A Discrete-Event Network Simulator
API
building.h
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1 /* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2011 Centre Tecnologic de Telecomunicacions de Catalunya (CTTC)
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License version 2 as
7  * published by the Free Software Foundation;
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Author: Marco Miozzo <marco.miozzo@cttc.es>
19  *
20  */
21 #ifndef BUILDING_H
22 #define BUILDING_H
23 
24 #include <ns3/attribute.h>
25 #include <ns3/attribute-helper.h>
26 #include <ns3/vector.h>
27 #include <ns3/box.h>
28 #include <ns3/simple-ref-count.h>
29 #include <ns3/object.h>
30 
31 namespace ns3 {
32 
37 class Building : public Object
38 {
39 public:
40 
41  // inherited from Object
42  static TypeId GetTypeId (void);
43  virtual void DoDispose ();
44 
45 
47  {
49  };
51  {
53  };
54 
66  Building (double xMin,
67  double xMax,
68  double yMin,
69  double yMax,
70  double zMin,
71  double zMax);
72 
77  Building ();
78 
83  virtual ~Building ();
84 
89  uint32_t GetId (void) const;
90 
96  void SetBoundaries (Box box);
97 
104 
113 
120  void SetNFloors (uint16_t nfloors);
121 
127  void SetNRoomsX (uint16_t nroomx);
128 
134  void SetNRoomsY (uint16_t nroomy);
135 
140  Box GetBoundaries () const;
141 
146 
151 
155  uint16_t GetNFloors () const;
156 
160  uint16_t GetNRoomsX () const;
161 
165  uint16_t GetNRoomsY () const;
166 
174  bool IsInside (Vector position) const;
175 
184  uint16_t GetRoomX (Vector position) const;
185 
194  uint16_t GetRoomY (Vector position) const;
195 
202  uint16_t GetFloor (Vector position) const;
211  bool IsIntersect (const Vector &l1, const Vector &l2) const;
212 
213 
214 
215 
216 private:
217 
219 
224  uint16_t m_floors;
225  uint16_t m_roomsX;
226  uint16_t m_roomsY;
227 
228  uint32_t m_buildingId;
231 
232 };
233 
234 } // namespace ns3
235 
236 #endif /* BUILDING_H */
void SetNRoomsY(uint16_t nroomy)
Definition: building.cc:174
uint16_t GetFloor(Vector position) const
Definition: building.cc:267
BuildingType_t GetBuildingType() const
Definition: building.cc:188
uint16_t m_roomsY
Definition: building.h:226
uint16_t GetRoomY(Vector position) const
Definition: building.cc:246
uint16_t m_floors
number of floors, must be greater than 0, and 1 means only one floor (i.e., groundfloor) ...
Definition: building.h:224
a 3d box
Definition: box.h:34
virtual void DoDispose()
Destructor implementation.
Definition: building.cc:126
uint32_t m_buildingId
Definition: building.h:228
BuildingType_t m_buildingType
Definition: building.h:229
void SetNFloors(uint16_t nfloors)
Definition: building.cc:160
void SetExtWallsType(Building::ExtWallsType_t t)
Definition: building.cc:153
static TypeId GetTypeId(void)
Definition: building.cc:39
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Box m_buildingBounds
Definition: building.h:218
uint16_t m_roomsX
Definition: building.h:225
Box GetBoundaries() const
Definition: building.cc:181
ExtWallsType_t m_externalWalls
Definition: building.h:230
uint16_t GetNRoomsY() const
Definition: building.cc:212
uint16_t GetRoomX(Vector position) const
Definition: building.cc:225
uint16_t GetNFloors() const
Definition: building.cc:200
Building()
Create a zero-sized building located at coordinates (0.0,0.0,0.0) and with 1 floors and 1 room...
Definition: building.cc:114
a 3d building block
Definition: building.h:37
ExtWallsType_t GetExtWallsType() const
Definition: building.cc:194
void SetNRoomsX(uint16_t nroomx)
Definition: building.cc:167
virtual ~Building()
Destructor.
Definition: building.cc:120
A base class which provides memory management and object aggregation.
Definition: object.h:87
a unique identifier for an interface.
Definition: type-id.h:58
void SetBoundaries(Box box)
Set the boundaries of the building.
Definition: building.cc:139
bool IsIntersect(const Vector &l1, const Vector &l2) const
Checks if a line-segment between position l1 and position l2 intersects a building.
Definition: building.cc:288
uint32_t GetId(void) const
Definition: building.cc:132
uint16_t GetNRoomsX() const
Definition: building.cc:206
bool IsInside(Vector position) const
Definition: building.cc:218
void SetBuildingType(Building::BuildingType_t t)
Definition: building.cc:146