Allocate buildings on a rectangular 2d grid. More...
#include "building-allocator.h"
 Inheritance diagram for ns3::GridBuildingAllocator:
 Inheritance diagram for ns3::GridBuildingAllocator: Collaboration diagram for ns3::GridBuildingAllocator:
 Collaboration diagram for ns3::GridBuildingAllocator:| Public Member Functions | |
| GridBuildingAllocator () | |
| virtual | ~GridBuildingAllocator () | 
| BuildingContainer | Create (uint32_t n) const | 
| Create a set of buildings allocated on a grid.  More... | |
| void | SetBuildingAttribute (std::string n, const AttributeValue &v) | 
| Set an attribute to be used for each new building to be created.  More... | |
|  Public Member Functions inherited from ns3::Object | |
| Object () | |
| Constructor.  More... | |
| virtual | ~Object () | 
| Destructor.  More... | |
| void | AggregateObject (Ptr< Object > other) | 
| Aggregate two Objects together.  More... | |
| void | Dispose (void) | 
| Dispose of this Object.  More... | |
| AggregateIterator | GetAggregateIterator (void) const | 
| Get an iterator to the Objects aggregated to this one.  More... | |
| virtual TypeId | GetInstanceTypeId (void) const | 
| Get the most derived TypeId for this Object.  More... | |
| template<typename T > | |
| Ptr< T > | GetObject (void) const | 
| Get a pointer to the requested aggregated Object.  More... | |
| template<typename T > | |
| Ptr< T > | GetObject (TypeId tid) const | 
| Get a pointer to the requested aggregated Object by TypeId.  More... | |
| template<> | |
| Ptr< Object > | GetObject () const | 
| Specialization of ()  for objects of type ns3::Object.  More... | |
| template<> | |
| Ptr< Object > | GetObject (TypeId tid) const | 
| Specialization of (TypeId tid)  for objects of type ns3::Object.  More... | |
| void | Initialize (void) | 
| Invoke DoInitialize on all Objects aggregated to this one.  More... | |
| bool | IsInitialized (void) const | 
| Check if the object has been initialized.  More... | |
|  Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
| SimpleRefCount () | |
| Default constructor.  More... | |
| SimpleRefCount (const SimpleRefCount &o) | |
| Copy constructor.  More... | |
| uint32_t | GetReferenceCount (void) const | 
| Get the reference count of the object.  More... | |
| SimpleRefCount & | operator= (const SimpleRefCount &o) | 
| Assignment operator.  More... | |
| void | Ref (void) const | 
| Increment the reference count.  More... | |
| void | Unref (void) const | 
| Decrement the reference count.  More... | |
|  Public Member Functions inherited from ns3::ObjectBase | |
| virtual | ~ObjectBase () | 
| Virtual destructor.  More... | |
| void | GetAttribute (std::string name, AttributeValue &value) const | 
| Get the value of an attribute, raising fatal errors if unsuccessful.  More... | |
| bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const | 
| Get the value of an attribute without raising erros.  More... | |
| void | SetAttribute (std::string name, const AttributeValue &value) | 
| Set a single attribute, raising fatal errors if unsuccessful.  More... | |
| bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) | 
| Set a single attribute without raising errors.  More... | |
| bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) | 
| Connect a TraceSource to a Callback with a context.  More... | |
| bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) | 
| Connect a TraceSource to a Callback without a context.  More... | |
| bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) | 
| Disconnect from a TraceSource a Callback previously connected with a context.  More... | |
| bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) | 
| Disconnect from a TraceSource a Callback previously connected without a context.  More... | |
| Static Public Member Functions | |
| static TypeId | GetTypeId (void) | 
|  Static Public Member Functions inherited from ns3::Object | |
| static TypeId | GetTypeId (void) | 
| Register this type.  More... | |
|  Static Public Member Functions inherited from ns3::ObjectBase | |
| static TypeId | GetTypeId (void) | 
| Get the type ID.  More... | |
| Private Member Functions | |
| void | PushAttributes () const | 
| Private Attributes | |
| ObjectFactory | m_buildingFactory | 
| uint32_t | m_current | 
| double | m_deltaX | 
| double | m_deltaY | 
| double | m_height | 
| enum GridPositionAllocator::LayoutType | m_layoutType | 
| double | m_lengthX | 
| double | m_lengthY | 
| Ptr< GridPositionAllocator > | m_lowerLeftPositionAllocator | 
| uint32_t | m_n | 
| Ptr< GridPositionAllocator > | m_upperRightPositionAllocator | 
| double | m_xMin | 
| double | m_yMin | 
| Additional Inherited Members | |
|  Protected Member Functions inherited from ns3::Object | |
| Object (const Object &o) | |
| Copy an Object.  More... | |
| virtual void | DoDispose (void) | 
| Destructor implementation.  More... | |
| virtual void | DoInitialize (void) | 
| Initialize() implementation.  More... | |
| virtual void | NotifyNewAggregate (void) | 
| Notify all Objects aggregated to this one of a new Object being aggregated.  More... | |
|  Protected Member Functions inherited from ns3::ObjectBase | |
| void | ConstructSelf (const AttributeConstructionList &attributes) | 
| Complete construction of ObjectBase; invoked by derived classes.  More... | |
| virtual void | NotifyConstructionCompleted (void) | 
| Notifier called once the ObjectBase is fully constructed.  More... | |
|  Related Functions inherited from ns3::ObjectBase | |
| static TypeId | GetObjectIid (void) | 
| Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly.  More... | |
Allocate buildings on a rectangular 2d grid.
