Use NS_LOG to output a message of level LOG_DEBUG. 
 
void Add(Vector v)
Add a position to the list of positions. 
 
virtual Vector GetNext(void) const
 
void SetLayoutType(enum LayoutType layoutType)
 
Ptr< const AttributeChecker > MakeEnumChecker(int v, std::string n, Ts... args)
Make an EnumChecker pre-configured with a set of allowed values by name. 
 
void SetX(Ptr< RandomVariableStream > x)
Set the random variable stream object that generates x-positions. 
 
void SetX(Ptr< RandomVariableStream > x)
Set the random variable stream object that generates x-positions. 
 
Allocate random positions within a 3D box according to a set of three random variables. 
 
RandomBoxPositionAllocator()
 
A base class which provides memory management and object aggregation. 
 
This class can be used to hold variables of floating point type such as 'double' or 'float'...
 
double m_z
z coordinate of all the positions generated 
 
Ptr< const AttributeAccessor > MakeUintegerAccessor(T1 a1)
 Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
 
a unique identifier for an interface. 
 
virtual Vector GetNext(void) const
 
Allocate random positions within a disc according to a given distribution for the polar coordinates o...
 
TypeId SetParent(TypeId tid)
Set the parent TypeId. 
 
virtual int64_t AssignStreams(int64_t stream)
Assign a fixed random variable stream number to the random variables used by this model...
 
LayoutType
Determine whether positions are allocated row first or column first. 
 
virtual ~RandomDiscPositionAllocator()
 
Ptr< RandomVariableStream > m_z
pointer to z's random variable stream 
 
Ptr< RandomVariableStream > m_x
pointer to x's random variable stream 
 
Allocate a set of positions.