Simple class to write data to sockets. More...
#include "ns3tcp-socket-writer.h"
Inheritance diagram for ns3::SocketWriter:
Collaboration diagram for ns3::SocketWriter:Public Member Functions | |
| SocketWriter () | |
| virtual | ~SocketWriter () |
| void | Close () |
| Close the socket. More... | |
| void | Connect () |
| Connect the socket. More... | |
| void | Setup (Ptr< Node > node, Address peer) |
| Setup the socket. More... | |
| void | Write (uint32_t numBytes) |
| Write to the socket. More... | |
Public Member Functions inherited from ns3::Application | |
| Application () | |
| virtual | ~Application () |
| Ptr< Node > | GetNode () const |
| void | SetNode (Ptr< Node > node) |
| void | SetStartTime (Time start) |
| Specify application start time. More... | |
| void | SetStopTime (Time stop) |
| Specify application stop time. More... | |
Public Member Functions inherited from ns3::Object | |
| Object () | |
| Constructor. More... | |
| virtual | ~Object () |
| Destructor. More... | |
| void | AggregateObject (Ptr< Object > other) |
| Aggregate two Objects together. More... | |
| void | Dispose (void) |
| Dispose of this Object. More... | |
| AggregateIterator | GetAggregateIterator (void) const |
| Get an iterator to the Objects aggregated to this one. More... | |
| virtual TypeId | GetInstanceTypeId (void) const |
| Get the most derived TypeId for this Object. More... | |
| template<> | |
| Ptr< Object > | GetObject () const |
| Specialization of () for objects of type ns3::Object. More... | |
| template<typename T > | |
| Ptr< T > | GetObject (TypeId tid) const |
| Get a pointer to the requested aggregated Object by TypeId. More... | |
| template<> | |
| Ptr< Object > | GetObject (TypeId tid) const |
| Specialization of (TypeId tid) for objects of type ns3::Object. More... | |
| template<typename T > | |
| Ptr< T > | GetObject (void) const |
| Get a pointer to the requested aggregated Object. More... | |
| void | Initialize (void) |
| Invoke DoInitialize on all Objects aggregated to this one. More... | |
| bool | IsInitialized (void) const |
| Check if the object has been initialized. More... | |
Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
| SimpleRefCount () | |
| Default constructor. More... | |
| SimpleRefCount (const SimpleRefCount &o) | |
| Copy constructor. More... | |
| uint32_t | GetReferenceCount (void) const |
| Get the reference count of the object. More... | |
| SimpleRefCount & | operator= (const SimpleRefCount &o) |
| Assignment operator. More... | |
| void | Ref (void) const |
| Increment the reference count. More... | |
| void | Unref (void) const |
| Decrement the reference count. More... | |
Public Member Functions inherited from ns3::ObjectBase | |
| virtual | ~ObjectBase () |
| Virtual destructor. More... | |
| void | GetAttribute (std::string name, AttributeValue &value) const |
| Get the value of an attribute, raising fatal errors if unsuccessful. More... | |
| bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
| Get the value of an attribute without raising erros. More... | |
| virtual TypeId | GetInstanceTypeId (void) const =0 |
| Get the most derived TypeId for this Object. More... | |
| void | SetAttribute (std::string name, const AttributeValue &value) |
| Set a single attribute, raising fatal errors if unsuccessful. More... | |
| bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
| Set a single attribute without raising errors. More... | |
| bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
| Connect a TraceSource to a Callback with a context. More... | |
| bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
| Connect a TraceSource to a Callback without a context. More... | |
| bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
| Disconnect from a TraceSource a Callback previously connected with a context. More... | |
| bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
| Disconnect from a TraceSource a Callback previously connected without a context. More... | |
Static Public Member Functions | |
| static TypeId | GetTypeId (void) |
| Register this type. More... | |
Static Public Member Functions inherited from ns3::Application | |
| static TypeId | GetTypeId (void) |
| Get the type ID. More... | |
Static Public Member Functions inherited from ns3::Object | |
| static TypeId | GetTypeId (void) |
| Register this type. More... | |
Static Public Member Functions inherited from ns3::ObjectBase | |
| static TypeId | GetTypeId (void) |
| Get the type ID. More... | |
Private Member Functions | |
| virtual void | StartApplication (void) |
| Application specific startup code. More... | |
| virtual void | StopApplication (void) |
| Application specific shutdown code. More... | |
Private Attributes | |
| bool | m_isConnected |
| True if the socket setup has been done. More... | |
| bool | m_isSetup |
| True if the socket is connected. More... | |
| Ptr< Node > | m_node |