 Introspection did not find any typical Config paths.
This class allows to create a set of buildings positioned on a rectangular 2D grid. Under the hood, this class uses two instances of GridPositionAllocator.
 
No TraceSources are defined for this type.
 Size of this type is 144 bytes (on a 64-bit architecture). 
Definition at line 44 of file building-allocator.h.
| ns3::GridBuildingAllocator::GridBuildingAllocator | ( | ) | 
Definition at line 36 of file building-allocator.cc.
References m_buildingFactory, m_lowerLeftPositionAllocator, m_upperRightPositionAllocator, and ns3::ObjectFactory::SetTypeId().
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 | virtual | 
Definition at line 44 of file building-allocator.cc.
| BuildingContainer ns3::GridBuildingAllocator::Create | ( | uint32_t | n | ) | const | 
Create a set of buildings allocated on a grid.
| n | the number of buildings to create | 
Definition at line 104 of file building-allocator.cc.
References ns3::BuildingContainer::Add(), ns3::ObjectFactory::Create(), m_buildingFactory, m_current, m_height, m_lowerLeftPositionAllocator, m_upperRightPositionAllocator, sample-rng-plot::n, NS_LOG_FUNCTION, NS_LOG_LOGIC, PushAttributes(), and ns3::ObjectFactory::Set().
Referenced by FemtocellBlockAllocator::Create().
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 | static | 
Definition at line 49 of file building-allocator.cc.
References ns3::GridPositionAllocator::COLUMN_FIRST, m_deltaX, m_deltaY, m_height, m_layoutType, m_lengthX, m_lengthY, m_n, m_xMin, m_yMin, ns3::MakeDoubleAccessor(), ns3::MakeEnumAccessor(), ns3::MakeEnumChecker(), ns3::MakeUintegerAccessor(), ns3::GridPositionAllocator::ROW_FIRST, and ns3::TypeId::SetParent().
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 | private | 
Definition at line 125 of file building-allocator.cc.
References m_deltaX, m_deltaY, m_layoutType, m_lengthX, m_lengthY, m_lowerLeftPositionAllocator, m_n, m_upperRightPositionAllocator, m_xMin, m_yMin, and NS_LOG_FUNCTION.
Referenced by Create().
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| const AttributeValue & | v | ||
| ) | 
Set an attribute to be used for each new building to be created.
| n | attribute name | 
| v | attribute value | 
Definition at line 97 of file building-allocator.cc.
References m_buildingFactory, sample-rng-plot::n, NS_LOG_FUNCTION, and ns3::ObjectFactory::Set().
Referenced by FemtocellBlockAllocator::Create().
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 | mutableprivate | 
Definition at line 84 of file building-allocator.h.
Referenced by Create(), GridBuildingAllocator(), and SetBuildingAttribute().
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 | mutableprivate | 
Definition at line 73 of file building-allocator.h.
Referenced by Create().
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 | private | 
Definition at line 80 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().
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Definition at line 81 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().
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Definition at line 82 of file building-allocator.h.
Referenced by Create(), and GetTypeId().
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Definition at line 74 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().
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Definition at line 78 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().
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Definition at line 79 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().
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Definition at line 85 of file building-allocator.h.
Referenced by Create(), GridBuildingAllocator(), and PushAttributes().
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Definition at line 77 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().
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Definition at line 86 of file building-allocator.h.
Referenced by Create(), GridBuildingAllocator(), and PushAttributes().
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Definition at line 75 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().
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 | private | 
Definition at line 76 of file building-allocator.h.
Referenced by GetTypeId(), and PushAttributes().