| Node pointer. More... | |
| Address | m_peer |
| Peer's address. More... | |
| Ptr< Socket > | m_socket |
| Socket. More... | |
Additional Inherited Members | |
Public Types inherited from ns3::Application | |
| typedef void(* | DelayAddressCallback) (const Time &delay, const Address &from) |
| Common callback signature for packet delay and address. More... | |
| typedef void(* | StateTransitionCallback) (const std::string &oldState, const std::string &newState) |
| Common signature used by callbacks to application's state transition trace source. More... | |
Protected Member Functions inherited from ns3::Application | |
| virtual void | DoDispose (void) |
| Destructor implementation. More... | |
| virtual void | DoInitialize (void) |
| Initialize() implementation. More... | |
Protected Member Functions inherited from ns3::Object | |
| Object (const Object &o) | |
| Copy an Object. More... | |
| virtual void | DoDispose (void) |
| Destructor implementation. More... | |
| virtual void | DoInitialize (void) |
| Initialize() implementation. More... | |
| virtual void | NotifyNewAggregate (void) |
| Notify all Objects aggregated to this one of a new Object being aggregated. More... | |
Protected Member Functions inherited from ns3::ObjectBase | |
| void | ConstructSelf (const AttributeConstructionList &attributes) |
| Complete construction of ObjectBase; invoked by derived classes. More... | |
| virtual void | NotifyConstructionCompleted (void) |
| Notifier called once the ObjectBase is fully constructed. More... | |
Protected Attributes inherited from ns3::Application | |
| Ptr< Node > | m_node |
| The node that this application is installed on. More... | |
| EventId | m_startEvent |
| The event that will fire at m_startTime to start the application. More... | |
| Time | m_startTime |
| The simulation time that the application will start. More... | |
| EventId | m_stopEvent |
| The event that will fire at m_stopTime to end the application. More... | |
| Time | m_stopTime |
| The simulation time that the application will end. More... | |
Related Functions inherited from ns3::ObjectBase | |
| static TypeId | GetObjectIid (void) |
| Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. More... | |
Simple class to write data to sockets.
Definition at line 33 of file ns3tcp-socket-writer.h.
| ns3::SocketWriter::SocketWriter | ( | ) |
Definition at line 26 of file ns3tcp-socket-writer.cc.
|
virtual |
Definition at line 30 of file ns3tcp-socket-writer.cc.
| void ns3::SocketWriter::Close | ( | void | ) |
Close the socket.
Definition at line 91 of file ns3tcp-socket-writer.cc.
References ns3::Socket::Close(), and m_socket.
Here is the call graph for this function:| void ns3::SocketWriter::Connect | ( | void | ) |
Connect the socket.
Definition at line 69 of file ns3tcp-socket-writer.cc.
References ns3::Socket::Connect(), m_isConnected, m_isSetup, m_peer, m_socket, and NS_FATAL_ERROR.
Referenced by Write().
Here is the call graph for this function:
Here is the caller graph for this function:
|
static |
Register this type.
Definition at line 38 of file ns3tcp-socket-writer.cc.
References ns3::TypeId::SetParent().
Here is the call graph for this function:Setup the socket.
| node | The node owning the socket. |
| peer | The destinaiton address. |
Definition at line 61 of file ns3tcp-socket-writer.cc.
|
privatevirtual |
Application specific startup code.
The StartApplication method is called at the start time specified by Start This method should be overridden by all or most application subclasses.
Reimplemented from ns3::Application.
Definition at line 49 of file ns3tcp-socket-writer.cc.
References ns3::Socket::Bind(), ns3::Socket::CreateSocket(), ns3::TcpSocketFactory::GetTypeId(), m_node, and m_socket.
Here is the call graph for this function:
|
privatevirtual |
Application specific shutdown code.
The StopApplication method is called at the stop time specified by Stop This method should be overridden by all or most application subclasses.
Reimplemented from ns3::Application.
Definition at line 56 of file ns3tcp-socket-writer.cc.
| void ns3::SocketWriter::Write | ( | uint32_t | numBytes | ) |
Write to the socket.
| numBytes | The number of bytes to write. |
Definition at line 80 of file ns3tcp-socket-writer.cc.
References Connect(), m_isConnected, m_socket, and ns3::Socket::Send().
Here is the call graph for this function:
|
private |
True if the socket setup has been done.
Definition at line 71 of file ns3tcp-socket-writer.h.
|
private |
True if the socket is connected.
Definition at line 70 of file ns3tcp-socket-writer.h.
Node pointer.
Definition at line 68 of file ns3tcp-socket-writer.h.
Referenced by ~SocketWriter(), Setup(), and StartApplication().
|
private |
Peer's address.
Definition at line 67 of file ns3tcp-socket-writer.h.
Definition at line 69 of file ns3tcp-socket-writer.h.
Referenced by ~SocketWriter(), Close(), Connect(), StartApplication(), and Write().